Player Matchup

Scylla
Scylla
Cuddzilla
Scylla
Level 129
God Stats
0W - 2L
1,296 SR
Queue Stats
89W - 122L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
Pinkygreen
Jormungandr
Level 6
God Stats
0W - 3L
1,168 SR
Queue Stats
1W - 8L
1,182 Elo+
Party 1
Medusa
Medusa
Theswolest
Medusa
Level 65
God Stats
0W - 2L
1,290 SR
Queue Stats
210W - 251L
1,387 Elo+
Party 1
Team Averages
Level 67
1,251 SR
1,318 Elo+

VS

Team Averages
Level 58
1,475 SR
1,569 Elo+
Cupid
Cupid
R3GICIDE
Cupid
Level 126
God Stats
3W - 2L
1,823 SR
Queue Stats
121W - 104L
1,733 Elo+
Solo
Janus
Janus
TcorntheLazy
Janus
Level 42
God Stats
3W - 0L
1,323 SR
Queue Stats
40W - 33L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
VezmanTheLazy
Cthulhu
Level 6
God Stats
3W - 2L
1,277 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cuddzilla
Scylla
12
2 / 8 / 3
8,725
671
8,220
12,484
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Pinkygreen
Jormungandr
12
1 / 3 / 3
8,958
689
6,206
14,555
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Theswolest
Medusa
13
2 / 4 / 2
8,936
687
9,495
12,317
6,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
R3GICIDE
Cupid
16
10 / 1 / 5
11,109
855
16,289
10,666
4,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 10
9,737
749
9,579
9,476
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
14
2 / 1 / 12
9,774
752
10,544
13,005
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
15
15
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cuddzilla
Scylla
2
8
3
0.44
L
Jormungandr
Pinkygreen
Jormungandr
1
3
3
0.83
W
Cupid
R3GICIDE
Cupid
10
1
5
12.5
W
3
3
10
2.67
L
Medusa
Theswolest
Medusa
2
4
2
0.75
W
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,921
Damage
36,412
39,356
Taken
33,147
28,284
Mitigated
18,160
1,933
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cuddzilla
Scylla
8,220
736
0
0
12,484
5,234
0
5,476
6,442
22,002
0
L
Jormungandr
Pinkygreen
Jormungandr
6,206
1,144
0
1,429
14,555
16,962
0
8,024
5,652
16,102
0
W
Cupid
R3GICIDE
Cupid
16,289
11,276
1,612
5,383
10,666
4,572
2,372
3,806
6,860
0
53,561
W
9,579
853
272
2,059
9,476
3,856
460
4,639
4,837
42,700
0
L
Medusa
Theswolest
Medusa
9,495
4,087
0
504
12,317
6,088
0
4,889
6,896
0
40,135
W
Cthulhu
10,544
1,088
139
6,899
13,005
9,732
112
6,529
6,476
19,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
30,620
128
Minions Killed
170
3
Camps Cleared
9
699,762
Distance Traveled
796,001
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,725
671
36
3
2
218,064
2
L
Jormungandr
8,958
689
23
2
0
233,762
0
W
Cupid
11,109
855
66
5
4
258,789
0
W
Janus
9,737
749
76
6
2
254,335
4
L
Medusa
8,936
687
69
5
1
247,936
0
W
Cthulhu
9,774
752
28
2
3
282,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role