Player Matchup

Ne Zha
Ne Zha
DontReportMePls0
Ne Zha
Level 96
God Stats
5W - 3L
1,687 SR
Queue Stats
143W - 139L
1,302 Elo+
Solo
Vulcan
Vulcan
SOME1UWANANO
Vulcan
Level 64
God Stats
22W - 15L
1,590 SR
Queue Stats
69W - 93L
1,375 Elo+
Solo
Sobek
Sobek
SandinoMV
Sobek
Level 98
God Stats
7W - 2L
1,727 SR
Queue Stats
161W - 178L
1,269 Elo+
Solo
Artemis
Artemis
runPaTaRrun
Artemis
Level 39
God Stats
9W - 10L
1,401 SR
Queue Stats
25W - 23L
1,328 Elo+
Solo
Anubis
Anubis
yGaaBR__
Anubis
Level 68
God Stats
4W - 6L
1,413 SR
Queue Stats
166W - 214L
1,294 Elo+
Solo
Team Averages
Level 73
1,564 SR
1,314 Elo+

VS

Team Averages
Level 99
1,489 SR
1,348 Elo+
Cthulhu
Cthulhu
FINESSE101101
Cthulhu
Level 79
God Stats
14W - 12L
1,386 SR
Queue Stats
229W - 237L
1,338 Elo+
Solo
Loki
Loki
HFC290101
Loki
Level 126
God Stats
0W - 1L
1,490 SR
Queue Stats
9W - 14L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
ProvingWind117
Sun Wukong
Level 99
God Stats
4W - 5L
1,814 SR
Queue Stats
157W - 157L
1,354 Elo+
Solo
Raijin
Raijin
TearDatUp08
Raijin
Level 64
God Stats
0W - 3L
1,274 SR
Queue Stats
111W - 115L
1,316 Elo+
Solo
Cernunnos
Cernunnos
xxxxxTORIxxxxx
Cernunnos
Level 126
God Stats
77W - 69L
1,482 SR
Queue Stats
213W - 237L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 6
16,260
625
8,406
23,009
12,135
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
20
9 / 2 / 6
13,831
532
27,592
18,691
10,054
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
SandinoMV
Sobek
16
0 / 0 / 11
11,545
444
7,771
19,324
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
runPaTaRrun
Artemis
19
6 / 1 / 4
12,939
498
19,528
16,373
8,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
yGaaBR__
Anubis
19
5 / 3 / 14
13,230
509
37,819
26,426
15,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 4 / 2
8,609
331
9,949
21,691
14,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
13
0 / 11 / 2
8,807
339
10,930
26,583
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ProvingWind117
Sun Wukong
16
0 / 6 / 3
9,179
353
9,618
27,342
15,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
1 / 7 / 1
9,383
361
7,363
25,839
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
xxxxxTORIxxxxx
Cernunnos
19
5 / 2 / 0
12,149
467
17,340
21,378
7,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
30
Kills
6
6
Deaths
30
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
Cthulhu
0
4
2
0.25
L
Loki
0
11
2
0.09
L
Sun Wukong
ProvingWind117
Sun Wukong
0
6
3
0.25
W
Vulcan
9
2
6
6
W
Sobek
SandinoMV
Sobek
0
0
11
5.5
L
Raijin
1
7
1
0.21
W
Artemis
runPaTaRrun
Artemis
6
1
4
8
L
Cernunnos
xxxxxTORIxxxxx
Cernunnos
5
2
0
2.5
W
Anubis
yGaaBR__
Anubis
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,116
Damage
55,200
103,823
Taken
122,833
72,200
Mitigated
53,910
48,478
Healing
20,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,406
4,048
0
8,838
23,009
12,135
8,736
1,947
20,880
0
169,573
L
Cthulhu
9,949
731
924
2,848
21,691
14,024
0
11,848
9,843
37,526
0
L
Loki
10,930
2,227
0
2,780
26,583
8,586
894
13,009
13,574
0
56,379
L
Sun Wukong
ProvingWind117
Sun Wukong
9,618
2,097
0
3,404
27,342
15,069
0
17,803
9,539
0
51,640
W
Vulcan
27,592
13,765
0
4,974
18,691
10,054
2,250
4,483
14,050
134,400
0
W
Sobek
SandinoMV
Sobek
7,771
781
554
8,044
19,324
26,102
168
3,007
15,455
35,683
0
L
Raijin
7,363
468
0
3,967
25,839
8,687
0
15,684
10,155
55,481
0
W
Artemis
runPaTaRrun
Artemis
19,528
9,624
0
8,086
16,373
8,075
5,337
2,247
13,790
27
123,825
L
Cernunnos
xxxxxTORIxxxxx
Cernunnos
17,340
10,231
0
6,968
21,378
7,544
0
14,865
6,513
0
93,715
W
Anubis
yGaaBR__
Anubis
37,819
907
0
17,982
26,426
15,834
2,760
4,752
21,426
116,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,805
Gold Earned
48,127
758
Minions Killed
424
0
Camps Cleared
0
2,400,605
Distance Traveled
2,142,253
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,260
625
231
9
0
579,688
7
L
Cthulhu
8,609
331
64
2
0
392,300
0
L
Loki
8,807
339
83
3
0
465,311
2
L
Sun Wukong
9,179
353
52
2
0
486,010
0
W
Vulcan
13,831
532
169
7
0
487,102
2
W
Sobek
11,545
444
46
2
0
488,114
4
L
Raijin
9,383
361
78
3
0
367,592
1
W
Artemis
12,939
498
172
7
0
467,069
2
L
Cernunnos
12,149
467
147
6
0
431,040
4
W
Anubis
13,230
509
140
5
0
378,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role