Player Matchup

Bastet
Bastet
Silver II
GilbertDaPmp
Bastet
Silver II
Level 160
God Stats
28W - 32L
1,492 SR
Queue Stats
687W - 738L
1,075 MMR
Solo
Vulcan
Vulcan
Gold IV
Scragey
Vulcan
Gold IV
Level 109
God Stats
45W - 43L
1,489 SR
Queue Stats
57W - 72L
1,342 MMR
Party 1
Cerberus
Cerberus
Silver I
TheBassBanker
Cerberus
Silver I
Level 88
God Stats
49W - 51L
1,504 SR
Queue Stats
52W - 59L
1,241 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,495 SR
1,219 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,393 SR
1,135 MMR
Poseidon
Poseidon
Silver V
FerdaLettuce
Poseidon
Silver V
Level 78
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 13L
1,209 MMR
Party 2
Ymir
Ymir
Silver III
Master Yab
Ymir
Silver III
Level 120
God Stats
6W - 9L
1,430 SR
Queue Stats
132W - 172L
694 MMR
Party 2
Neith
Neith
Bronze V
RiverRat93
Neith
Bronze V
Level 103
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 2L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 2 / 7
12,919
760
20,876
19,461
10,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Scragey
Vulcan
16
2 / 3 / 11
11,256
662
19,481
11,357
8,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
TheBassBanker
Cerberus
18
7 / 1 / 10
13,814
813
11,202
22,190
31,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HeraAresAtlasHadesCabrakan

VS

Bans
ChironGebMedusaAchillesAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FerdaLettuce
Poseidon
15
2 / 9 / 0
10,363
610
8,749
18,840
6,631
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 4
11,435
673
11,098
23,742
32,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
2 / 5 / 4
11,092
652
16,594
17,685
6,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
FerdaLettuce
Poseidon
2
9
0
0.22
W
Bastet
8
2
7
5.75
L
2
3
4
1.33
L
Neith
2
5
4
0.8
W
Vulcan
Scragey
Vulcan
2
3
11
2.5
W
Cerberus
TheBassBanker
Cerberus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,559
Damage
36,441
53,008
Taken
60,267
50,796
Mitigated
45,962
22,856
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
FerdaLettuce
Poseidon
8,749
978
0
0
18,840
6,631
0
11,328
7,512
32,392
0
W
Bastet
20,876
4,700
0
8,431
19,461
10,458
1,838
6,452
13,009
0
65,866
L
11,098
2,841
484
2,523
23,742
32,403
348
11,459
12,283
40,988
0
L
Neith
16,594
7,546
0
1,636
17,685
6,928
0
7,981
9,704
0
56,278
W
Vulcan
Scragey
Vulcan
19,481
11,252
58
4,224
11,357
8,465
460
4,586
6,771
51,991
0
W
Cerberus
TheBassBanker
Cerberus
11,202
508
684
9,459
22,190
31,873
0
9,327
12,863
39,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
32,890
201
Minions Killed
192
9
Camps Cleared
6
995,426
Distance Traveled
812,304
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,363
610
52
3
3
253,769
4
W
Bastet
12,919
760
65
4
7
340,740
1
L
Ymir
11,435
673
47
3
2
287,771
1
L
Neith
11,092
652
93
5
1
270,764
2
W
Vulcan
11,256
662
56
3
2
331,971
4
W
Cerberus
13,814
813
80
5
0
322,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role