Player Matchup

Yu Huang
Yu Huang
Rainbow_Neos1
Yu Huang
Level 160
God Stats
20W - 6L
1,705 SR
Queue Stats
246W - 95L
1,773 Elo+
Party 1
Horus
Horus
Xephyricall
Horus
Level 102
God Stats
5W - 0L
1,764 SR
Queue Stats
94W - 39L
1,755 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zoni_G03
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 20L
1,737 Elo+
Party 1
Team Averages
Level 140
1,656 SR
1,755 Elo+

VS

Team Averages
Level 93
1,510 SR
1,696 Elo+
Agni
Agni
BBCPAPAJOHNS
Agni
Level 93
God Stats
97W - 113L
1,586 SR
Queue Stats
144W - 186L
1,530 Elo+
Solo
Mercury
Mercury
Chaisee
Mercury
Level 107
God Stats
0W - 2L
1,236 SR
Queue Stats
540W - 400L
1,760 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OLordJeesus
Ah Muzen Cab
Level 78
God Stats
95W - 30L
1,709 SR
Queue Stats
332W - 148L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Rainbow_Neos1
Yu Huang
15
4 / 2 / 10
9,899
761
8,558
9,749
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 0 / 10
10,731
825
15,534
13,270
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Zoni_G03
Ah Muzen Cab
15
6 / 2 / 12
10,373
798
10,734
12,187
8,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 0
9,216
709
9,936
13,528
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Chaisee
Mercury
12
0 / 5 / 4
7,792
599
3,308
13,660
4,452
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
OLordJeesus
Ah Muzen Cab
12
1 / 6 / 2
7,916
609
7,678
10,399
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
4
4
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
Mercury
Chaisee
Mercury
0
5
4
0.4
L
Ah Muzen Cab
OLordJeesus
Ah Muzen Cab
1
6
2
0.33
W
Yu Huang
Rainbow_Neos1
Yu Huang
4
2
10
4.5
W
10
0
10
15
W
Ah Muzen Cab
Zoni_G03
Ah Muzen Cab
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,826
Damage
20,922
35,206
Taken
37,587
22,802
Mitigated
11,793
10,621
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,936
626
0
2,395
13,528
3,296
0
2,847
10,224
21,075
0
L
Mercury
Chaisee
Mercury
3,308
624
0
500
13,660
4,452
0
4,013
9,225
0
13,347
L
Ah Muzen Cab
OLordJeesus
Ah Muzen Cab
7,678
2,767
0
1,940
10,399
4,045
0
1,800
8,357
0
31,313
W
Yu Huang
Rainbow_Neos1
Yu Huang
8,558
884
0
1,691
9,749
4,352
876
3,704
6,045
32,276
0
W
15,534
6,726
944
4,241
13,270
10,003
541
2,648
10,622
0
38,330
W
Ah Muzen Cab
Zoni_G03
Ah Muzen Cab
10,734
4,439
360
3,385
12,187
8,447
751
4,243
7,944
0
47,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
24,924
197
Minions Killed
138
9
Camps Cleared
2
701,387
Distance Traveled
692,746
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,216
709
42
3
0
201,931
2
L
Mercury
7,792
599
22
2
0
267,406
1
L
Ah Muzen Cab
7,916
609
74
6
2
223,409
2
W
Yu Huang
9,899
761
82
6
2
219,150
1
W
Horus
10,731
825
57
4
3
251,539
2
W
Ah Muzen Cab
10,373
798
58
4
4
230,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role