Player Matchup

Odin
Odin
Mindfreesoul
Odin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 129L
1,405 Elo+
Party 2
Ullr
Ullr
Muffinstuffer64
Ullr
Level 108
God Stats
1W - 4L
1,269 SR
Queue Stats
436W - 448L
1,485 Elo+
Solo
Tyr
Tyr
No Sweat24
Tyr
Level 152
God Stats
3W - 7L
1,447 SR
Queue Stats
294W - 337L
1,514 Elo+
Party 2
Charybdis
Charybdis
RIP eight24
Charybdis
Level 128
God Stats
2W - 8L
1,311 SR
Queue Stats
149W - 196L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
nacho cheese433
Ne Zha
Level 106
God Stats
0W - 1L
1,316 SR
Queue Stats
91W - 85L
1,501 Elo+
Solo
Team Averages
Level 104
1,369 SR
1,473 Elo+

VS

Team Averages
Level 69
1,664 SR
1,467 Elo+
Izanami
Izanami
BigRiceMonke
Izanami
Level 89
God Stats
3W - 0L
1,978 SR
Queue Stats
104W - 58L
1,612 Elo+
Party 1
Ganesha
Ganesha
Draculas420plug
Ganesha
Level 69
God Stats
3W - 0L
1,841 SR
Queue Stats
144W - 147L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
Los13Thc420
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,351 Elo+
Party 3
Anhur
Anhur
Woodnewt
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 126L
1,432 Elo+
Party 3
Chernobog
Chernobog
hhhhhfdswq-
Chernobog
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 138L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 8
9,923
620
5,989
24,616
14,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 4 / 1
8,935
558
7,782
10,349
3,971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
6 / 3 / 5
11,830
739
11,836
28,581
34,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
RIP eight24
Charybdis
19
5 / 2 / 5
10,874
680
19,586
11,820
5,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 10
11,432
715
18,917
21,253
11,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigRiceMonke
Izanami
20
8 / 4 / 5
13,309
832
32,349
15,400
11,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 5 / 12
11,550
722
6,093
19,626
25,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Los13Thc420
Gilgamesh
14
0 / 4 / 9
10,231
639
4,856
14,656
9,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Woodnewt
Anhur
18
5 / 5 / 4
11,546
722
18,169
16,694
6,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
hhhhhfdswq-
Chernobog
20
3 / 3 / 11
11,897
744
17,362
14,348
7,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
57
20
Kills
16
17
Deaths
21
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigRiceMonke
Izanami
8
4
5
2.63
W
0
5
12
1.2
W
Gilgamesh
Los13Thc420
Gilgamesh
0
4
9
1.13
L
1
4
8
1.25
L
1
4
1
0.38
L
6
3
5
2.83
L
Charybdis
RIP eight24
Charybdis
5
2
5
3.75
W
Anhur
Woodnewt
Anhur
5
5
4
1.4
W
Chernobog
hhhhhfdswq-
Chernobog
3
3
11
2.83
L
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,110
Damage
78,829
96,619
Taken
80,724
70,104
Mitigated
60,569
45,301
Healing
25,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigRiceMonke
Izanami
32,349
17,581
2,170
3,459
15,400
11,724
2,342
0
15,400
0
72,623
W
6,093
1,350
2,514
4,137
19,626
25,013
380
0
19,626
10,970
0
W
Gilgamesh
Los13Thc420
Gilgamesh
4,856
724
1,869
1,676
14,656
9,961
320
0
14,656
0
9,232
L
5,989
1,624
55
8,789
24,616
14,229
207
1,352
23,264
0
10,928
L
7,782
3,810
1,993
1,619
10,349
3,971
0
1,108
9,241
0
19,502
L
11,836
944
286
11,887
28,581
34,465
314
1,575
27,006
0
21,372
L
Charybdis
RIP eight24
Charybdis
19,586
7,484
1,695
2,708
11,820
5,704
353
739
11,081
0
37,826
W
Anhur
Woodnewt
Anhur
18,169
8,177
1,131
3,665
16,694
6,522
3,542
0
16,694
0
28,771
W
Chernobog
hhhhhfdswq-
Chernobog
17,362
5,984
1,695
2,941
14,348
7,349
576
0
14,348
0
43,117
L
18,917
5,419
5,180
11,089
21,253
11,735
654
1,319
19,934
0
41,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,994
Gold Earned
58,533
145
Minions Killed
180
0
Camps Cleared
0
1,301,773
Distance Traveled
1,361,580
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,309
832
91
6
0
277,512
1
W
Ganesha
11,550
722
0
0
0
295,969
4
W
Gilgamesh
10,231
639
9
1
0
245,780
1
L
Odin
9,923
620
4
0
0
255,892
0
L
Ullr
8,935
558
35
2
0
198,006
5
L
Tyr
11,830
739
28
2
0
277,368
0
L
Charybdis
10,874
680
50
3
0
286,904
0
W
Anhur
11,546
722
25
2
0
262,300
0
W
Chernobog
11,897
744
55
3
0
280,019
1
L
Ne Zha
11,432
715
28
2
0
283,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role