Player Matchup

Raijin
Raijin
Flemocho1
Raijin
Level 45
God Stats
6W - 3L
1,795 SR
Queue Stats
35W - 37L
1,458 Elo+
Party 1
Anhur
Anhur
GnomoIraquí
Anhur
Level 26
God Stats
8W - 7L
1,921 SR
Queue Stats
29W - 27L
1,473 Elo+
Party 1
Bacchus
Bacchus
SMERTOXOD
Bacchus
Level 74
God Stats
0W - 1L
1,563 SR
Queue Stats
18W - 23L
1,417 Elo+
Solo
Team Averages
Level 48
1,760 SR
1,449 Elo+

VS

Team Averages
Level 113
1,518 SR
1,473 Elo+
Achilles
Achilles
LOttM
Achilles
Level 63
God Stats
3W - 7L
1,265 SR
Queue Stats
15W - 27L
1,345 Elo+
Solo
Fenrir
Fenrir
OEBDragonLight
Fenrir
Level 154
God Stats
19W - 6L
1,788 SR
Queue Stats
255W - 179L
1,632 Elo+
Solo
Ah Puch
Ah Puch
WarAngle
Ah Puch
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 62L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Flemocho1
Raijin
11
0 / 2 / 0
6,232
623
4,313
6,186
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 0
5,742
574
2,670
6,440
2,522
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SMERTOXOD
Bacchus
8
0 / 4 / 0
5,935
594
3,596
10,566
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LOttM
Achilles
11
2 / 0 / 4
7,366
737
4,902
6,086
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 4
7,651
765
5,417
8,905
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
WarAngle
Ah Puch
12
2 / 0 / 4
7,345
735
9,902
4,254
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
Flemocho1
Raijin
0
2
0
0
L
0
0
0
0
W
Achilles
LOttM
Achilles
2
0
4
4
W
2
0
4
4
L
Bacchus
SMERTOXOD
Bacchus
0
4
0
0
W
Ah Puch
WarAngle
Ah Puch
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,579
Damage
20,221
23,192
Taken
19,245
14,317
Mitigated
14,465
2,258
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Flemocho1
Raijin
4,313
633
0
650
6,186
2,410
0
2,714
3,282
25,206
0
L
2,670
1,543
0
250
6,440
2,522
0
3,491
2,659
0
8,517
W
Achilles
LOttM
Achilles
4,902
1,107
0
1,945
6,086
3,982
405
1,711
4,375
0
8,377
W
5,417
1,978
430
4,681
8,905
8,566
213
4,470
4,435
0
18,080
L
Bacchus
SMERTOXOD
Bacchus
3,596
552
0
1,358
10,566
9,385
0
3,064
7,349
10,005
0
W
Ah Puch
WarAngle
Ah Puch
9,902
1,729
0
2,478
4,254
1,917
418
2,591
1,663
34,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,909
Gold Earned
22,362
105
Minions Killed
110
1
Camps Cleared
8
504,823
Distance Traveled
572,433
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,232
623
65
7
1
174,208
2
L
Anhur
5,742
574
30
3
0
164,483
1
W
Achilles
7,366
737
9
1
1
215,691
5
W
Fenrir
7,651
765
22
2
3
182,036
4
L
Bacchus
5,935
594
10
1
0
166,132
2
W
Ah Puch
7,345
735
79
8
4
174,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role