Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
T0H3way
Sol
Level 143
God Stats
9W - 2L
1,646 SR
Queue Stats
593W - 575L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zach_Bandicoot
Ah Muzen Cab
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,717 Elo+
Solo
Thor
Thor
giggidy99
Thor
Level 90
God Stats
44W - 34L
1,480 SR
Queue Stats
264W - 243L
1,559 Elo+
Party 1
Team Averages
Level 116
1,525 SR
1,550 Elo+

VS

Team Averages
Level 65
1,528 SR
1,499 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
D willof
Maui
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 36L
1,527 Elo+
Solo
Hercules
Hercules
Jpageyy
Hercules
Level 87
God Stats
7W - 3L
1,813 SR
Queue Stats
552W - 487L
1,487 Elo+
Party 2
Awilix
Awilix
tlssmitealt
Awilix
Level 21
God Stats
0W - 2L
1,326 SR
Queue Stats
57W - 51L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 1 / 0
8,911
594
12,127
19,417
10,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
 
Ganesha
11
0 / 0 / 6
7,207
480
5,365
10,767
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
12
3 / 1 / 0
7,466
498
8,008
7,037
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Zach_Bandicoot
Ah Muzen Cab
14
0 / 0 / 1
8,178
545
6,762
9,860
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
2 / 2 / 6
7,514
501
4,271
12,363
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 0
7,054
470
6,828
11,936
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
 
Morgan Le Fay
13
0 / 2 / 0
6,968
465
5,722
7,721
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
0 / 0 / 2
6,654
444
3,996
10,583
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
Jpageyy
Hercules
12
3 / 1 / 0
7,839
523
10,205
11,944
8,550
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
11
1 / 6 / 2
6,698
447
5,843
15,192
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
11
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
0
6
W
Ganesha
 
Ganesha
0
0
6
3
L
Ullr
 
Ullr
0
2
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
Maui
0
0
2
1
L
Hercules
Jpageyy
Hercules
3
1
0
3
W
Sol
3
1
0
3
W
Ah Muzen Cab
Zach_Bandicoot
Ah Muzen Cab
0
0
1
0.5
W
Thor
2
2
6
2.5
L
Awilix
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,533
Damage
32,594
59,444
Taken
57,376
31,836
Mitigated
31,441
33,990
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,127
4,736
0
14,809
19,417
10,249
0
152
19,265
66,321
0
W
Ganesha
 
Ganesha
5,365
846
407
4,407
10,767
9,312
0
3,638
7,129
21,395
1,050
L
Ullr
 
Ullr
6,828
1,628
0
2,500
11,936
4,527
0
1,429
10,507
0
61,620
L
Morgan Le Fay
 
Morgan Le Fay
5,722
787
0
1,666
7,721
3,306
0
4,582
3,139
54,354
0
L
Maui
3,996
1,323
0
2,732
10,583
9,229
0
4,457
6,126
26,360
0
L
Hercules
Jpageyy
Hercules
10,205
2,437
0
4,109
11,944
8,550
0
8,813
3,131
0
49,212
W
Sol
8,008
3,271
0
3,502
7,037
3,139
69
3,230
3,807
50,081
0
W
Ah Muzen Cab
Zach_Bandicoot
Ah Muzen Cab
6,762
3,202
0
5,259
9,860
3,763
728
420
9,440
0
79,693
W
Thor
4,271
1,344
0
5,606
12,363
5,373
0
2,278
10,085
0
51,004
L
Awilix
5,843
2,774
0
1,324
15,192
5,829
0
6,144
9,048
0
47,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
35,213
438
Minions Killed
429
0
Camps Cleared
0
1,500,234
Distance Traveled
1,437,584
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,911
594
100
7
0
302,713
4
W
Ganesha
7,207
480
0
0
0
295,133
4
L
Ullr
7,054
470
128
9
0
280,298
5
L
Morgan Le Fay
6,968
465
103
7
0
271,779
3
L
Maui
6,654
444
31
2
0
303,870
7
L
Hercules
7,839
523
88
6
0
292,892
7
W
Sol
7,466
498
104
7
0
281,070
9
W
Ah Muzen Cab
8,178
545
153
10
0
301,369
3
W
Thor
7,514
501
81
5
0
319,949
6
L
Awilix
6,698
447
79
5
0
288,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role