Player Matchup

Sol
Sol
Loreen95
Sol
Level 106
God Stats
17W - 16L
1,517 SR
Queue Stats
321W - 352L
1,703 Elo+
Party 2
Susano
Susano
SquadsBackpack
Susano
Level 22
God Stats
21W - 0L
1,895 SR
Queue Stats
270W - 37L
1,920 Elo+
Party 2
Maui
Maui
Yolofredroking
Maui
Level 156
God Stats
2W - 1L
1,387 SR
Queue Stats
665W - 151L
1,796 Elo+
Party 2
Baron Samedi
Baron Samedi
Yupan
Baron Samedi
Level 135
God Stats
8W - 2L
1,768 SR
Queue Stats
120W - 35L
1,736 Elo+
Party 2
Nemesis
Nemesis
keshavramsumer
Nemesis
Level 155
God Stats
6W - 0L
1,837 SR
Queue Stats
422W - 92L
1,746 Elo+
Party 2
Team Averages
Level 115
1,681 SR
1,780 Elo+

VS

Team Averages
Level 76
1,494 SR
1,509 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Pablovsbz
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,689 Elo+
Solo
Thor
Thor
SmurfPaioFox
Thor
Level 28
God Stats
2W - 2L
1,509 SR
Queue Stats
49W - 45L
1,456 Elo+
Party 1
Terra
Terra
WoaahStepBro
Terra
Level 152
God Stats
6W - 9L
1,458 SR
Queue Stats
84W - 85L
1,485 Elo+
Solo
Nox
Nox
ΤοβεΑSmurf
Nox
Level 39
God Stats
7W - 5L
1,501 SR
Queue Stats
84W - 119L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,253
525
5,023
7,182
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
8 / 0 / 1
6,654
665
7,664
6,594
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 8
5,785
579
3,676
6,830
3,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Yupan
Baron Samedi
9
1 / 0 / 4
5,537
554
3,554
3,250
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 2
5,968
597
5,273
8,304
2,805
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
0 / 5 / 1
4,071
407
4,804
7,401
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Pablovsbz
Gilgamesh
10
1 / 2 / 0
5,857
586
5,519
8,791
4,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 3 / 0
5,213
521
2,933
8,950
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
4,777
478
2,321
5,783
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,048
505
1,478
4,156
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
1
0.1
W
0
1
1
0.5
L
Gilgamesh
Pablovsbz
Gilgamesh
1
2
0
0.5
L
2
3
0
0.67
W
8
0
1
8.5
L
0
0
2
1
W
1
1
8
5
W
Baron Samedi
Yupan
Baron Samedi
1
0
4
3
W
2
1
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,190
Damage
17,055
32,160
Taken
35,081
12,042
Mitigated
14,992
16,419
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,804
2,162
0
1,401
7,401
2,006
68
1,627
5,774
0
19,007
W
5,023
1,647
0
3,908
7,182
1,949
0
0
7,182
31,127
0
L
Gilgamesh
Pablovsbz
Gilgamesh
5,519
1,799
0
2,026
8,791
4,665
0
5,023
3,768
0
39,429
L
2,933
845
0
2,372
8,950
3,084
0
1,782
7,168
0
29,101
W
7,664
2,082
0
4,124
6,594
2,669
0
398
6,196
0
48,738
L
2,321
648
159
1,381
5,783
3,551
0
1,397
4,386
13,370
0
W
3,676
806
1,570
2,107
6,830
3,091
0
1,496
5,334
15,755
0
W
Baron Samedi
Yupan
Baron Samedi
3,554
283
762
986
3,250
1,528
288
982
2,268
31,911
0
W
5,273
2,747
0
2,962
8,304
2,805
0
923
7,381
0
47,328
L
1,478
724
0
490
4,156
1,686
0
2,424
1,732
30,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
24,966
328
Minions Killed
254
0
Camps Cleared
0
979,328
Distance Traveled
907,007
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,071
407
26
3
0
151,365
1
W
Sol
5,253
525
65
7
0
126,047
2
L
Gilgamesh
5,857
586
90
9
0
187,383
4
L
Thor
5,213
521
55
6
0
196,300
1
W
Susano
6,654
665
91
9
0
246,706
0
L
Terra
4,777
478
25
3
0
193,022
3
W
Maui
5,785
579
17
2
0
204,692
2
W
Baron Samedi
5,537
554
69
7
0
180,239
2
W
Nemesis
5,968
597
86
9
0
221,644
5
L
Nox
5,048
505
58
6
0
178,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role