Player Matchup

Artio
Artio
CoCoAX3Snow
Artio
Level 159
God Stats
2W - 5L
1,261 SR
Queue Stats
510W - 482L
1,545 Elo+
Party 1
Da Ji
Da Ji
DHG remade624
Da Ji
Level 160
God Stats
11W - 8L
1,543 SR
Queue Stats
854W - 754L
1,489 Elo+
Party 1
Vulcan
Vulcan
Jwhite14157
Vulcan
Level 131
God Stats
14W - 5L
1,734 SR
Queue Stats
1,146W - 750L
1,638 Elo+
Party 1
Terra
Terra
KUSHb4Dinner
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,492 Elo+
Party 1
Nemesis
Nemesis
OG JRAZ
Nemesis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
639W - 454L
1,601 Elo+
Party 1
Team Averages
Level 140
1,508 SR
1,553 Elo+

VS

Team Averages
Level 101
1,503 SR
1,503 Elo+
Raijin
Raijin
GoDz-Gabo24
Raijin
Level 159
God Stats
5W - 5L
1,623 SR
Queue Stats
407W - 417L
1,517 Elo+
Solo
Apollo
Apollo
Pasado
Apollo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,506 Elo+
Solo
Sol
Sol
TakedaEl
Sol
Level 18
God Stats
0W - 2L
1,280 SR
Queue Stats
43W - 39L
1,554 Elo+
Solo
Kukulkan
Kukulkan
UnVmE1984
Kukulkan
Level 149
God Stats
5W - 5L
1,571 SR
Queue Stats
541W - 567L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Zeggathor
Sylvanus
Level 63
God Stats
1W - 2L
1,540 SR
Queue Stats
138W - 126L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 18
11,573
643
10,685
32,047
42,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 4 / 11
12,036
669
17,158
18,040
11,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
20
4 / 2 / 12
12,574
699
31,886
12,776
7,992
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 3 / 18
11,586
644
6,253
25,427
38,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
OG JRAZ
Nemesis
20
8 / 3 / 13
13,368
743
29,357
25,189
22,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
3 / 6 / 9
11,637
647
19,753
16,761
8,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Pasado
Apollo
18
5 / 3 / 9
11,316
629
16,017
16,659
9,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 10
11,220
623
25,264
23,112
11,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
UnVmE1984
Kukulkan
18
3 / 6 / 7
11,660
648
20,029
20,064
11,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Zeggathor
Sylvanus
18
2 / 3 / 12
11,297
628
11,984
25,106
29,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
64
23
Kills
17
17
Deaths
23
72
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
5
18
2.4
W
6
4
11
2.88
L
Raijin
3
6
9
1.25
W
Vulcan
4
2
12
5
W
2
3
18
3.67
W
Nemesis
OG JRAZ
Nemesis
8
3
13
4.83
L
Apollo
Pasado
Apollo
5
3
9
3.17
L
4
5
10
1.8
L
Kukulkan
UnVmE1984
Kukulkan
3
6
7
1.08
L
Sylvanus
Zeggathor
Sylvanus
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,339
Damage
93,047
113,479
Taken
101,702
123,886
Mitigated
69,360
62,090
Healing
39,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,685
505
8,382
9,881
32,047
42,860
457
18,727
13,320
21,328
0
W
17,158
3,204
1,875
2,878
18,040
11,770
3,105
12,501
5,539
0
27,507
L
Raijin
19,753
2,176
1,041
367
16,761
8,294
0
7,833
8,460
48,616
0
W
Vulcan
31,886
10,924
1,722
1,468
12,776
7,992
1,554
10,782
1,994
70,763
0
W
6,253
1,201
17,420
9,057
25,427
38,682
545
18,993
6,434
13,331
0
W
Nemesis
OG JRAZ
Nemesis
29,357
9,083
2,313
7,094
25,189
22,582
2,607
16,027
9,162
0
45,309
L
Apollo
Pasado
Apollo
16,017
8,591
2,488
3,500
16,659
9,361
234
6,974
9,116
0
26,549
L
25,264
11,531
229
7,264
23,112
11,080
1,478
11,327
11,284
48,104
0
L
Kukulkan
UnVmE1984
Kukulkan
20,029
2,146
2,334
4,413
20,064
11,347
62
9,741
9,709
53,870
0
L
Sylvanus
Zeggathor
Sylvanus
11,984
3,230
9,272
8,825
25,106
29,278
27
12,949
11,530
18,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,137
Gold Earned
57,130
197
Minions Killed
230
0
Camps Cleared
0
1,728,375
Distance Traveled
1,408,925
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,573
643
14
1
0
303,981
3
W
Da Ji
12,036
669
30
2
0
330,822
0
L
Raijin
11,637
647
67
4
0
254,577
3
W
Vulcan
12,574
699
84
5
0
378,628
3
W
Terra
11,586
644
16
1
0
333,947
0
W
Nemesis
13,368
743
53
3
0
380,997
0
L
Apollo
11,316
629
20
1
0
309,698
2
L
Sol
11,220
623
53
3
0
256,202
1
L
Kukulkan
11,660
648
79
4
0
266,729
0
L
Sylvanus
11,297
628
11
1
0
321,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role