Player Matchup

Aphrodite
Aphrodite
Giiiftedgreens
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 168L
1,358 Elo+
Solo
Apollo
Apollo
SuupahMoist
Apollo
Level 33
God Stats
1W - 1L
1,315 SR
Queue Stats
52W - 40L
1,525 Elo+
Solo
Sol
Sol
dogopurpura
Sol
Level 156
God Stats
51W - 57L
1,444 SR
Queue Stats
619W - 895L
1,361 Elo+
Solo
Team Averages
Level 86
1,420 SR
1,414 Elo+

VS

Team Averages
Level 79
1,295 SR
1,422 Elo+
Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Kado_IQ
Scylla
Level 126
God Stats
1W - 1L
1,095 SR
Queue Stats
44W - 44L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
xNGLxANGELDEAD
Jormungandr
Level 43
God Stats
3W - 5L
1,289 SR
Queue Stats
14W - 23L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Giiiftedgreens
Aphrodite
14
0 / 6 / 4
9,576
599
13,793
18,002
8,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
14
2 / 9 / 4
10,519
657
8,240
18,337
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 3 / 1
11,275
705
13,941
17,336
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 4 / 10
11,647
728
13,816
15,651
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Kado_IQ
Scylla
17
8 / 3 / 9
11,920
745
24,048
11,072
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
xNGLxANGELDEAD
Jormungandr
16
2 / 0 / 14
10,921
683
10,442
15,803
19,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
18
18
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
4
10
3.25
L
Aphrodite
Giiiftedgreens
Aphrodite
0
6
4
0.33
W
Scylla
Kado_IQ
Scylla
8
3
9
4.17
L
Apollo
2
9
4
0.44
L
5
3
1
1.83
W
Jormungandr
xNGLxANGELDEAD
Jormungandr
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,974
Damage
48,306
53,675
Taken
42,526
22,739
Mitigated
32,030
16,447
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,816
4,192
558
1,713
15,651
7,351
0
9,070
6,581
0
32,158
L
Aphrodite
Giiiftedgreens
Aphrodite
13,793
1,401
2,336
8,560
18,002
8,596
0
12,062
5,940
35,884
0
W
Scylla
Kado_IQ
Scylla
24,048
1,749
0
500
11,072
5,318
52
7,040
4,032
59,816
0
L
Apollo
8,240
4,159
0
2,004
18,337
7,338
0
10,750
7,587
0
28,618
L
13,941
4,597
255
3,292
17,336
6,805
0
12,038
5,298
35,005
3,344
W
Jormungandr
xNGLxANGELDEAD
Jormungandr
10,442
2,647
134
210
15,803
19,361
22
11,064
4,739
35,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
34,488
173
Minions Killed
182
5
Camps Cleared
9
758,207
Distance Traveled
863,646
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,647
728
39
2
3
301,273
3
L
Aphrodite
9,576
599
57
4
1
255,129
0
W
Scylla
11,920
745
92
6
4
276,508
5
L
Apollo
10,519
657
41
3
2
242,577
2
L
Sol
11,275
705
75
5
2
260,501
1
W
Jormungandr
10,921
683
51
3
2
285,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role