Player Matchup

Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Downer747
Nemesis
Level 11
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 2
Sol
Sol
Rpaul06
Sol
Level 126
God Stats
1W - 1L
1,457 SR
Queue Stats
101W - 109L
1,459 Elo+
Solo
Izanami
Izanami
UnbentCascade84
Izanami
Level 27
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Ymir
Ymir
foreginczech
Ymir
Level 41
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Team Averages
Level 69
1,363 SR
1,282 Elo+

VS

Team Averages
Level 107
1,496 SR
1,381 Elo+
Freya
Freya
CDDT_Viron404
Freya
Level 124
God Stats
1W - 7L
1,096 SR
Queue Stats
296W - 371L
1,378 Elo+
Party 1
Chang'e
Chang'e
Deviljub666
Chang'e
Level 148
God Stats
8W - 1L
1,961 SR
Queue Stats
328W - 354L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Ist_gute_Name
Ah Puch
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 99L
1,280 Elo+
Party 1
Izanami
Izanami
Sir_Oellordl69
Izanami
Level 118
God Stats
16W - 30L
1,368 SR
Queue Stats
192W - 276L
1,320 Elo+
Party 1
Fenrir
Fenrir
Tr0llTr0ller107
Fenrir
Level 44
God Stats
17W - 21L
1,558 SR
Queue Stats
67W - 90L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 2 / 2
9,210
512
8,121
10,351
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Downer747
Nemesis
10
3 / 5 / 0
6,835
380
6,298
14,961
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
14
1 / 2 / 0
8,409
467
9,730
11,582
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 2 / 3
7,013
390
5,867
13,845
5,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 3
7,982
443
5,337
17,421
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 0
11,501
639
12,292
14,355
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Deviljub666
Chang'e
16
2 / 1 / 4
10,195
566
11,844
10,454
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
15
3 / 3 / 0
8,975
499
11,506
14,359
6,195
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 2 / 4
8,978
499
6,076
8,848
3,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 5
10,134
563
9,746
17,223
8,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
14
14
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
2
1.5
W
5
0
0
5
W
Chang'e
Deviljub666
Chang'e
2
1
4
4
L
Nemesis
Downer747
Nemesis
3
5
0
0.6
W
Ah Puch
3
3
0
1
L
Sol
1
2
0
0.5
W
1
2
4
1.5
W
3
1
5
5.5
L
0
2
3
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,353
Damage
51,464
68,160
Taken
65,239
35,984
Mitigated
29,653
16,619
Healing
34,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,121
1,768
0
4,325
10,351
4,767
0
4,028
6,323
0
79,589
W
12,292
3,863
0
12,505
14,355
6,981
3,336
7,253
7,102
93,384
0
W
Chang'e
Deviljub666
Chang'e
11,844
1,242
1,377
6,232
10,454
4,470
1,462
811
9,643
83,813
0
L
Nemesis
Downer747
Nemesis
6,298
2,879
0
594
14,961
5,934
410
6,514
8,447
0
26,394
W
Ah Puch
11,506
1,307
172
5,003
14,359
6,195
267
2,166
12,193
69,604
0
L
Sol
9,730
2,842
0
6,512
11,582
5,618
0
9,581
2,001
55,926
6,659
W
6,076
2,880
0
1,781
8,848
3,516
4,585
909
7,939
0
64,435
W
9,746
2,975
0
7,826
17,223
8,491
0
2,774
14,449
0
100,249
L
5,867
5,528
0
1,232
13,845
5,278
875
7,171
6,674
0
51,575
L
5,337
700
0
3,956
17,421
14,387
0
8,775
8,646
39,126
2,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
49,783
408
Minions Killed
654
0
Camps Cleared
0
1,578,208
Distance Traveled
1,612,469
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,210
512
121
7
0
365,248
5
W
Freya
11,501
639
147
8
0
300,648
1
W
Chang'e
10,195
566
134
7
0
337,519
4
L
Nemesis
6,835
380
31
2
0
377,365
3
W
Ah Puch
8,975
499
89
5
0
265,101
0
L
Sol
8,409
467
111
6
0
256,097
0
W
Izanami
8,978
499
124
7
0
321,209
5
W
Fenrir
10,134
563
160
9
0
387,992
1
L
Izanami
7,013
390
83
5
0
292,767
0
L
Ymir
7,982
443
62
3
0
286,731
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role