Player Matchup

Apollo
Apollo
Platinum IV
CHRONOSBRASIL
Apollo
Platinum IV
Level 117
God Stats
22W - 18L
1,688 SR
Queue Stats
240W - 233L
1,709 MMR
Solo
Loki
Loki
Gold II
ChucklingCard3
Loki
Gold II
Level 143
God Stats
108W - 79L
1,584 SR
Queue Stats
221W - 220L
1,590 MMR
Solo
Odin
Odin
Gold III
GodCthulhu
Odin
Gold III
Level 157
God Stats
0W - 2L
1,701 SR
Queue Stats
49W - 49L
1,588 MMR
Solo
Merlin
Merlin
Gold I
PATRICIONEITOR
Merlin
Gold I
Level 160
God Stats
68W - 59L
1,565 SR
Queue Stats
303W - 319L
1,635 MMR
Solo
Thor
Thor
Gold II
Robaer
Thor
Gold II
Level 128
God Stats
8W - 4L
1,703 SR
Queue Stats
50W - 52L
1,739 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,648 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,536 SR
1,579 MMR
Pele
Pele
Platinum V
 
Pele
Platinum V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Blackrockfly
Anhur
Gold IV
Level 127
God Stats
1W - 0L
1,556 SR
Queue Stats
107W - 94L
1,685 MMR
Solo
Izanami
Izanami
Gold II
HailOfArrows
Izanami
Gold II
Level 144
God Stats
8W - 8L
1,592 SR
Queue Stats
171W - 183L
1,651 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
sirLaxxus
Kumbhakarna
Gold IV
Level 39
God Stats
7W - 10L
1,535 SR
Queue Stats
145W - 146L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,512
501
4,116
8,277
1,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 1
5,130
570
4,775
4,464
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 2 / 1
5,295
588
3,013
7,239
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 3 / 0
5,074
564
1,062
5,302
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
Robaer
Thor
2
0 / 0 / 0
3,373
375
0
735
165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaLancelotGebYu Huang

VS

Bans
VulcanThe MorriganHeimdallrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 1 / 0
6,093
677
4,856
6,580
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
1
0 / 0 / 0
3,165
352
0
0
0
9
1 / 1 / 0
5,173
575
1,403
4,729
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
HailOfArrows
Izanami
11
5 / 1 / 1
6,076
675
7,201
6,786
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
sirLaxxus
Kumbhakarna
8
1 / 0 / 5
4,900
544
2,814
6,363
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
0
3
W
Aphrodite
 
Aphrodite
0
0
0
0
W
1
1
0
1
L
1
4
0
0.25
L
1
1
1
1.5
L
1
2
1
0.75
W
Izanami
HailOfArrows
Izanami
5
1
1
5.5
L
0
3
0
0
L
Thor
Robaer
Thor
0
0
0
0
W
Kumbhakarna
sirLaxxus
Kumbhakarna
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
16,274
26,017
Taken
24,458
7,595
Mitigated
9,737
6,836
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,856
1,242
0
1,210
6,580
2,662
0
1,062
5,518
0
52,838
W
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
1,403
933
0
2,356
4,729
1,557
0
0
4,729
0
31,776
L
4,116
3,176
0
2,047
8,277
1,929
0
1,328
6,949
0
28,235
L
4,775
1,946
0
962
4,464
1,146
0
235
4,229
0
28,584
L
3,013
744
0
2,080
7,239
2,968
0
1,251
5,988
0
14,570
W
Izanami
HailOfArrows
Izanami
7,201
5,532
0
4,096
6,786
2,125
313
0
6,786
0
53,702
L
1,062
223
0
1,430
5,302
1,387
0
0
5,302
39,744
0
L
Thor
Robaer
Thor
0
0
0
317
735
165
0
0
735
0
2,475
W
Kumbhakarna
sirLaxxus
Kumbhakarna
2,814
676
0
1,250
6,363
3,393
0
0
6,363
12,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
25,407
208
Minions Killed
264
0
Camps Cleared
0
692,725
Distance Traveled
679,292
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,093
677
102
11
0
188,826
1
W
Aphrodite
3,165
352
0
0
0
0
0
W
Anhur
5,173
575
48
5
0
149,433
4
L
Apollo
4,512
501
45
5
0
159,966
3
L
Loki
5,130
570
48
5
0
173,039
1
L
Odin
5,295
588
27
3
0
163,007
4
W
Izanami
6,076
675
89
10
0
156,610
1
L
Merlin
5,074
564
79
9
0
162,502
6
L
Thor
3,373
375
9
1
0
34,211
0
W
Kumbhakarna
4,900
544
25
3
0
184,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role