Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Tatermaker
Kukulkan
Level 155
God Stats
31W - 18L
1,520 SR
Queue Stats
670W - 659L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMindKillerTTV
Baron Samedi
Level 160
God Stats
10W - 10L
1,571 SR
Queue Stats
847W - 880L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
Yawn_Yawn6
Amaterasu
Level 69
God Stats
5W - 0L
1,669 SR
Queue Stats
321W - 293L
1,548 Elo+
Party 2
Team Averages
Level 129
1,552 SR
1,537 Elo+

VS

Team Averages
Level 97
1,672 SR
1,519 Elo+
Fenrir
Fenrir
Jericohm
Fenrir
Level 116
God Stats
7W - 2L
1,893 SR
Queue Stats
199W - 188L
1,532 Elo+
Party 1
Tyr
Tyr
Kalandrako
Tyr
Level 34
God Stats
5W - 6L
1,672 SR
Queue Stats
13W - 19L
1,493 Elo+
Solo
Scylla
Scylla
NotChanny
Scylla
Level 64
God Stats
1W - 1L
1,773 SR
Queue Stats
46W - 40L
1,527 Elo+
Solo
Olorun
Olorun
Spartanpiola23
Olorun
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 293L
1,530 Elo+
Party 1
Geb
Geb
bsa366
Geb
Level 144
God Stats
9W - 10L
1,522 SR
Queue Stats
62W - 63L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
10 / 4 / 8
11,124
556
21,244
22,252
9,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
 
Athena
15
2 / 0 / 17
10,075
504
5,000
14,495
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Tatermaker
Kukulkan
16
3 / 1 / 10
10,188
509
8,669
6,457
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
TheMindKillerTTV
Baron Samedi
18
8 / 1 / 8
10,947
547
11,919
17,261
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Yawn_Yawn6
Amaterasu
17
1 / 1 / 7
10,263
513
10,149
22,247
18,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jericohm
Fenrir
13
2 / 5 / 3
8,150
408
6,795
18,916
18,711
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 3 / 1
10,188
509
17,870
20,366
26,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
NotChanny
Scylla
17
2 / 3 / 0
10,050
503
11,072
10,119
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 6 / 1
10,256
513
5,568
18,227
8,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
bsa366
Geb
14
1 / 8 / 2
8,607
430
7,649
20,654
11,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
24
Kills
7
7
Deaths
25
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
4
8
3.5
W
Athena
 
Athena
2
0
17
10.5
L
Fenrir
Jericohm
Fenrir
2
5
3
0.7
L
0
3
1
0.17
L
Scylla
NotChanny
Scylla
2
3
0
0.67
L
2
6
1
0.42
W
Kukulkan
Tatermaker
Kukulkan
3
1
10
8
W
Baron Samedi
TheMindKillerTTV
Baron Samedi
8
1
8
12
W
Amaterasu
Yawn_Yawn6
Amaterasu
1
1
7
4.5
L
Geb
bsa366
Geb
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,981
Damage
48,954
82,712
Taken
88,282
57,699
Mitigated
69,452
40,235
Healing
23,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,244
11,454
0
12,394
22,252
9,678
3,354
8,639
13,613
86,123
1,007
W
Athena
 
Athena
5,000
1,764
0
2,895
14,495
16,588
236
5,124
9,371
19,545
3,004
L
Fenrir
Jericohm
Fenrir
6,795
1,288
299
2,397
18,916
18,711
0
11,706
7,210
0
36,471
L
17,870
1,636
0
7,650
20,366
26,288
0
6,316
14,050
0
94,485
L
Scylla
NotChanny
Scylla
11,072
246
0
0
10,119
4,658
0
7,219
2,900
98,355
0
L
5,568
3,393
251
6,931
18,227
8,376
2,117
12,211
6,016
92,409
673
W
Kukulkan
Tatermaker
Kukulkan
8,669
858
0
670
6,457
3,468
875
1,406
5,051
90,607
0
W
Baron Samedi
TheMindKillerTTV
Baron Samedi
11,919
1,659
1,720
8,810
17,261
9,653
350
6,019
11,242
88,880
0
W
Amaterasu
Yawn_Yawn6
Amaterasu
10,149
5,591
0
13,746
22,247
18,312
0
3,008
19,239
0
78,690
L
Geb
bsa366
Geb
7,649
1,497
0
6,033
20,654
11,419
0
8,972
11,682
56,510
18,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
47,251
563
Minions Killed
625
0
Camps Cleared
0
2,087,094
Distance Traveled
1,856,752
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,124
556
108
5
0
351,994
2
W
Athena
10,075
504
25
1
0
440,934
3
L
Fenrir
8,150
408
38
2
0
394,537
2
L
Tyr
10,188
509
145
7
0
416,068
5
L
Scylla
10,050
503
172
9
0
350,507
0
L
Olorun
10,256
513
164
8
0
341,287
6
W
Kukulkan
10,188
509
167
8
0
433,326
6
W
Baron Samedi
10,947
547
123
6
0
425,110
1
W
Amaterasu
10,263
513
140
7
0
435,730
0
L
Geb
8,607
430
106
5
0
354,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role