Player Matchup

Thanatos
Thanatos
ModernUnicorn12
Thanatos
Level 69
God Stats
1W - 2L
1,372 SR
Queue Stats
28W - 28L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
OverIord1192
Jormungandr
Level 160
God Stats
2W - 4L
1,474 SR
Queue Stats
362W - 338L
1,454 Elo+
Party 1
Anubis
Anubis
Slyxdeadwolf
Anubis
Level 13
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Sobek
Sobek
WKA Silver
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
xReapermikex
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,485 SR
1,440 Elo+

VS

Team Averages
Level 119
1,475 SR
1,436 Elo+
Terra
Terra
Carey577
Terra
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 227L
1,357 Elo+
Party 2
Guan Yu
Guan Yu
Sharkster1744
Guan Yu
Level 30
God Stats
1W - 1L
1,304 SR
Queue Stats
46W - 36L
1,547 Elo+
Party 3
Maui
Maui
StickyPillow644
Maui
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 118L
1,523 Elo+
Party 3
Achilles
Achilles
The Ita1ian
Achilles
Level 137
God Stats
2W - 0L
1,682 SR
Queue Stats
199W - 233L
1,355 Elo+
Party 2
Mercury
Mercury
andrewk-89
Mercury
Level 157
God Stats
3W - 5L
1,387 SR
Queue Stats
500W - 588L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
0 / 3 / 0
3,985
399
2,118
5,348
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
OverIord1192
Jormungandr
7
0 / 1 / 0
4,774
477
3,854
5,902
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
8
0 / 1 / 0
4,672
467
3,481
4,352
2,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
8
1 / 1 / 0
4,710
471
1,651
8,345
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
xReapermikex
Guan Yu
5
0 / 4 / 0
3,881
388
1,735
6,149
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Carey577
Terra
7
2 / 0 / 3
5,444
544
1,593
4,843
2,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
10
2 / 1 / 0
6,134
613
6,100
5,416
3,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 0 / 0
5,512
551
2,458
6,641
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
The Ita1ian
Achilles
8
2 / 0 / 3
5,060
506
7,093
8,655
3,400
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
andrewk-89
Mercury
10
3 / 0 / 2
5,800
580
2,800
5,665
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
Carey577
Terra
2
0
3
3.5
L
Thanatos
0
3
0
0
L
Jormungandr
OverIord1192
Jormungandr
0
1
0
0
W
Guan Yu
2
1
0
2
L
Anubis
0
1
0
0
W
1
0
0
1
W
Achilles
The Ita1ian
Achilles
2
0
3
3.5
L
Sobek
1
1
0
1
W
Mercury
andrewk-89
Mercury
3
0
2
4
L
Guan Yu
xReapermikex
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,839
Damage
20,044
30,096
Taken
31,220
16,439
Mitigated
12,883
9,849
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Carey577
Terra
1,593
375
1,950
1,585
4,843
2,098
218
1,214
3,449
8,611
0
L
Thanatos
2,118
672
0
2,634
5,348
2,038
0
415
4,933
0
16,242
L
Jormungandr
OverIord1192
Jormungandr
3,854
1,809
0
1,070
5,902
3,442
0
703
5,175
23,478
0
W
Guan Yu
6,100
882
0
2,281
5,416
3,556
0
1,651
3,765
0
40,885
L
Anubis
3,481
358
0
1,047
4,352
2,146
794
1,946
2,294
23,694
0
W
2,458
1,008
0
500
6,641
2,010
0
3,909
2,732
29,286
0
W
Achilles
The Ita1ian
Achilles
7,093
2,914
274
2,708
8,655
3,400
495
1,506
6,964
0
25,199
L
Sobek
1,651
305
0
3,641
8,345
4,745
0
0
8,345
17,372
0
W
Mercury
andrewk-89
Mercury
2,800
1,368
0
0
5,665
1,819
439
706
4,959
0
40,704
L
Guan Yu
xReapermikex
Guan Yu
1,735
1,099
118
1,339
6,149
4,068
0
851
5,298
0
7,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,022
Gold Earned
27,950
149
Minions Killed
268
0
Camps Cleared
0
882,332
Distance Traveled
945,169
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,444
544
15
2
0
180,512
2
L
Thanatos
3,985
399
29
3
0
208,456
1
L
Jormungandr
4,774
477
35
4
0
167,371
0
W
Guan Yu
6,134
613
79
8
0
193,080
3
L
Anubis
4,672
467
45
5
0
168,517
3
W
Maui
5,512
551
67
7
0
170,676
3
W
Achilles
5,060
506
37
4
0
188,867
1
L
Sobek
4,710
471
25
3
0
178,759
1
W
Mercury
5,800
580
70
7
0
212,034
2
L
Guan Yu
3,881
388
15
2
0
159,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role