Player Matchup

Kukulkan
Kukulkan
BRAINKILLER_16
Kukulkan
Level 100
God Stats
6W - 6L
1,473 SR
Queue Stats
72W - 98L
1,454 Elo+
Solo
Agni
Agni
FRESHASBIgSMOKe
Agni
Level 125
God Stats
0W - 2L
1,258 SR
Queue Stats
81W - 133L
1,353 Elo+
Party 2
Chronos
Chronos
MellowDaPro
Chronos
Level 149
God Stats
4W - 12L
1,404 SR
Queue Stats
429W - 519L
1,428 Elo+
Party 2
Team Averages
Level 125
1,378 SR
1,412 Elo+

VS

Team Averages
Level 150
1,427 SR
1,392 Elo+
Hera
Hera
AkenShadowsbane
Hera
Level 146
God Stats
14W - 11L
1,561 SR
Queue Stats
72W - 98L
1,371 Elo+
Party 1
Ishtar
Ishtar
MrPopo abrigded
Ishtar
Level 157
God Stats
33W - 35L
1,441 SR
Queue Stats
76W - 96L
1,424 Elo+
Solo
Achilles
Achilles
St Zord Slayer
Achilles
Level 147
God Stats
1W - 0L
1,279 SR
Queue Stats
118W - 167L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 1 / 3
8,833
679
5,630
9,642
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 2 / 2
7,546
580
3,881
8,503
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
MellowDaPro
Chronos
13
3 / 1 / 2
9,006
693
5,565
10,114
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,881
683
9,599
8,218
6,792
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 3
8,452
650
7,887
9,392
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
13
2 / 1 / 2
9,161
705
7,465
12,034
14,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
4
4
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Kukulkan
2
1
3
3.5
L
0
2
2
0.5
L
Chronos
MellowDaPro
Chronos
3
1
2
4
W
0
2
3
0.75
W
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
24,951
28,259
Taken
29,644
11,507
Mitigated
26,265
3,793
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,599
1,473
358
1,064
8,218
6,792
591
5,220
2,998
39,135
0
L
Kukulkan
5,630
223
0
2,449
9,642
4,129
0
4,358
5,284
29,384
0
L
3,881
422
0
0
8,503
2,900
0
2,886
5,617
17,140
0
L
Chronos
MellowDaPro
Chronos
5,565
1,071
0
1,344
10,114
4,478
0
2,855
7,259
23,705
2,049
W
7,887
3,514
0
2,859
9,392
4,978
1,146
5,498
3,894
0
28,783
W
Achilles
7,465
1,883
360
2,558
12,034
14,495
1,195
4,601
7,433
0
27,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
26,494
140
Minions Killed
156
3
Camps Cleared
9
702,616
Distance Traveled
713,941
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,881
683
60
5
1
239,438
2
L
Kukulkan
8,833
679
74
6
0
241,024
3
L
Agni
7,546
580
25
2
1
224,793
0
L
Chronos
9,006
693
41
3
2
236,799
0
W
Ishtar
8,452
650
59
5
3
227,508
1
W
Achilles
9,161
705
37
3
5
246,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role