Player Matchup

Chaac
Chaac
BlackSkinPapii
Chaac
Level 3
God Stats
1W - 2L
1,488 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
Paapas67
Nu Wa
Level 109
God Stats
0W - 1L
1,333 SR
Queue Stats
45W - 43L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
VDR_DeltaPlayer
Kuzenbo
Level 156
God Stats
5W - 11L
1,365 SR
Queue Stats
34W - 33L
1,471 Elo+
Party 1
Team Averages
Level 89
1,395 SR
1,413 Elo+

VS

Team Averages
Level 84
1,542 SR
1,561 Elo+
Yu Huang
Yu Huang
Aye_Breh
Yu Huang
Level 107
God Stats
2W - 1L
1,460 SR
Queue Stats
195W - 144L
1,600 Elo+
Party 2
Hercules
Hercules
BadDogQc
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,473 Elo+
Solo
Bastet
Bastet
TheGoldenPepper
Bastet
Level 18
God Stats
5W - 0L
1,666 SR
Queue Stats
40W - 20L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,949
585
8,251
23,369
19,693
Mace

Mace

+10
Physical Power

Nu Wa
Paapas67
Nu Wa
14
1 / 5 / 5
10,821
637
13,112
14,634
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 4 / 3
11,619
683
14,098
23,388
35,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aye_Breh
Yu Huang
18
7 / 2 / 9
12,984
764
21,346
12,727
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BadDogQc
Hercules
17
6 / 1 / 9
13,247
779
14,261
21,036
24,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 9
11,817
695
18,881
19,050
9,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
17
17
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Aye_Breh
Yu Huang
7
2
9
5.75
W
Hercules
BadDogQc
Hercules
6
1
9
10.5
L
1
8
2
0.25
L
Nu Wa
Paapas67
Nu Wa
1
5
5
0.7
W
4
4
9
2.13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
54,488
61,391
Taken
52,813
60,595
Mitigated
41,184
7,070
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Aye_Breh
Yu Huang
21,346
2,323
0
810
12,727
6,848
909
9,682
3,045
78,993
0
W
Hercules
BadDogQc
Hercules
14,261
5,357
0
6,505
21,036
24,692
267
10,605
10,431
0
34,575
L
8,251
1,433
0
1,263
23,369
19,693
0
9,298
14,071
0
15,502
L
Nu Wa
Paapas67
Nu Wa
13,112
3,772
0
1,692
14,634
5,804
0
3,802
10,832
49,226
0
W
18,881
5,193
0
5,499
19,050
9,644
567
7,689
11,232
0
58,403
L
14,098
4,883
0
4,115
23,388
35,098
0
8,462
14,926
36,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
38,048
140
Minions Killed
243
5
Camps Cleared
11
900,449
Distance Traveled
965,122
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,984
764
133
8
4
319,912
1
W
Hercules
13,247
779
31
2
3
315,743
4
L
Chaac
9,949
585
23
1
0
290,867
0
L
Nu Wa
10,821
637
76
4
3
283,642
0
W
Bastet
11,817
695
79
5
4
329,467
0
L
Kuzenbo
11,619
683
41
2
2
325,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role