Player Matchup

Medusa
Medusa
HOLYBOBR0S59
Medusa
Level 75
God Stats
3W - 5L
1,500 SR
Queue Stats
85W - 92L
1,357 Elo+
Solo
Pele
Pele
OhHeCanHit
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
PimpLuigi11
Baron Samedi
Level 62
God Stats
4W - 9L
1,434 SR
Queue Stats
31W - 46L
1,408 Elo+
Party 2
Odin
Odin
SHANK3D14
Odin
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 2
Atlas
Atlas
wetwetmud
Atlas
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
163W - 155L
1,436 Elo+
Party 2
Team Averages
Level 71
1,488 SR
1,385 Elo+

VS

Team Averages
Level 92
1,439 SR
1,441 Elo+
Artemis
Artemis
CrabDragoons
Artemis
Level 65
God Stats
14W - 14L
1,454 SR
Queue Stats
190W - 184L
1,462 Elo+
Party 1
Sylvanus
Sylvanus
DevilDog1181
Sylvanus
Level 143
God Stats
1W - 4L
1,265 SR
Queue Stats
358W - 357L
1,457 Elo+
Party 1
Thor
Thor
Filthy__Ningen
Thor
Level 122
God Stats
60W - 32L
1,529 SR
Queue Stats
326W - 314L
1,504 Elo+
Party 1
Anubis
Anubis
Frankdup14
Anubis
Level 108
God Stats
10W - 14L
1,384 SR
Queue Stats
225W - 234L
1,391 Elo+
Solo
Mulan
Mulan
SagePlage
Mulan
Level 21
God Stats
9W - 16L
1,560 SR
Queue Stats
53W - 55L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 6 / 8
10,378
451
13,224
23,471
9,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 5 / 7
11,575
503
18,449
24,693
9,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
PimpLuigi11
Baron Samedi
13
2 / 6 / 5
8,635
375
8,256
17,138
11,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
15
4 / 4 / 6
9,770
425
10,695
19,597
23,190
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Atlas
wetwetmud
Atlas
15
3 / 4 / 7
9,761
424
14,077
19,761
9,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrabDragoons
Artemis
17
3 / 5 / 9
11,463
498
11,717
16,381
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
DevilDog1181
Sylvanus
16
2 / 4 / 16
12,021
523
12,186
26,982
30,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 10
13,223
575
20,869
20,656
9,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Frankdup14
Anubis
20
7 / 5 / 10
13,279
577
26,899
24,011
13,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
SagePlage
Mulan
16
3 / 5 / 7
11,225
488
9,327
20,268
14,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
19
Kills
24
25
Deaths
21
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrabDragoons
Artemis
3
5
9
1.5
W
Sylvanus
DevilDog1181
Sylvanus
2
4
16
2.5
W
9
2
10
7
W
Anubis
Frankdup14
Anubis
7
5
10
2.4
L
Medusa
4
6
8
1.33
L
6
5
7
1.9
L
Baron Samedi
PimpLuigi11
Baron Samedi
2
6
5
0.75
L
Odin
4
4
6
1.75
W
Mulan
SagePlage
Mulan
3
5
7
1.3
L
Atlas
wetwetmud
Atlas
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,701
Damage
80,998
104,660
Taken
108,298
62,972
Mitigated
75,979
24,649
Healing
51,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrabDragoons
Artemis
11,717
5,450
0
4,368
16,381
7,090
3,130
3,034
13,215
0
91,758
W
Sylvanus
DevilDog1181
Sylvanus
12,186
2,963
8,653
11,710
26,982
30,959
332
6,558
20,082
41,843
0
W
20,869
2,395
0
8,153
20,656
9,843
2,038
4,350
16,192
0
120,597
W
Anubis
Frankdup14
Anubis
26,899
1,630
0
13,045
24,011
13,129
1,214
6,795
16,794
134,678
0
L
Medusa
13,224
7,676
1,329
7,134
23,471
9,434
460
4,984
18,487
0
70,098
L
18,449
4,389
0
4,821
24,693
9,433
274
7,978
16,715
0
110,296
L
Baron Samedi
PimpLuigi11
Baron Samedi
8,256
1,002
4,662
4,427
17,138
11,467
216
11,227
5,911
33,475
0
L
Odin
10,695
1,331
0
2,276
19,597
23,190
692
5,690
13,907
0
45,077
W
Mulan
SagePlage
Mulan
9,327
1,455
0
5,628
20,268
14,958
520
3,357
16,725
0
61,591
L
Atlas
wetwetmud
Atlas
14,077
2,855
0
0
19,761
9,448
0
9,206
10,555
54,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
61,211
491
Minions Killed
577
0
Camps Cleared
0
2,113,232
Distance Traveled
2,054,903
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,463
498
120
5
0
408,014
6
W
Sylvanus
12,021
523
53
2
0
378,310
4
W
Thor
13,223
575
141
6
0
481,067
6
W
Anubis
13,279
577
172
7
0
349,913
6
L
Medusa
10,378
451
114
5
0
394,766
1
L
Pele
11,575
503
158
7
0
457,807
1
L
Baron Samedi
8,635
375
36
2
0
387,297
11
L
Odin
9,770
425
75
3
0
442,216
2
W
Mulan
11,225
488
91
4
0
437,599
1
L
Atlas
9,761
424
108
5
0
431,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role