Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
AM_Alucard
Maui
Level 100
God Stats
3W - 4L
1,530 SR
Queue Stats
23W - 41L
1,355 Elo+
Solo
Team Averages
Level 129
1,510 SR
1,452 Elo+

VS

Team Averages
Level 113
1,565 SR
1,442 Elo+
Neith
Neith
Esau3266
Neith
Level 143
God Stats
27W - 18L
1,512 SR
Queue Stats
339W - 377L
1,446 Elo+
Solo
Scylla
Scylla
JPSR123
Scylla
Level 73
God Stats
13W - 9L
1,277 SR
Queue Stats
51W - 55L
1,455 Elo+
Solo
Cerberus
Cerberus
rolfi2612
Cerberus
Level 124
God Stats
7W - 0L
1,907 SR
Queue Stats
234W - 368L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 1
6,382
638
8,428
9,155
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
8
1 / 5 / 0
6,131
613
5,922
9,348
2,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
6,095
610
2,889
10,089
7,021
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Esau3266
Neith
11
1 / 2 / 8
6,807
681
7,624
7,089
2,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
JPSR123
Scylla
14
9 / 0 / 3
8,628
863
8,290
5,105
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
rolfi2612
Cerberus
12
2 / 0 / 9
8,030
803
7,335
9,447
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
1
0.38
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
0
3
2
0.33
W
Neith
Esau3266
Neith
1
2
8
2.5
W
Scylla
JPSR123
Scylla
9
0
3
10.5
W
Cerberus
rolfi2612
Cerberus
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,239
Damage
23,249
28,592
Taken
21,641
13,132
Mitigated
12,795
4,701
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,428
691
174
2,561
9,155
3,217
0
5,205
3,950
23,655
0
L
Danzaburou
 
Danzaburou
5,922
2,032
0
1,466
9,348
2,894
0
4,055
5,293
0
16,286
L
2,889
855
119
381
10,089
7,021
0
6,638
3,451
8,384
0
W
Neith
Esau3266
Neith
7,624
1,747
0
1,235
7,089
2,818
175
3,286
3,485
0
19,799
W
Scylla
JPSR123
Scylla
8,290
1,521
0
710
5,105
2,059
24
2,661
2,116
33,448
0
W
Cerberus
rolfi2612
Cerberus
7,335
489
0
4,544
9,447
7,918
95
4,586
4,541
23,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
23,465
91
Minions Killed
158
2
Camps Cleared
6
462,676
Distance Traveled
558,545
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,382
638
48
5
1
161,947
2
L
Danzaburou
6,131
613
31
3
1
129,253
0
L
Maui
6,095
610
12
1
0
171,476
0
W
Neith
6,807
681
33
3
3
173,540
0
W
Scylla
8,628
863
68
7
3
181,898
0
W
Cerberus
8,030
803
57
6
0
203,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role