Player Matchup

Hera
Hera
Galliumwasd
Hera
Level 27
God Stats
2W - 3L
1,711 SR
Queue Stats
104W - 106L
1,408 Elo+
Solo
Poseidon
Poseidon
TheLastFantasy
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
alexpunk696
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,583 Elo+
Solo
Janus
Janus
一犼斗二龙
Janus
Level 25
God Stats
0W - 3L
1,311 SR
Queue Stats
22W - 32L
1,079 Elo+
Party 1
Thoth
Thoth
天使的黑吻
Thoth
Level 71
God Stats
0W - 2L
1,284 SR
Queue Stats
28W - 36L
1,057 Elo+
Party 1
Team Averages
Level 54
1,461 SR
1,291 Elo+

VS

Team Averages
Level 99
1,486 SR
1,456 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GOT Y0UR NUMBER
Cu Chulainn
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 287L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Jbonez
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 80L
1,372 Elo+
Solo
Bellona
Bellona
That1DudeinSpace
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,441 Elo+
Solo
Amaterasu
Amaterasu
lll Siphon lll
Amaterasu
Level 144
God Stats
1W - 0L
1,428 SR
Queue Stats
67W - 78L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 6
12,786
752
12,708
15,479
20,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
20
2 / 7 / 10
11,893
700
14,268
16,870
9,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
alexpunk696
Danzaburou
18
3 / 11 / 9
12,403
730
11,889
20,774
11,239
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 6
12,471
734
16,597
16,724
9,760
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 8 / 10
11,384
670
18,455
19,876
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
11 / 5 / 17
14,123
831
25,523
18,830
9,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
GOT Y0UR NUMBER
Cu Chulainn
18
6 / 5 / 16
12,237
720
15,137
23,464
29,284
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Jbonez
Gilgamesh
20
12 / 5 / 11
14,136
832
13,750
25,435
29,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 17
12,359
727
11,557
22,982
26,203
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
lll Siphon lll
Amaterasu
20
6 / 6 / 17
12,976
763
16,470
24,487
27,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
116
23
Kills
38
38
Deaths
24
41
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
11
5
17
3.9
W
Cu Chulainn
GOT Y0UR NUMBER
Cu Chulainn
6
5
16
2.8
L
8
5
6
2.2
W
Gilgamesh
Jbonez
Gilgamesh
12
5
11
3.5
W
3
3
17
3.83
L
Poseidon
2
7
10
1
L
Danzaburou
alexpunk696
Danzaburou
3
11
9
0.68
W
Amaterasu
lll Siphon lll
Amaterasu
6
6
17
2.42
L
5
7
6
1.14
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,917
Damage
82,437
89,723
Taken
115,198
59,794
Mitigated
121,869
17,581
Healing
41,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
25,523
6,754
2,972
3,223
18,830
9,567
5,809
11,039
7,791
0
66,603
W
Cu Chulainn
GOT Y0UR NUMBER
Cu Chulainn
15,137
3,040
3,024
3,605
23,464
29,284
657
13,517
9,947
0
28,650
L
12,708
4,751
2,464
2,321
15,479
20,171
0
186
15,293
28,208
0
W
Gilgamesh
Jbonez
Gilgamesh
13,750
3,215
1,780
5,166
25,435
29,658
1,399
15,111
10,324
0
30,235
W
11,557
2,409
5,043
6,092
22,982
26,203
1,163
11,426
11,556
635
22,728
L
Poseidon
14,268
2,170
899
919
16,870
9,243
253
0
16,870
37,905
0
L
Danzaburou
alexpunk696
Danzaburou
11,889
6,530
710
2,677
20,774
11,239
381
0
20,774
0
16,562
W
Amaterasu
lll Siphon lll
Amaterasu
16,470
5,348
2,992
8,030
24,487
27,157
1,038
10,935
13,552
0
32,571
L
16,597
769
2,253
1,710
16,724
9,760
0
0
16,724
39,247
0
L
18,455
2,428
1,667
1,961
19,876
9,381
1,458
0
19,876
28,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,937
Gold Earned
65,831
167
Minions Killed
180
0
Camps Cleared
0
1,205,091
Distance Traveled
1,595,027
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,123
831
87
5
0
302,033
0
W
Cu Chulainn
12,237
720
24
1
0
278,822
0
L
Hera
12,786
752
21
1
0
197,239
1
W
Gilgamesh
14,136
832
25
1
0
342,643
0
W
Bellona
12,359
727
14
1
0
330,233
0
L
Poseidon
11,893
700
65
4
0
266,088
0
L
Danzaburou
12,403
730
12
1
0
190,502
1
W
Amaterasu
12,976
763
30
2
0
341,296
1
L
Janus
12,471
734
51
3
0
294,830
0
L
Thoth
11,384
670
18
1
0
256,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role