Player Matchup

Artemis
Artemis
 
Artemis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SecondGluttony
Loki
Level 69
God Stats
3W - 1L
1,690 SR
Queue Stats
127W - 84L
1,611 Elo+
Solo
Chang'e
Chang'e
Zunofureku-
Chang'e
Level 160
God Stats
18W - 7L
1,723 SR
Queue Stats
602W - 537L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
lilskimiles
Ne Zha
Level 147
God Stats
36W - 31L
1,589 SR
Queue Stats
59W - 55L
1,589 Elo+
Solo
Maui
Maui
ll-HeArTIEsS-lI
Maui
Level 160
God Stats
5W - 11L
1,823 SR
Queue Stats
405W - 367L
1,643 Elo+
Party 1
Team Averages
Level 133
1,665 SR
1,589 Elo+

VS

Team Averages
Level 143
1,610 SR
1,586 Elo+
Cabrakan
Cabrakan
Blitzlegacy
Cabrakan
Level 154
God Stats
0W - 6L
1,533 SR
Queue Stats
13W - 20L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElFlaKo200
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,730 SR
Queue Stats
246W - 245L
1,578 Elo+
Solo
Pele
Pele
Fox51137
Pele
Level 114
God Stats
0W - 1L
1,647 SR
Queue Stats
49W - 43L
1,583 Elo+
Solo
Xbalanque
Xbalanque
HockeySn1per25
Xbalanque
Level 128
God Stats
1W - 4L
1,490 SR
Queue Stats
199W - 171L
1,611 Elo+
Solo
Guan Yu
Guan Yu
Kaesonne
Guan Yu
Level 160
God Stats
2W - 2L
1,651 SR
Queue Stats
212W - 203L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 0 / 1
5,964
596
5,304
9,190
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 1
5,730
573
2,902
6,805
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Zunofureku-
Chang'e
9
1 / 2 / 2
5,646
565
6,900
6,784
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
11
1 / 0 / 3
6,114
611
6,298
6,947
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 1 / 2
5,518
552
3,313
8,086
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blitzlegacy
Cabrakan
8
0 / 1 / 0
4,993
499
3,839
7,515
5,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
ElFlaKo200
Morgan Le Fay
10
2 / 0 / 1
5,776
578
5,120
5,242
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
9
0 / 2 / 0
5,109
511
2,808
9,040
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
HockeySn1per25
Xbalanque
10
1 / 1 / 0
5,672
567
5,297
7,613
2,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Kaesonne
Guan Yu
8
1 / 2 / 2
5,526
553
5,836
10,168
6,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
4
4
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
1
1.5
L
Cabrakan
Blitzlegacy
Cabrakan
0
1
0
0
L
Morgan Le Fay
ElFlaKo200
Morgan Le Fay
2
0
1
2.5
L
Pele
0
2
0
0
L
Xbalanque
HockeySn1per25
Xbalanque
1
1
0
1
L
Guan Yu
Kaesonne
Guan Yu
1
2
2
1
W
2
1
1
2.5
W
Chang'e
Zunofureku-
Chang'e
1
2
2
1
W
Ne Zha
1
0
3
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
22,900
37,812
Taken
39,578
17,480
Mitigated
19,679
19,207
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,304
1,708
0
5,260
9,190
2,990
96
0
9,190
0
42,894
L
Cabrakan
Blitzlegacy
Cabrakan
3,839
709
0
3,680
7,515
5,196
0
0
6,913
29,069
0
L
Morgan Le Fay
ElFlaKo200
Morgan Le Fay
5,120
1,402
0
1,138
5,242
2,139
0
2,035
3,160
37,916
0
L
Pele
2,808
861
0
3,645
9,040
3,241
0
2,838
6,166
0
32,689
L
Xbalanque
HockeySn1per25
Xbalanque
5,297
1,537
0
3,832
7,613
2,290
0
563
7,050
0
41,229
L
Guan Yu
Kaesonne
Guan Yu
5,836
975
2,232
4,563
10,168
6,813
0
4,777
5,391
0
13,736
W
2,902
439
0
2,478
6,805
2,384
0
1,469
5,336
0
36,697
W
Chang'e
Zunofureku-
Chang'e
6,900
352
1,229
2,705
6,784
2,033
0
2,079
4,705
38,995
0
W
Ne Zha
6,298
1,948
0
4,507
6,947
4,165
0
3,776
3,171
0
39,639
W
3,313
1,520
0
3,028
8,086
5,908
0
1,635
6,451
15,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
27,076
308
Minions Killed
284
0
Camps Cleared
0
1,029,583
Distance Traveled
947,442
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,964
596
76
8
0
166,565
3
L
Cabrakan
4,993
499
49
5
0
130,893
3
L
Morgan Le Fay
5,776
578
68
7
0
191,345
2
L
Pele
5,109
511
74
7
0
225,983
1
L
Xbalanque
5,672
567
72
7
0
182,400
0
L
Guan Yu
5,526
553
21
2
0
216,821
5
W
Loki
5,730
573
87
9
0
229,148
4
W
Chang'e
5,646
565
63
6
0
203,368
2
W
Ne Zha
6,114
611
61
6
0
215,055
1
W
Maui
5,518
552
21
2
0
215,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role