Player Matchup

Olorun
Olorun
 
Olorun
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ganglamesh
Tsukuyomi
Level 45
God Stats
2W - 1L
2,018 SR
Queue Stats
65W - 18L
1,789 Elo+
Party 2
Hades
Hades
KvngIV
Hades
Level 17
God Stats
3W - 3L
1,735 SR
Queue Stats
6W - 9L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
TheMaestro895
Heimdallr
Level 89
God Stats
59W - 48L
1,540 SR
Queue Stats
274W - 275L
1,348 Elo+
Solo
Horus
Horus
imBobaFatt
Horus
Level 87
God Stats
17W - 9L
1,673 SR
Queue Stats
208W - 210L
1,542 Elo+
Party 1
Team Averages
Level 53
1,693 SR
1,542 Elo+

VS

Team Averages
Level 83
1,694 SR
1,691 Elo+
Guan Yu
Guan Yu
ArdentryGaming
Guan Yu
Level 89
God Stats
4W - 0L
1,806 SR
Queue Stats
159W - 158L
1,419 Elo+
Solo
Kukulkan
Kukulkan
BlueBuffOP
Kukulkan
Level 17
God Stats
1W - 0L
1,522 SR
Queue Stats
45W - 18L
1,864 Elo+
Party 3
Izanami
Izanami
TheShawwnTack12
Izanami
Level 64
God Stats
34W - 13L
1,791 SR
Queue Stats
107W - 53L
1,733 Elo+
Party 3
Terra
Terra
Traythan
Terra
Level 109
God Stats
4W - 1L
1,717 SR
Queue Stats
79W - 45L
1,713 Elo+
Party 3
Lancelot
Lancelot
xXGunz-GuyXx
Lancelot
Level 136
God Stats
5W - 1L
1,632 SR
Queue Stats
117W - 57L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 7 / 4
10,847
472
8,472
22,993
10,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Ganglamesh
Tsukuyomi
18
6 / 5 / 3
11,462
498
21,659
20,497
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
KvngIV
Hades
19
2 / 4 / 4
12,046
524
13,293
19,952
11,690
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
TheMaestro895
Heimdallr
11
2 / 5 / 0
9,280
403
6,099
10,201
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Horus
14
2 / 6 / 2
10,669
464
8,756
29,522
37,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
12,178
529
12,257
23,860
23,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
BlueBuffOP
Kukulkan
18
5 / 3 / 14
12,523
544
19,411
12,803
6,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 4 / 10
13,244
576
17,072
20,849
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Traythan
Terra
16
0 / 3 / 18
11,486
499
7,398
22,855
29,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
xXGunz-GuyXx
Lancelot
20
12 / 1 / 9
13,843
602
17,970
21,978
11,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
13
Kills
27
27
Deaths
13
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
4
0.43
W
3
2
13
4.75
W
Kukulkan
BlueBuffOP
Kukulkan
5
3
14
4
L
Tsukuyomi
Ganglamesh
Tsukuyomi
6
5
3
1.5
L
Hades
KvngIV
Hades
2
4
4
1
L
Heimdallr
TheMaestro895
Heimdallr
2
5
0
0.4
W
7
4
10
3
W
Terra
Traythan
Terra
0
3
18
3
L
Horus
2
6
2
0.5
W
Lancelot
xXGunz-GuyXx
Lancelot
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,279
Damage
74,108
103,165
Taken
102,345
71,953
Mitigated
81,202
26,908
Healing
34,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,472
4,420
503
6,125
22,993
10,709
1,092
8,655
14,338
90,976
0
W
12,257
2,459
5,988
10,467
23,860
23,648
1,799
8,865
14,995
0
83,800
W
Kukulkan
BlueBuffOP
Kukulkan
19,411
2,237
0
209
12,803
6,514
2,203
2,568
10,235
106,975
0
L
Tsukuyomi
Ganglamesh
Tsukuyomi
21,659
5,948
0
5,241
20,497
8,376
0
4,778
15,719
0
101,834
L
Hades
KvngIV
Hades
13,293
978
317
5,091
19,952
11,690
540
5,123
14,829
85,117
0
L
Heimdallr
TheMaestro895
Heimdallr
6,099
2,991
0
750
10,201
4,051
0
1,082
9,119
0
48,976
W
17,072
10,415
0
8,089
20,849
9,359
6,814
5,190
15,659
0
128,587
W
Terra
Traythan
Terra
7,398
1,250
4,459
4,449
22,855
29,971
352
6,272
16,583
32,831
2,280
L
Horus
8,756
3,110
1,542
7,339
29,522
37,127
0
8,296
21,226
83
30,555
W
Lancelot
xXGunz-GuyXx
Lancelot
17,970
2,469
0
625
21,978
11,710
3,777
4,172
17,806
0
126,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
63,274
549
Minions Killed
652
0
Camps Cleared
0
1,870,847
Distance Traveled
2,340,904
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,847
472
156
7
0
381,571
10
W
Guan Yu
12,178
529
135
6
0
439,743
3
W
Kukulkan
12,523
544
171
7
0
448,468
2
L
Tsukuyomi
11,462
498
126
5
0
493,010
6
L
Hades
12,046
524
158
7
0
377,903
6
L
Heimdallr
9,280
403
87
4
0
237,905
5
W
Izanami
13,244
576
170
7
0
418,012
2
W
Terra
11,486
499
27
1
0
476,427
3
L
Horus
10,669
464
22
1
0
380,458
2
W
Lancelot
13,843
602
149
6
0
558,254
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role