Player Matchup

Baron Samedi
Baron Samedi
Boothius
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,335 Elo+
Solo
Ah Puch
Ah Puch
Ronandex139
Ah Puch
Level 66
God Stats
1W - 2L
1,318 SR
Queue Stats
316W - 336L
1,395 Elo+
Solo
Merlin
Merlin
Santi12804
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,384 Elo+
Solo
Susano
Susano
Toxic_Wynn
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Achilles
Achilles
complex-fare92
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 188L
1,387 Elo+
Solo
Team Averages
Level 61
1,464 SR
1,400 Elo+

VS

Team Averages
Level 113
1,653 SR
1,441 Elo+
Ymir
Ymir
Ktownkronic
Ymir
Level 157
God Stats
3W - 0L
1,650 SR
Queue Stats
171W - 174L
1,398 Elo+
Party 1
Ganesha
Ganesha
Tragul
Ganesha
Level 139
God Stats
8W - 2L
1,627 SR
Queue Stats
216W - 245L
1,402 Elo+
Party 1
Khepri
Khepri
amboo04
Khepri
Level 123
God Stats
5W - 4L
1,494 SR
Queue Stats
155W - 168L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
b3n1t3zz45
Baron Samedi
Level 119
God Stats
1W - 1L
1,744 SR
Queue Stats
36W - 30L
1,487 Elo+
Solo
Chaac
Chaac
chapadin_dbrisa
Chaac
Level 29
God Stats
3W - 2L
1,751 SR
Queue Stats
109W - 132L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boothius
Baron Samedi
6
0 / 1 / 2
4,488
898
533
1,279
484
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Ronandex139
Ah Puch
13
3 / 2 / 4
6,295
1,259
6,949
3,996
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Santi12804
Merlin
10
1 / 3 / 1
5,473
1,095
3,119
4,569
1,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Toxic_Wynn
Susano
10
2 / 4 / 5
5,611
1,122
5,004
6,994
4,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
9
2 / 2 / 5
5,362
1,072
2,818
3,867
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
6,693
1,339
2,949
8,973
9,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Tragul
Ganesha
12
0 / 2 / 9
6,472
1,294
1,966
5,826
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
amboo04
Khepri
10
0 / 1 / 10
5,956
1,191
1,677
4,644
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
b3n1t3zz45
Baron Samedi
12
5 / 1 / 6
6,893
1,379
5,589
4,912
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 4
6,072
1,214
6,349
6,514
4,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
8
Kills
12
12
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Boothius
Baron Samedi
0
1
2
1
W
4
3
6
2.33
L
Ah Puch
Ronandex139
Ah Puch
3
2
4
2.5
L
Merlin
Santi12804
Merlin
1
3
1
0.5
L
Susano
Toxic_Wynn
Susano
2
4
5
1.13
W
Ganesha
Tragul
Ganesha
0
2
9
2.25
W
Khepri
amboo04
Khepri
0
1
10
5
W
Baron Samedi
b3n1t3zz45
Baron Samedi
5
1
6
8
W
3
2
4
2.5
L
Achilles
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
18,530
20,705
Taken
30,869
11,835
Mitigated
25,523
4,292
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Boothius
Baron Samedi
533
0
113
106
1,279
484
0
1,279
0
573
0
W
2,949
299
850
529
8,973
9,293
96
3,109
5,826
4,093
0
L
Ah Puch
Ronandex139
Ah Puch
6,949
269
456
873
3,996
1,904
0
2,600
1,396
15,218
0
L
Merlin
Santi12804
Merlin
3,119
137
60
608
4,569
1,815
0
2,567
2,002
9,441
0
L
Susano
Toxic_Wynn
Susano
5,004
984
197
1,265
6,994
4,405
0
3,525
3,469
0
6,891
W
Ganesha
Tragul
Ganesha
1,966
249
779
1,097
5,826
5,555
578
2,176
3,580
11,983
0
W
Khepri
amboo04
Khepri
1,677
99
322
971
4,644
3,742
38
1,418
3,184
3,301
0
W
Baron Samedi
b3n1t3zz45
Baron Samedi
5,589
515
2,228
1,953
4,912
2,414
755
2,598
2,238
13,374
0
W
6,349
573
1,566
1,128
6,514
4,519
265
1,300
5,131
0
9,084
L
Achilles
2,818
594
105
509
3,867
3,227
0
2,210
1,657
0
3,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
32,086
39
Minions Killed
76
0
Camps Cleared
0
415,653
Distance Traveled
562,377
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,488
898
0
0
0
38,121
0
W
Ymir
6,693
1,339
3
1
0
108,518
0
L
Ah Puch
6,295
1,259
15
3
0
99,993
0
L
Merlin
5,473
1,095
16
3
0
103,164
0
L
Susano
5,611
1,122
5
1
0
98,016
0
W
Ganesha
6,472
1,294
9
2
0
115,292
1
W
Khepri
5,956
1,191
6
1
0
121,160
0
W
Baron Samedi
6,893
1,379
49
10
0
104,512
0
W
Chaac
6,072
1,214
9
2
0
112,895
3
L
Achilles
5,362
1,072
3
1
0
76,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role