Player Matchup

Horus
Horus
ColdArmada
Horus
Level 83
God Stats
1W - 3L
1,372 SR
Queue Stats
1W - 4L
1,242 Elo+
Solo
Nu Wa
Nu Wa
SaclaSpell
Nu Wa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
salimpro10nl
Tsukuyomi
Level 118
God Stats
1W - 4L
1,220 SR
Queue Stats
11W - 13L
1,205 Elo+
Solo
Team Averages
Level 99
1,364 SR
1,307 Elo+

VS

Team Averages
Level 106
1,635 SR
1,434 Elo+
Maui
Maui
DanTheEpik
Maui
Level 89
God Stats
2W - 2L
1,810 SR
Queue Stats
82W - 79L
1,568 Elo+
Party 1
Nox
Nox
OptimusPrimeBae
Nox
Level 103
God Stats
17W - 19L
1,596 SR
Queue Stats
22W - 27L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
maxoubidoo
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 1 / 4
10,445
746
7,425
9,083
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
13
2 / 3 / 4
8,790
628
8,866
8,815
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
salimpro10nl
Tsukuyomi
14
3 / 2 / 3
9,409
672
11,830
8,972
5,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,573
684
4,354
13,634
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 3
8,264
590
3,583
8,547
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
maxoubidoo
Ah Muzen Cab
13
2 / 2 / 4
8,662
619
9,687
9,803
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
6
6
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
3
1
4
5
L
2
2
4
2
L
2
4
3
0.88
W
Nu Wa
2
3
4
1.33
L
Ah Muzen Cab
maxoubidoo
Ah Muzen Cab
2
2
4
2
W
Tsukuyomi
salimpro10nl
Tsukuyomi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
17,624
26,870
Taken
31,984
19,719
Mitigated
25,451
9,634
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,425
2,196
2,079
4,323
9,083
10,751
24
1,674
7,409
491
13,238
L
4,354
1,124
0
3,823
13,634
17,690
0
4,928
8,706
20,457
0
L
3,583
104
0
450
8,547
3,456
0
2,746
5,801
18,185
0
W
Nu Wa
8,866
2,480
0
260
8,815
3,485
268
4,388
4,427
35,436
0
L
Ah Muzen Cab
maxoubidoo
Ah Muzen Cab
9,687
2,496
0
1,262
9,803
4,305
0
1,986
7,817
0
43,281
W
Tsukuyomi
salimpro10nl
Tsukuyomi
11,830
3,636
0
2,972
8,972
5,483
58
2,579
6,393
0
46,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
26,499
163
Minions Killed
137
8
Camps Cleared
4
771,829
Distance Traveled
697,046
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,445
746
21
2
1
288,609
6
L
Maui
9,573
684
20
1
1
225,365
2
L
Nox
8,264
590
42
3
2
214,973
3
W
Nu Wa
8,790
628
69
5
3
226,275
4
L
Ah Muzen Cab
8,662
619
75
5
1
256,708
3
W
Tsukuyomi
9,409
672
73
5
4
256,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role