Player Matchup

Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AyySyko
Loki
Level 83
God Stats
44W - 26L
1,605 SR
Queue Stats
289W - 242L
1,551 Elo+
Party 2
Olorun
Olorun
BingaCP3
Olorun
Level 89
God Stats
4W - 5L
1,475 SR
Queue Stats
287W - 211L
1,638 Elo+
Party 2
Fenrir
Fenrir
Sam HDLC
Fenrir
Level 149
God Stats
19W - 13L
1,620 SR
Queue Stats
264W - 307L
1,439 Elo+
Party 1
Ymir
Ymir
volti6129
Ymir
Level 107
God Stats
31W - 35L
1,461 SR
Queue Stats
173W - 205L
1,461 Elo+
Party 1
Team Averages
Level 102
1,532 SR
1,518 Elo+

VS

Team Averages
Level 122
1,484 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bloody 0tter
Ishtar
Level 156
God Stats
11W - 6L
1,586 SR
Queue Stats
114W - 111L
1,543 Elo+
Solo
Thor
Thor
bigmanjosh69
Thor
Level 67
God Stats
4W - 3L
1,431 SR
Queue Stats
31W - 27L
1,539 Elo+
Solo
Jormungandr
Jormungandr
dragonpoo69
Jormungandr
Level 127
God Stats
19W - 30L
1,403 SR
Queue Stats
537W - 601L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
4 / 1 / 1
5,766
577
6,480
5,921
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
AyySyko
Loki
11
6 / 1 / 1
6,613
661
3,514
5,416
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
BingaCP3
Olorun
11
2 / 0 / 2
6,238
624
5,018
6,872
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Sam HDLC
Fenrir
9
4 / 3 / 4
5,689
569
8,517
7,752
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 2 / 10
5,331
533
2,641
7,301
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 1 / 1
5,311
531
4,125
6,090
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
 
Maui
7
3 / 3 / 1
5,219
522
3,613
8,024
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
9
1 / 5 / 4
5,324
532
5,858
9,060
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 1
4,731
473
4,338
8,108
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
dragonpoo69
Jormungandr
6
0 / 6 / 2
4,473
447
3,477
11,076
4,954
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
7
7
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
1
4.5
L
He Bo
 
He Bo
2
1
1
2.5
L
Maui
 
Maui
3
3
1
1.17
W
Loki
AyySyko
Loki
6
1
1
6.5
W
Olorun
BingaCP3
Olorun
2
0
2
3
L
Ishtar
1
5
4
0.6
W
Fenrir
Sam HDLC
Fenrir
4
3
4
2
L
1
2
1
0.75
L
Jormungandr
dragonpoo69
Jormungandr
0
6
2
0.17
W
Ymir
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
21,411
33,262
Taken
42,358
15,346
Mitigated
18,555
13,504
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,480
3,847
0
3,498
5,921
2,471
0
3,591
2,330
0
30,008
L
He Bo
 
He Bo
4,125
218
0
0
6,090
1,955
0
587
5,503
38,562
0
L
Maui
 
Maui
3,613
631
0
2,294
8,024
5,724
0
1,728
6,009
11,661
1,979
W
Loki
AyySyko
Loki
3,514
1,217
0
3,138
5,416
1,675
0
350
5,066
0
36,977
W
Olorun
BingaCP3
Olorun
5,018
2,207
132
4,116
6,872
3,155
511
3,320
3,552
40,557
3,818
L
Ishtar
5,858
3,527
0
2,114
9,060
2,857
33
676
8,051
0
33,734
W
Fenrir
Sam HDLC
Fenrir
8,517
1,910
0
1,908
7,752
3,580
0
743
7,009
0
26,613
L
4,338
861
0
2,503
8,108
3,065
0
2,339
5,769
0
25,711
L
Jormungandr
dragonpoo69
Jormungandr
3,477
1,676
0
500
11,076
4,954
0
1,594
9,444
19,587
0
W
Ymir
2,641
1,115
0
712
7,301
4,465
0
2,125
5,176
12,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
25,058
287
Minions Killed
227
0
Camps Cleared
0
893,867
Distance Traveled
896,600
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,766
577
52
5
0
163,067
2
L
He Bo
5,311
531
67
7
0
188,133
0
L
Maui
5,219
522
20
2
0
171,592
3
W
Loki
6,613
661
81
8
0
214,751
1
W
Olorun
6,238
624
88
9
0
174,836
0
L
Ishtar
5,324
532
63
6
0
171,958
0
W
Fenrir
5,689
569
37
4
0
182,990
0
L
Thor
4,731
473
54
5
0
220,459
5
L
Jormungandr
4,473
447
23
2
0
144,458
2
W
Ymir
5,331
533
29
3
0
158,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role