Player Matchup

Horus
Horus
Aukmi
Horus
Level 104
God Stats
30W - 14L
1,627 SR
Queue Stats
643W - 572L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
BrianFrmCharter
Sylvanus
Level 149
God Stats
25W - 10L
1,764 SR
Queue Stats
180W - 133L
1,573 Elo+
Party 2
Atlas
Atlas
Magicwordd
Atlas
Level 143
God Stats
1W - 2L
1,576 SR
Queue Stats
241W - 228L
1,567 Elo+
Party 2
Chiron
Chiron
S008 Li3737
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,728 Elo+
Party 2
Ne Zha
Ne Zha
xB0N3H34Dx9852
Ne Zha
Level 160
God Stats
19W - 16L
1,630 SR
Queue Stats
289W - 196L
1,629 Elo+
Party 2
Team Averages
Level 114
1,619 SR
1,592 Elo+

VS

Team Averages
Level 116
1,578 SR
1,499 Elo+
Sol
Sol
AZSunDevil01
Sol
Level 126
God Stats
2W - 3L
1,558 SR
Queue Stats
268W - 320L
1,434 Elo+
Solo
Khepri
Khepri
BRADSAA
Khepri
Level 149
God Stats
2W - 1L
1,686 SR
Queue Stats
39W - 49L
1,538 Elo+
Party 1
Ne Zha
Ne Zha
Isfinite3140
Ne Zha
Level 46
God Stats
4W - 3L
1,630 SR
Queue Stats
110W - 113L
1,432 Elo+
Solo
Thor
Thor
OFFICERNASTYCHAV
Thor
Level 105
God Stats
0W - 2L
1,839 SR
Queue Stats
10W - 13L
1,514 Elo+
Party 1
Hachiman
Hachiman
PSRGameover
Hachiman
Level 155
God Stats
0W - 2L
1,174 SR
Queue Stats
47W - 53L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aukmi
Horus
14
3 / 2 / 2
8,957
640
9,423
12,044
9,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
12
0 / 0 / 7
7,803
557
5,644
10,021
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
15
4 / 0 / 0
8,668
619
11,363
16,152
6,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
12
0 / 2 / 0
6,874
491
7,130
9,179
3,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
3 / 1 / 5
8,067
576
9,760
13,157
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,225
445
6,108
10,595
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
BRADSAA
Khepri
9
0 / 0 / 0
6,102
436
5,129
13,414
7,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
12
0 / 2 / 1
6,377
456
4,925
11,704
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 4 / 1
7,035
503
4,215
12,835
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
PSRGameover
Hachiman
13
2 / 1 / 0
7,466
533
10,498
11,673
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
4
5
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Horus
Aukmi
Horus
3
2
2
2
L
Khepri
BRADSAA
Khepri
0
0
0
0
W
Sylvanus
0
0
7
3.5
L
Ne Zha
0
2
1
0.25
W
Atlas
4
0
0
4
L
2
4
1
0.63
L
Hachiman
PSRGameover
Hachiman
2
1
0
2
W
Chiron
0
2
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
30,875
60,553
Taken
60,221
31,148
Mitigated
29,679
29,777
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,108
1,268
0
2,081
10,595
3,723
126
3,457
7,090
45,559
0
W
Horus
Aukmi
Horus
9,423
3,834
393
5,160
12,044
9,741
277
291
10,872
0
59,999
L
Khepri
BRADSAA
Khepri
5,129
961
1,607
3,834
13,414
7,458
0
6,540
6,874
22,609
0
W
Sylvanus
5,644
825
4,330
6,050
10,021
6,756
84
1,747
8,240
30,378
4,597
L
Ne Zha
4,925
1,213
0
4,091
11,704
8,499
0
715
10,241
54
41,625
W
Atlas
11,363
3,844
0
7,904
16,152
6,319
191
5,493
10,323
75,782
0
L
4,215
878
0
3,962
12,835
5,307
0
4,072
8,687
0
46,090
L
Hachiman
PSRGameover
Hachiman
10,498
5,322
0
7,502
11,673
4,692
0
1,749
9,924
0
76,659
W
Chiron
7,130
3,742
1,060
2,360
9,179
3,022
0
1,197
7,942
0
50,311
W
9,760
3,837
0
2,520
13,157
5,310
0
2,798
10,195
0
64,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
33,205
448
Minions Killed
387
0
Camps Cleared
0
1,414,414
Distance Traveled
1,274,894
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,225
445
94
7
0
253,626
1
W
Horus
8,957
640
107
8
0
284,356
4
L
Khepri
6,102
436
37
3
0
282,079
5
W
Sylvanus
7,803
557
48
3
0
265,683
5
L
Ne Zha
6,377
456
61
4
0
244,731
1
W
Atlas
8,668
619
114
8
0
284,494
6
L
Thor
7,035
503
77
6
0
256,478
0
L
Hachiman
7,466
533
118
8
0
237,980
4
W
Chiron
6,874
491
75
5
0
254,343
0
W
Ne Zha
8,067
576
104
7
0
325,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role