Player Matchup

Baron Samedi
Baron Samedi
NinJacK13
Baron Samedi
Level 80
God Stats
32W - 19L
1,618 SR
Queue Stats
347W - 380L
1,431 Elo+
Party 1
Skadi
Skadi
NolanlnTheDeep
Skadi
Level 68
God Stats
30W - 19L
1,560 SR
Queue Stats
199W - 222L
1,443 Elo+
Party 1
Bellona
Bellona
Swirl Knight
Bellona
Level 81
God Stats
1W - 1L
1,143 SR
Queue Stats
30W - 24L
1,402 Elo+
Party 2
Atlas
Atlas
THUND3RJUICE
Atlas
Level 105
God Stats
3W - 0L
1,674 SR
Queue Stats
29W - 24L
1,435 Elo+
Party 2
Discordia
Discordia
ugli_fake
Discordia
Level 44
God Stats
7W - 7L
1,313 SR
Queue Stats
44W - 56L
1,374 Elo+
Solo
Team Averages
Level 76
1,462 SR
1,417 Elo+

VS

Team Averages
Level 59
1,583 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
J-Rock1357
Zeus
Level 47
God Stats
40W - 36L
1,557 SR
Queue Stats
93W - 115L
1,431 Elo+
Solo
Ymir
Ymir
LightAnubis
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,436 Elo+
Solo
Guan Yu
Guan Yu
Triflinnnn
Guan Yu
Level 39
God Stats
14W - 11L
1,502 SR
Queue Stats
45W - 56L
1,387 Elo+
Solo
Thor
Thor
ghost_knife17
Thor
Level 116
God Stats
11W - 7L
1,855 SR
Queue Stats
111W - 100L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NinJacK13
Baron Samedi
20
10 / 0 / 19
14,323
1,102
25,160
7,503
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 0 / 17
14,767
1,136
39,146
9,397
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Swirl Knight
Bellona
19
3 / 3 / 21
12,656
974
9,915
20,616
17,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 1 / 26
13,831
1,064
18,679
19,161
22,501
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ugli_fake
Discordia
19
5 / 2 / 22
13,364
1,028
29,032
10,962
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 9 / 3
11,998
923
17,396
33,792
32,216
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 9 / 3
11,694
900
18,405
22,791
9,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 8 / 4
12,933
995
9,555
39,676
59,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Triflinnnn
Guan Yu
16
0 / 2 / 0
10,427
802
386
2,251
1,323
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 6 / 2
12,939
995
16,480
29,916
13,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
18
34
Kills
6
6
Deaths
34
105
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
9
3
0.28
L
1
9
3
0.28
L
0
8
4
0.25
W
Baron Samedi
NinJacK13
Baron Samedi
10
0
19
19.5
W
12
0
17
20.5
W
Bellona
Swirl Knight
Bellona
3
3
21
4.5
W
4
1
26
17
L
Guan Yu
Triflinnnn
Guan Yu
0
2
0
0
L
4
6
2
0.83
W
Discordia
ugli_fake
Discordia
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,932
Damage
62,222
67,639
Taken
128,426
52,618
Mitigated
117,121
21,625
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
17,396
700
278
648
33,792
32,216
0
19,539
14,253
0
27,891
L
18,405
2,763
0
1,667
22,791
9,765
0
13,032
9,759
38,304
0
L
9,555
2,108
0
1,390
39,676
59,819
0
23,704
15,972
47,105
0
W
Baron Samedi
NinJacK13
Baron Samedi
25,160
627
7,727
4,216
7,503
3,677
0
3,826
3,677
41,603
0
W
39,146
19,807
0
3,209
9,397
4,465
0
1,564
7,833
0
63,792
W
Bellona
Swirl Knight
Bellona
9,915
3,333
833
4,452
20,616
17,465
0
9,474
11,142
0
25,291
W
18,679
7,062
549
639
19,161
22,501
0
8,975
10,186
39,883
0
L
Guan Yu
Triflinnnn
Guan Yu
386
101
80
135
2,251
1,323
0
982
1,269
0
869
L
16,480
1,237
0
0
29,916
13,998
0
15,614
14,302
0
37,795
W
Discordia
ugli_fake
Discordia
29,032
1,872
0
0
10,962
4,510
0
4,121
6,841
44,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,941
Gold Earned
59,991
217
Minions Killed
192
9
Camps Cleared
3
1,202,486
Distance Traveled
902,317
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,998
923
16
1
0
266,877
1
L
Zeus
11,694
900
27
2
0
182,613
1
L
Ymir
12,933
995
98
8
0
206,323
0
W
Baron Samedi
14,323
1,102
45
3
2
250,509
0
W
Skadi
14,767
1,136
51
4
5
247,798
1
W
Bellona
12,656
974
45
3
2
236,827
0
W
Atlas
13,831
1,064
46
4
0
223,674
0
L
Guan Yu
10,427
802
2
0
2
24,202
0
L
Thor
12,939
995
49
4
1
222,302
0
W
Discordia
13,364
1,028
30
2
0
243,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role