Player Matchup

Zeus
Zeus
Freakonleash593
Zeus
Level 151
God Stats
0W - 2L
1,233 SR
Queue Stats
142W - 133L
1,558 Elo+
Party 1
Chaac
Chaac
Leather Shoe664
Chaac
Level 15
God Stats
2W - 6L
1,258 SR
Queue Stats
9W - 12L
1,439 Elo+
Party 1
Ratatoskr
Ratatoskr
OMGItzBryciie91-
Ratatoskr
Level 67
God Stats
13W - 12L
1,412 SR
Queue Stats
241W - 267L
1,402 Elo+
Solo
Medusa
Medusa
Off Dayz
Medusa
Level 99
God Stats
3W - 2L
1,544 SR
Queue Stats
77W - 81L
1,485 Elo+
Party 1
Artio
Artio
PapaSquishyA130
Artio
Level 54
God Stats
3W - 5L
1,165 SR
Queue Stats
88W - 93L
1,433 Elo+
Party 1
Team Averages
Level 77
1,322 SR
1,463 Elo+

VS

Team Averages
Level 78
1,554 SR
1,378 Elo+
Arachne
Arachne
Aferalinstinct
Arachne
Level 114
God Stats
61W - 43L
1,544 SR
Queue Stats
92W - 104L
1,392 Elo+
Party 2
Chang'e
Chang'e
Baby The Boss16
Chang'e
Level 85
God Stats
3W - 0L
1,816 SR
Queue Stats
66W - 67L
1,366 Elo+
Party 3
Izanami
Izanami
DeePinoAss_BOI
Izanami
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 62L
1,366 Elo+
Solo
Sylvanus
Sylvanus
SnoozedKakarot
Sylvanus
Level 106
God Stats
1W - 3L
1,365 SR
Queue Stats
39W - 44L
1,384 Elo+
Party 2
Scylla
Scylla
SuperSpeedyGage
Scylla
Level 43
God Stats
6W - 5L
1,546 SR
Queue Stats
23W - 22L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,427
496
20,010
17,036
5,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 5 / 4
7,726
407
5,632
15,225
8,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
12
5 / 4 / 1
8,645
455
6,216
12,242
4,904
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Off Dayz
Medusa
15
6 / 3 / 0
9,185
483
12,077
16,576
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 8 / 4
7,356
387
8,380
21,136
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
11,703
616
13,542
19,786
10,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 6 / 2
10,446
550
15,365
18,292
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 1 / 2
11,320
596
12,878
13,996
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
12
0 / 3 / 7
9,213
485
7,348
19,639
21,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 3 / 5
9,811
516
10,729
12,733
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
15
Kills
26
26
Deaths
15
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
5
6
2
1
W
8
1
2
9
L
3
6
3
0.75
L
1
5
4
0.6
L
Ratatoskr
5
4
1
1.38
L
Medusa
Off Dayz
Medusa
6
3
0
2
L
0
8
4
0.25
W
Sylvanus
0
3
7
1.17
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
59,862
82,215
Taken
84,446
35,243
Mitigated
49,147
19,879
Healing
32,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,542
8,515
377
9,257
19,786
10,038
2,398
4,984
14,802
0
99,194
W
15,365
967
864
4,374
18,292
7,132
894
7,263
11,029
54,346
0
W
12,878
9,159
0
5,648
13,996
5,213
2,871
3,411
10,585
0
88,127
L
20,010
7,859
0
5,941
17,036
5,619
874
7,177
9,715
84,676
0
L
5,632
221
0
1,835
15,225
8,944
156
6,540
8,357
0
29,329
L
Ratatoskr
6,216
2,689
0
1,949
12,242
4,904
966
3,402
8,734
0
44,569
L
Medusa
Off Dayz
Medusa
12,077
4,655
0
2,631
16,576
5,516
330
6,746
9,722
0
72,814
L
8,380
1,660
1,020
6,503
21,136
10,260
362
8,726
12,245
29,798
0
W
Sylvanus
7,348
2,020
1,358
7,896
19,639
21,147
473
7,293
12,346
33,430
0
W
10,729
1,341
0
2,298
12,733
5,617
65
6,086
6,647
64,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,339
Gold Earned
52,493
405
Minions Killed
481
0
Camps Cleared
0
1,586,483
Distance Traveled
1,677,672
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,703
616
130
7
0
374,574
0
W
Chang'e
10,446
550
100
5
0
286,262
6
W
Izanami
11,320
596
142
7
0
346,332
0
L
Zeus
9,427
496
132
7
0
296,211
1
L
Chaac
7,726
407
40
2
0
310,985
0
L
Ratatoskr
8,645
455
77
4
0
307,740
1
L
Medusa
9,185
483
121
6
0
345,805
5
L
Artio
7,356
387
35
2
0
325,742
1
W
Sylvanus
9,213
485
30
2
0
320,093
4
W
Scylla
9,811
516
79
4
0
350,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role