Player Matchup

Kukulkan
Kukulkan
BRAINKILLER_16
Kukulkan
Level 100
God Stats
6W - 6L
1,449 SR
Queue Stats
72W - 98L
1,450 Elo+
Solo
Tyr
Tyr
CAP818
Tyr
Level 66
God Stats
22W - 20L
1,587 SR
Queue Stats
262W - 232L
1,475 Elo+
Party 2
Horus
Horus
RogerBones
Horus
Level 61
God Stats
19W - 17L
1,507 SR
Queue Stats
197W - 239L
1,299 Elo+
Party 2
Team Averages
Level 76
1,514 SR
1,408 Elo+

VS

Team Averages
Level 80
1,467 SR
1,378 Elo+
Maui
Maui
Pasckallito
Maui
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 93L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
apete
Gilgamesh
Level 81
God Stats
9W - 12L
1,400 SR
Queue Stats
59W - 90L
1,395 Elo+
Party 1
Hou Yi
Hou Yi
mish_warfare
Hou Yi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
6 / 1 / 8
9,533
794
9,871
10,120
4,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
CAP818
Tyr
14
6 / 3 / 7
9,994
833
14,155
19,580
24,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
13
2 / 0 / 11
9,412
784
7,276
13,583
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,956
663
5,214
10,410
11,404
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
apete
Gilgamesh
12
1 / 7 / 2
8,030
669
10,583
14,157
14,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
12
1 / 6 / 2
7,636
636
10,002
14,710
6,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
4
4
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
8
10
W
Tyr
CAP818
Tyr
6
3
7
3.17
L
2
1
1
2.5
W
Horus
2
0
11
7.5
L
Gilgamesh
apete
Gilgamesh
1
7
2
0.29
L
Hou Yi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
25,799
43,283
Taken
39,277
39,501
Mitigated
31,799
21,372
Healing
4,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,871
935
0
1,860
10,120
4,501
217
2,144
7,976
41,161
0
W
Tyr
CAP818
Tyr
14,155
3,125
1,307
8,638
19,580
24,693
158
2,261
17,319
0
27,526
L
5,214
1,414
0
22
10,410
11,404
0
3,669
6,491
14,476
0
W
Horus
7,276
3,334
2,816
6,751
13,583
10,307
384
1,600
11,983
371
15,430
L
Gilgamesh
apete
Gilgamesh
10,583
3,503
566
901
14,157
14,188
0
3,683
10,184
23
26,148
L
Hou Yi
10,002
3,708
260
2,440
14,710
6,207
0
2,983
11,727
0
29,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,939
Gold Earned
23,622
106
Minions Killed
86
5
Camps Cleared
4
714,456
Distance Traveled
585,713
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,533
794
63
5
4
233,707
2
W
Tyr
9,994
833
33
3
0
246,833
3
L
Maui
7,956
663
13
1
2
200,175
1
W
Horus
9,412
784
10
1
1
233,916
1
L
Gilgamesh
8,030
669
27
2
0
206,373
3
L
Hou Yi
7,636
636
46
4
2
179,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role