Player Matchup

Heimdallr
Heimdallr
Calithise
Heimdallr
Level 49
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 4L
1,012 Elo+
Party 1
Merlin
Merlin
Cyle Rains
Merlin
Level 16
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,177 Elo+
Party 1
Cthulhu
Cthulhu
ballparkterror3
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,105 Elo+
Solo
Team Averages
Level 36
1,375 SR
1,098 Elo+

VS

Team Averages
Level 76
1,480 SR
1,448 Elo+
Vulcan
Vulcan
ComradeWally
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RamoThaGreat
Gilgamesh
Level 115
God Stats
7W - 10L
1,407 SR
Queue Stats
195W - 287L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ri Bahamut
Morgan Le Fay
Level 87
God Stats
5W - 3L
1,535 SR
Queue Stats
11W - 16L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calithise
Heimdallr
12
3 / 9 / 0
8,682
724
9,253
14,488
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
Cyle Rains
Merlin
11
0 / 8 / 4
7,431
619
6,526
13,736
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 2
7,026
586
2,055
6,765
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 1 / 9
8,638
720
8,464
7,773
3,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
RamoThaGreat
Gilgamesh
14
7 / 2 / 8
10,464
872
6,766
11,270
10,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Ri Bahamut
Morgan Le Fay
16
11 / 1 / 8
10,898
908
15,757
13,189
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
19
19
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Calithise
Heimdallr
3
9
0
0.33
W
Vulcan
1
1
9
5.5
L
Merlin
Cyle Rains
Merlin
0
8
4
0.25
W
Gilgamesh
RamoThaGreat
Gilgamesh
7
2
8
5.5
W
Morgan Le Fay
Ri Bahamut
Morgan Le Fay
11
1
8
15
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,834
Damage
30,987
34,989
Taken
32,232
15,016
Mitigated
20,006
1,081
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Calithise
Heimdallr
9,253
3,266
0
456
14,488
6,102
0
9,949
4,539
0
21,811
W
Vulcan
8,464
2,703
0
1,051
7,773
3,057
483
2,743
5,030
33,337
0
L
Merlin
Cyle Rains
Merlin
6,526
643
0
250
13,736
5,428
0
9,242
4,494
22,629
0
W
Gilgamesh
RamoThaGreat
Gilgamesh
6,766
1,552
1,990
2,700
11,270
10,369
364
1,837
9,433
0
18,616
W
Morgan Le Fay
Ri Bahamut
Morgan Le Fay
15,757
2,591
194
3,233
13,189
6,580
1,488
4,632
8,557
45,774
0
L
2,055
104
0
375
6,765
3,486
0
5,141
1,624
8,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
30,000
63
Minions Killed
137
2
Camps Cleared
6
418,854
Distance Traveled
681,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,682
724
24
2
1
130,785
2
W
Vulcan
8,638
720
40
3
2
212,112
0
L
Merlin
7,431
619
26
2
1
170,359
0
W
Gilgamesh
10,464
872
21
2
4
244,420
0
W
Morgan Le Fay
10,898
908
76
6
0
225,228
1
L
Cthulhu
7,026
586
13
1
0
117,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role