Player Matchup

Maui
Maui
 
Maui
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AoiTenjouTenge
Apollo
Level 105
God Stats
13W - 8L
1,654 SR
Queue Stats
203W - 213L
1,513 Elo+
Party 2
Geb
Geb
ArgonLord
Geb
Level 41
God Stats
4W - 5L
1,465 SR
Queue Stats
54W - 49L
1,423 Elo+
Solo
Zeus
Zeus
EnTice_Nukes
Zeus
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 109L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kidocean
Tsukuyomi
Level 123
God Stats
3W - 3L
1,599 SR
Queue Stats
281W - 237L
1,558 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,503 Elo+

VS

Team Averages
Level 84
1,510 SR
1,529 Elo+
Ishtar
Ishtar
Gutsul1803
Ishtar
Level 159
God Stats
4W - 5L
1,589 SR
Queue Stats
140W - 126L
1,487 Elo+
Solo
Aphrodite
Aphrodite
KopBuH66
Aphrodite
Level 19
God Stats
6W - 5L
1,449 SR
Queue Stats
31W - 30L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Neals
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 144L
1,553 Elo+
Solo
Achilles
Achilles
Pablovsbz
Achilles
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 35L
1,717 Elo+
Solo
Susano
Susano
ТиДжейМ
Susano
Level 83
God Stats
4W - 1L
1,513 SR
Queue Stats
34W - 32L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 6 / 3
9,481
451
2,851
17,163
11,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 1 / 3
10,396
495
7,168
13,025
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 5 / 5
9,569
456
9,312
17,547
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 4
10,564
503
8,159
11,356
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Kidocean
Tsukuyomi
16
5 / 5 / 4
10,201
486
15,287
20,367
9,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gutsul1803
Ishtar
19
3 / 1 / 6
11,796
562
9,670
14,268
7,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
KopBuH66
Aphrodite
14
1 / 1 / 7
10,133
483
1,932
8,159
6,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Neals
Morgan Le Fay
18
5 / 2 / 3
11,235
535
10,545
11,032
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Pablovsbz
Achilles
19
7 / 4 / 3
12,712
605
20,488
24,888
25,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 5 / 7
11,101
529
10,454
21,878
10,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
12
Kills
19
19
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
6
3
0.42
L
2
1
3
3.5
L
1
5
5
0.7
L
3
2
4
2.5
W
Ishtar
Gutsul1803
Ishtar
3
1
6
6
L
Tsukuyomi
Kidocean
Tsukuyomi
5
5
4
1.4
W
Aphrodite
KopBuH66
Aphrodite
1
1
7
4.5
W
Morgan Le Fay
Neals
Morgan Le Fay
5
2
3
3.25
W
Achilles
Pablovsbz
Achilles
7
4
3
2.13
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
53,089
79,458
Taken
80,225
42,142
Mitigated
54,965
21,002
Healing
37,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,851
301
0
2,564
17,163
11,864
0
791
16,372
49,380
7,255
L
7,168
3,912
0
2,660
13,025
5,194
1,554
1,486
11,539
0
89,250
L
9,312
1,214
173
4,047
17,547
11,792
156
3,864
13,683
40,933
4,158
L
8,159
411
0
2,994
11,356
4,072
1,008
3,358
7,998
83,063
0
W
Ishtar
Gutsul1803
Ishtar
9,670
4,909
0
7,803
14,268
7,078
618
2,325
11,943
0
124,659
L
Tsukuyomi
Kidocean
Tsukuyomi
15,287
5,063
0
8,564
20,367
9,220
108
2,978
17,389
42
84,859
W
Aphrodite
KopBuH66
Aphrodite
1,932
524
7,486
3,941
8,159
6,886
40
2,477
5,682
21,114
0
W
Morgan Le Fay
Neals
Morgan Le Fay
10,545
1,775
0
1,642
11,032
5,821
279
4,752
6,280
80,604
0
W
Achilles
Pablovsbz
Achilles
20,488
4,524
0
6,726
24,888
25,085
126
5,157
19,731
0
99,294
W
10,454
2,334
0
10,238
21,878
10,095
101
5,000
16,878
0
94,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
56,977
584
Minions Killed
626
0
Camps Cleared
0
2,069,827
Distance Traveled
2,109,890
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,481
451
107
5
0
373,508
1
L
Apollo
10,396
495
173
8
0
434,936
3
L
Geb
9,569
456
52
2
0
428,391
8
L
Zeus
10,564
503
152
7
0
382,020
6
W
Ishtar
11,796
562
183
9
0
388,357
10
L
Tsukuyomi
10,201
486
100
5
0
450,972
3
W
Aphrodite
10,133
483
34
2
0
440,837
8
W
Morgan Le Fay
11,235
535
127
6
0
436,044
9
W
Achilles
12,712
605
153
7
0
415,482
5
W
Susano
11,101
529
129
6
0
429,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role