Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Keddeux
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
iJackAngel
Ganesha
Level 107
God Stats
33W - 31L
1,523 SR
Queue Stats
952W - 904L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
zieoa
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,505 Elo+

VS

Team Averages
Level 97
1,552 SR
1,460 Elo+
Scylla
Scylla
ElicioBoi
Scylla
Level 116
God Stats
5W - 9L
1,459 SR
Queue Stats
331W - 328L
1,453 Elo+
Solo
Ares
Ares
RamboKeisari
Ares
Level 89
God Stats
5W - 4L
1,394 SR
Queue Stats
479W - 514L
1,442 Elo+
Solo
Neith
Neith
RomzesIV
Neith
Level 160
God Stats
5W - 0L
1,694 SR
Queue Stats
97W - 96L
1,474 Elo+
Solo
Thanatos
Thanatos
Sagern
Thanatos
Level 89
God Stats
2W - 2L
1,323 SR
Queue Stats
200W - 204L
1,482 Elo+
Solo
Cernunnos
Cernunnos
ZesuZ
Cernunnos
Level 29
God Stats
4W - 0L
1,889 SR
Queue Stats
173W - 171L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 6 / 7
10,653
666
8,798
15,025
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
 
Anhur
17
2 / 3 / 5
9,576
599
6,131
11,524
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Keddeux
Ullr
16
4 / 5 / 3
10,416
651
14,488
14,501
5,982
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
iJackAngel
Ganesha
17
0 / 5 / 9
9,341
584
12,981
17,333
8,986
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
zieoa
Kuzenbo
18
3 / 4 / 8
11,302
706
7,621
18,732
30,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElicioBoi
Scylla
20
3 / 2 / 15
11,816
739
16,016
10,055
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 16
11,632
727
5,828
22,457
28,084
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
RomzesIV
Neith
19
3 / 2 / 16
11,907
744
17,748
14,502
7,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Sagern
Thanatos
20
11 / 1 / 11
12,242
765
17,396
14,473
8,072
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
ZesuZ
Cernunnos
16
4 / 3 / 15
11,039
690
15,124
9,536
4,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
11
Kills
23
23
Deaths
12
32
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
6
7
0.92
L
Anhur
 
Anhur
2
3
5
1.5
W
Scylla
ElicioBoi
Scylla
3
2
15
5.25
L
Ullr
Keddeux
Ullr
4
5
3
1.1
W
2
4
16
2.5
W
Neith
RomzesIV
Neith
3
2
16
5.5
W
Thanatos
Sagern
Thanatos
11
1
11
16.5
W
Cernunnos
ZesuZ
Cernunnos
4
3
15
3.83
L
Ganesha
iJackAngel
Ganesha
0
5
9
0.9
L
Kuzenbo
zieoa
Kuzenbo
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,019
Damage
72,112
77,115
Taken
71,023
57,333
Mitigated
53,363
15,221
Healing
36,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,798
780
1,605
1,918
15,025
7,343
402
3,215
11,810
28,324
0
L
Anhur
 
Anhur
6,131
1,715
1,858
2,099
11,524
4,696
868
2,989
8,535
0
22,964
W
Scylla
ElicioBoi
Scylla
16,016
529
1,135
1,223
10,055
4,888
1,785
5,998
4,057
54,075
0
L
Ullr
Keddeux
Ullr
14,488
3,089
660
669
14,501
5,982
655
4,399
10,102
0
20,314
W
5,828
387
1,817
6,134
22,457
28,084
56
7,955
14,502
10,568
0
W
Neith
RomzesIV
Neith
17,748
2,764
2,077
4,566
14,502
7,833
4,349
5,801
8,701
0
49,555
W
Thanatos
Sagern
Thanatos
17,396
2,577
1,292
14,091
14,473
8,072
512
5,527
8,946
0
24,811
W
Cernunnos
ZesuZ
Cernunnos
15,124
4,623
2,315
1,743
9,536
4,486
2,247
4,119
5,417
0
28,876
L
Ganesha
iJackAngel
Ganesha
12,981
187
1,376
2,319
17,333
8,986
193
6,320
11,013
34,920
0
L
Kuzenbo
zieoa
Kuzenbo
7,621
2,592
696
2,021
18,732
30,326
137
4,921
13,811
9,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
58,636
148
Minions Killed
197
0
Camps Cleared
0
1,379,138
Distance Traveled
1,433,288
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,653
666
65
4
0
263,943
0
L
Anhur
9,576
599
41
3
0
253,459
0
W
Scylla
11,816
739
76
5
0
252,584
4
L
Ullr
10,416
651
25
2
0
268,015
0
W
Ares
11,632
727
10
1
0
277,920
0
W
Neith
11,907
744
73
5
0
289,551
4
W
Thanatos
12,242
765
12
1
0
372,377
0
W
Cernunnos
11,039
690
26
2
0
240,856
0
L
Ganesha
9,341
584
0
0
0
284,697
6
L
Kuzenbo
11,302
706
17
1
0
309,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role