Player Matchup

Bacchus
Bacchus
Exlen
Bacchus
Level 118
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 5L
1,385 Elo+
Party 3
Thoth
Thoth
YoungEzeKieL
Thoth
Level 90
God Stats
0W - 1L
1,757 SR
Queue Stats
4W - 3L
1,606 Elo+
Party 1
Medusa
Medusa
grajdaru
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
roan_cloche5
Thanatos
Level 100
God Stats
2W - 7L
1,301 SR
Queue Stats
774W - 825L
1,426 Elo+
Solo
Geb
Geb
sgherru
Geb
Level 128
God Stats
1W - 1L
1,871 SR
Queue Stats
108W - 106L
1,497 Elo+
Party 3
Team Averages
Level 90
1,544 SR
1,483 Elo+

VS

Team Averages
Level 132
1,574 SR
1,473 Elo+
Anhur
Anhur
Baddruck
Anhur
Level 111
God Stats
6W - 5L
1,653 SR
Queue Stats
321W - 321L
1,386 Elo+
Solo
Odin
Odin
CapOverlord
Odin
Level 117
God Stats
9W - 6L
1,569 SR
Queue Stats
354W - 327L
1,509 Elo+
Party 2
Ishtar
Ishtar
Cap_Chief_Awsome
Ishtar
Level 124
God Stats
3W - 4L
1,390 SR
Queue Stats
507W - 469L
1,549 Elo+
Party 2
Thoth
Thoth
SnoopJaps
Thoth
Level 154
God Stats
2W - 1L
1,757 SR
Queue Stats
294W - 330L
1,432 Elo+
Solo
Kukulkan
Kukulkan
bananenpizaa
Kukulkan
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Exlen
Bacchus
15
4 / 5 / 8
9,057
604
9,087
15,150
22,412
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 5 / 8
10,214
681
9,655
11,542
5,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
grajdaru
Medusa
19
11 / 6 / 7
11,298
753
25,511
19,906
11,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
roan_cloche5
Thanatos
15
3 / 7 / 7
9,145
610
10,435
14,558
7,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
18
1 / 3 / 13
10,265
684
11,368
21,295
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baddruck
Anhur
19
8 / 6 / 7
12,256
817
16,812
15,746
7,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 14
10,278
685
7,377
15,723
16,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 4 / 13
11,411
761
22,597
16,531
9,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thoth
SnoopJaps
Thoth
20
8 / 4 / 15
12,213
814
12,969
12,568
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
bananenpizaa
Kukulkan
18
2 / 6 / 8
10,184
679
11,063
13,718
8,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
82
22
Kills
25
26
Deaths
22
43
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Anhur
Baddruck
Anhur
8
6
7
1.92
W
1
2
14
4
W
6
4
13
3.13
L
Bacchus
Exlen
Bacchus
4
5
8
1.6
W
Thoth
SnoopJaps
Thoth
8
4
15
3.88
L
3
5
8
1.4
W
Kukulkan
bananenpizaa
Kukulkan
2
6
8
1
L
Medusa
grajdaru
Medusa
11
6
7
2.42
L
Thanatos
roan_cloche5
Thanatos
3
7
7
0.93
L
Geb
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,056
Damage
70,818
82,451
Taken
74,286
73,341
Mitigated
48,524
20,277
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Baddruck
Anhur
16,812
9,993
1,758
3,180
15,746
7,963
493
6,849
8,897
0
27,128
W
7,377
963
2,538
4,941
15,723
16,367
215
4,133
11,590
0
12,462
W
22,597
8,067
1,406
2,037
16,531
9,483
930
8,243
8,288
0
34,871
L
Bacchus
Exlen
Bacchus
9,087
620
1,229
891
15,150
22,412
88
4,495
10,655
13,435
0
W
Thoth
SnoopJaps
Thoth
12,969
715
1,957
5,184
12,568
6,005
171
6,923
5,645
22,381
0
L
9,655
441
139
963
11,542
5,246
171
4,367
7,175
32,659
0
W
Kukulkan
bananenpizaa
Kukulkan
11,063
1,206
1,555
913
13,718
8,706
309
3,962
9,756
39,088
0
L
Medusa
grajdaru
Medusa
25,511
10,759
0
3,237
19,906
11,655
528
5,688
14,218
0
50,728
L
Thanatos
roan_cloche5
Thanatos
10,435
2,254
1,088
4,906
14,558
7,598
232
4,182
10,376
0
14,339
L
Geb
11,368
1,254
2,896
4,928
21,295
26,430
297
5,300
15,995
16,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,979
Gold Earned
56,342
141
Minions Killed
143
0
Camps Cleared
0
1,282,820
Distance Traveled
1,286,861
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,256
817
26
2
0
214,137
0
W
Odin
10,278
685
15
1
0
293,334
4
W
Ishtar
11,411
761
28
2
0
252,359
0
L
Bacchus
9,057
604
9
1
0
255,100
0
W
Thoth
12,213
814
17
1
0
282,373
0
L
Thoth
10,214
681
56
4
0
266,659
0
W
Kukulkan
10,184
679
57
4
0
244,658
1
L
Medusa
11,298
753
51
3
0
235,641
0
L
Thanatos
9,145
610
7
0
0
269,033
1
L
Geb
10,265
684
18
1
0
256,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role