Player Matchup

Ymir
Ymir
 
Ymir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GooseActual
Nemesis
Level 87
God Stats
8W - 13L
1,376 SR
Queue Stats
30W - 50L
1,394 Elo+
Solo
Scylla
Scylla
mrspectres
Scylla
Level 57
God Stats
0W - 1L
1,365 SR
Queue Stats
49W - 83L
1,297 Elo+
Solo
Shiva
Shiva
rozachcz
Shiva
Level 108
God Stats
2W - 1L
1,601 SR
Queue Stats
85W - 100L
1,497 Elo+
Solo
Medusa
Medusa
々řαゆφφπ
Medusa
Level 85
God Stats
5W - 4L
1,563 SR
Queue Stats
184W - 275L
1,358 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,409 Elo+

VS

Team Averages
Level 78
1,417 SR
1,403 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ManiekManiecki
Danzaburou
Level 95
God Stats
10W - 10L
1,335 SR
Queue Stats
91W - 85L
1,409 Elo+
Solo
Chaac
Chaac
NejiGun
Chaac
Level 64
God Stats
16W - 26L
1,363 SR
Queue Stats
188W - 219L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
UvaSo4
Nu Wa
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 152L
1,376 Elo+
Party 2
Bastet
Bastet
chicov
Bastet
Level 60
God Stats
4W - 2L
1,386 SR
Queue Stats
135W - 174L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
3,997
444
1,141
6,426
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
GooseActual
Nemesis
9
5 / 0 / 2
5,949
661
4,495
7,297
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
mrspectres
Scylla
10
4 / 1 / 3
5,598
622
3,845
4,663
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
rozachcz
Shiva
8
0 / 0 / 0
4,560
507
2,019
7,178
2,736
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,710
523
4,281
5,437
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 3
5,112
568
2,967
4,415
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
ManiekManiecki
Danzaburou
8
3 / 1 / 1
5,242
582
4,504
5,095
1,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
NejiGun
Chaac
10
0 / 1 / 0
5,821
647
6,519
6,410
3,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
UvaSo4
Nu Wa
8
1 / 4 / 1
5,268
585
3,989
5,166
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
chicov
Bastet
8
0 / 3 / 3
4,817
535
1,962
8,065
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
9
Kills
5
5
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
Aphrodite
 
Aphrodite
1
0
3
2.5
L
Nemesis
GooseActual
Nemesis
5
0
2
6
W
Danzaburou
ManiekManiecki
Danzaburou
3
1
1
3.5
W
Chaac
NejiGun
Chaac
0
1
0
0
W
Nu Wa
UvaSo4
Nu Wa
1
4
1
0.38
W
Bastet
chicov
Bastet
0
3
3
0.5
L
Scylla
mrspectres
Scylla
4
1
3
5.5
L
Shiva
rozachcz
Shiva
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,781
Damage
19,941
31,001
Taken
29,151
12,065
Mitigated
10,626
9,677
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,141
123
124
2,422
6,426
3,125
0
1,512
4,914
7,140
0
W
Aphrodite
 
Aphrodite
2,967
682
1,609
3,237
4,415
1,595
0
418
3,997
28,478
0
L
Nemesis
GooseActual
Nemesis
4,495
1,976
0
1,573
7,297
2,657
0
1,344
5,953
162
33,496
W
Danzaburou
ManiekManiecki
Danzaburou
4,504
1,863
0
755
5,095
1,511
1,451
645
4,446
0
21,840
W
Chaac
NejiGun
Chaac
6,519
700
0
2,160
6,410
3,477
221
68
6,342
0
39,977
W
Nu Wa
UvaSo4
Nu Wa
3,989
1,089
0
500
5,166
1,443
31
2,664
2,206
22,197
0
W
Bastet
chicov
Bastet
1,962
735
0
3,425
8,065
2,600
0
949
7,076
0
26,847
L
Scylla
mrspectres
Scylla
3,845
352
141
914
4,663
1,692
0
2,177
2,486
26,461
0
L
Shiva
rozachcz
Shiva
2,019
372
83
2,305
7,178
2,736
0
192
6,986
0
22,566
L
4,281
1,619
0
2,115
5,437
1,855
0
1,731
3,706
0
30,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
26,260
201
Minions Killed
256
0
Camps Cleared
0
796,545
Distance Traveled
914,553
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,997
444
12
1
0
113,268
2
W
Aphrodite
5,112
568
45
5
0
149,647
3
L
Nemesis
5,949
661
58
6
0
216,588
0
W
Danzaburou
5,242
582
40
4
0
181,830
3
W
Chaac
5,821
647
83
9
0
205,164
1
W
Nu Wa
5,268
585
34
4
0
165,833
2
W
Bastet
4,817
535
54
6
0
212,079
0
L
Scylla
5,598
622
51
6
0
154,810
1
L
Shiva
4,560
507
40
4
0
169,809
2
L
Medusa
4,710
523
40
4
0
142,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role