Player Matchup

Zhong Kui
Zhong Kui
EckoH
Zhong Kui
Level 146
God Stats
65W - 22L
1,679 SR
Queue Stats
153W - 43L
1,705 Elo+
Party 2
Medusa
Medusa
IziAlesi
Medusa
Level 45
God Stats
4W - 1L
1,563 SR
Queue Stats
236W - 36L
1,914 Elo+
Party 2
Maui
Maui
Seconddd
Maui
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 31L
1,718 Elo+
Party 2
Gilgamesh
Gilgamesh
SnvlNorther
Gilgamesh
Level 147
God Stats
10W - 4L
1,700 SR
Queue Stats
91W - 33L
1,808 Elo+
Party 2
Bakasura
Bakasura
Zakerz
Bakasura
Level 145
God Stats
18W - 2L
1,937 SR
Queue Stats
264W - 123L
1,711 Elo+
Party 2
Team Averages
Level 128
1,676 SR
1,771 Elo+

VS

Team Averages
Level 94
1,487 SR
1,469 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
centu_15
Bellona
Level 68
God Stats
2W - 5L
1,384 SR
Queue Stats
192W - 259L
1,393 Elo+
Party 1
Chiron
Chiron
lexpierini
Chiron
Level 122
God Stats
9W - 11L
1,549 SR
Queue Stats
325W - 376L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EckoH
Zhong Kui
11
3 / 0 / 2
6,535
594
7,821
6,124
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
IziAlesi
Medusa
11
2 / 0 / 1
6,505
591
6,660
4,256
1,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
9
0 / 0 / 3
5,776
525
2,826
6,161
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
SnvlNorther
Gilgamesh
11
0 / 0 / 1
6,343
577
6,207
8,825
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Zakerz
Bakasura
12
2 / 1 / 3
6,666
606
4,700
9,139
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 0
5,512
501
4,209
6,613
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
 
Set
9
0 / 3 / 0
5,330
485
1,230
8,800
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
 
Cerberus
9
0 / 2 / 1
5,242
477
2,655
11,284
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
centu_15
Bellona
10
0 / 0 / 0
5,583
508
5,261
9,387
8,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
lexpierini
Chiron
10
0 / 1 / 1
5,587
508
3,387
6,178
2,028
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
L
Set
 
Set
0
3
0
0
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Zhong Kui
EckoH
Zhong Kui
3
0
2
4
W
Medusa
IziAlesi
Medusa
2
0
1
2.5
W
Maui
0
0
3
1.5
W
Gilgamesh
SnvlNorther
Gilgamesh
0
0
1
0.5
W
Bakasura
Zakerz
Bakasura
2
1
3
3.5
L
Bellona
centu_15
Bellona
0
0
0
0
L
Chiron
lexpierini
Chiron
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
16,742
34,505
Taken
42,262
20,155
Mitigated
23,296
15,570
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,209
281
0
2,720
6,613
2,601
0
4,413
2,135
40,711
0
L
Set
 
Set
1,230
596
0
1,080
8,800
3,262
0
1,082
6,905
0
33,049
L
Cerberus
 
Cerberus
2,655
48
238
4,029
11,284
6,412
0
4,399
6,885
22,744
0
W
Zhong Kui
EckoH
Zhong Kui
7,821
1,844
0
4,020
6,124
4,395
268
3,629
2,495
47,527
0
W
Medusa
IziAlesi
Medusa
6,660
2,965
0
1,219
4,256
1,347
0
880
3,376
0
50,033
W
Maui
2,826
671
1,351
1,778
6,161
3,002
0
1,777
4,384
18,094
1,856
W
Gilgamesh
SnvlNorther
Gilgamesh
6,207
2,204
0
3,872
8,825
8,029
0
0
8,825
0
43,900
W
Bakasura
Zakerz
Bakasura
4,700
3,116
0
3,330
9,139
3,382
0
578
8,561
0
50,205
L
Bellona
centu_15
Bellona
5,261
1,719
0
3,422
9,387
8,993
0
0
9,237
0
40,317
L
Chiron
lexpierini
Chiron
3,387
1,862
209
3,157
6,178
2,028
0
470
5,425
0
42,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
27,254
400
Minions Killed
359
0
Camps Cleared
0
1,111,139
Distance Traveled
1,045,766
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,512
501
79
7
0
194,808
6
L
Set
5,330
485
71
6
0
223,752
2
L
Cerberus
5,242
477
50
5
0
213,108
4
W
Zhong Kui
6,535
594
92
8
0
217,150
2
W
Medusa
6,505
591
83
8
0
229,954
3
W
Maui
5,776
525
38
3
0
188,632
6
W
Gilgamesh
6,343
577
83
8
0
202,903
0
W
Bakasura
6,666
606
104
9
0
272,500
2
L
Bellona
5,583
508
73
7
0
225,128
3
L
Chiron
5,587
508
86
8
0
188,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role