Player Matchup

Eset
Eset
AxisOfEvil1917
Eset
Level 125
God Stats
3W - 0L
1,807 SR
Queue Stats
120W - 124L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
GoThOUr
Zhong Kui
Level 124
God Stats
10W - 1L
1,871 SR
Queue Stats
339W - 328L
1,481 Elo+
Party 3
Artemis
Artemis
MFYB
Artemis
Level 158
God Stats
7W - 1L
1,785 SR
Queue Stats
254W - 244L
1,468 Elo+
Party 3
Guan Yu
Guan Yu
SiaubasLordas
Guan Yu
Level 103
God Stats
5W - 0L
1,968 SR
Queue Stats
104W - 94L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Ugniagesys
Nu Wa
Level 121
God Stats
8W - 4L
1,630 SR
Queue Stats
104W - 96L
1,532 Elo+
Party 2
Team Averages
Level 126
1,812 SR
1,494 Elo+

VS

Team Averages
Level 138
1,454 SR
1,530 Elo+
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AchtVier187
Yu Huang
Level 160
God Stats
6W - 8L
1,377 SR
Queue Stats
423W - 384L
1,500 Elo+
Party 1
Eset
Eset
Shiori269
Eset
Level 141
God Stats
6W - 1L
1,608 SR
Queue Stats
320W - 256L
1,618 Elo+
Party 1
Maui
Maui
ThyBlackBeard
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 190L
1,488 Elo+
Party 4
Horus
Horus
stoupe 23
Horus
Level 129
God Stats
0W - 2L
1,286 SR
Queue Stats
219W - 207L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 11
11,174
798
16,674
14,348
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
GoThOUr
Zhong Kui
15
0 / 5 / 16
9,452
675
15,706
15,355
10,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
MFYB
Artemis
19
10 / 4 / 11
11,703
836
27,039
17,653
8,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
2 / 1 / 16
10,541
753
6,490
19,102
19,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
18
4 / 2 / 14
10,979
784
18,576
11,182
4,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 5 / 8
10,245
732
16,516
21,368
27,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
AchtVier187
Yu Huang
18
3 / 4 / 10
9,959
711
19,416
13,911
7,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
17
5 / 5 / 5
10,256
733
11,934
13,955
8,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 7 / 12
8,805
629
5,507
22,031
27,728
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
stoupe 23
Horus
17
3 / 2 / 8
9,410
672
6,609
28,063
26,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
23
Kills
15
15
Deaths
23
68
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
8
1.6
L
Yu Huang
AchtVier187
Yu Huang
3
4
10
2
W
7
3
11
4.17
W
Zhong Kui
GoThOUr
Zhong Kui
0
5
16
1.6
W
Artemis
MFYB
Artemis
10
4
11
3.88
L
Eset
5
5
5
1.5
W
Guan Yu
2
1
16
10
L
0
7
12
0.86
W
Nu Wa
4
2
14
5.5
L
Horus
stoupe 23
Horus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,485
Damage
59,982
77,640
Taken
99,328
50,508
Mitigated
97,450
40,570
Healing
35,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,516
1,410
615
4,991
21,368
27,020
196
11,265
10,103
0
26,945
L
Yu Huang
AchtVier187
Yu Huang
19,416
1,248
216
1,252
13,911
7,971
630
6,601
7,310
56,740
0
W
16,674
893
3,413
3,024
14,348
6,710
966
6,739
7,609
33,276
0
W
Zhong Kui
GoThOUr
Zhong Kui
15,706
1,308
678
2,566
15,355
10,921
1,022
6,657
8,332
26,129
0
W
Artemis
MFYB
Artemis
27,039
10,870
2,367
3,512
17,653
8,626
3,470
10,229
7,424
0
40,715
L
Eset
11,934
497
3,370
2,503
13,955
8,411
357
7,572
6,383
29,071
0
W
Guan Yu
6,490
942
12,544
11,495
19,102
19,596
1,038
8,050
11,052
0
11,207
L
5,507
795
183
273
22,031
27,728
310
10,182
11,849
8,774
0
W
Nu Wa
18,576
3,243
149
822
11,182
4,655
1,481
5,182
6,000
47,597
0
L
Horus
stoupe 23
Horus
6,609
3,217
8,423
13,885
28,063
26,320
240
15,336
12,727
0
10,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,849
Gold Earned
48,675
150
Minions Killed
138
0
Camps Cleared
0
1,224,258
Distance Traveled
1,134,412
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,245
732
13
1
0
245,221
1
L
Yu Huang
9,959
711
71
5
0
211,527
1
W
Eset
11,174
798
40
3
0
280,225
1
W
Zhong Kui
9,452
675
23
2
0
179,782
0
W
Artemis
11,703
836
33
2
0
210,128
1
L
Eset
10,256
733
39
3
0
214,093
0
W
Guan Yu
10,541
753
6
0
0
274,585
0
L
Maui
8,805
629
6
0
0
209,626
0
W
Nu Wa
10,979
784
48
3
0
279,538
0
L
Horus
9,410
672
9
1
0
253,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role