Player Matchup

Lancelot
Lancelot
D0CT0RRED
Lancelot
Level 124
God Stats
1W - 2L
1,748 SR
Queue Stats
34W - 24L
1,562 Elo+
Party 2
Hachiman
Hachiman
DivineShadow777
Hachiman
Level 142
God Stats
0W - 1L
1,357 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 1
Chang'e
Chang'e
HighxHaven
Chang'e
Level 160
God Stats
7W - 5L
1,580 SR
Queue Stats
78W - 68L
1,551 Elo+
Party 1
Loki
Loki
Roya1MrPink
Loki
Level 94
God Stats
54W - 50L
1,608 SR
Queue Stats
336W - 304L
1,558 Elo+
Party 2
Thanatos
Thanatos
george_adriano
Thanatos
Level 160
God Stats
19W - 19L
1,582 SR
Queue Stats
554W - 639L
1,396 Elo+
Solo
Team Averages
Level 136
1,575 SR
1,509 Elo+

VS

Team Averages
Level 108
1,615 SR
1,476 Elo+
Serqet
Serqet
 
Serqet
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BakeddGoods
Ishtar
Level 160
God Stats
7W - 3L
1,828 SR
Queue Stats
166W - 160L
1,686 Elo+
Solo
Bacchus
Bacchus
DnD_King8th
Bacchus
Level 80
God Stats
9W - 8L
1,590 SR
Queue Stats
87W - 117L
1,388 Elo+
Party 3
Mulan
Mulan
Samurai Jett
Mulan
Level 63
God Stats
12W - 5L
1,568 SR
Queue Stats
156W - 190L
1,417 Elo+
Solo
Thanatos
Thanatos
iHeavenlyChild
Thanatos
Level 103
God Stats
11W - 9L
1,590 SR
Queue Stats
292W - 262L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
D0CT0RRED
Lancelot
14
3 / 6 / 1
9,391
494
14,625
21,128
12,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
16
0 / 1 / 2
9,577
504
5,472
10,351
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
HighxHaven
Chang'e
16
5 / 4 / 1
10,220
538
11,243
15,802
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 2
9,358
493
6,928
14,441
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
2 / 3 / 4
9,016
475
3,321
13,860
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 3 / 2
6,834
360
2,569
7,482
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
18
8 / 0 / 2
11,519
606
14,626
12,271
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
DnD_King8th
Bacchus
14
1 / 3 / 7
8,908
469
5,405
14,140
18,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 2
10,333
544
10,583
21,546
14,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
16
4 / 2 / 4
9,438
497
9,393
15,708
8,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
12
Kills
18
18
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
0
3
2
0.33
W
Ishtar
8
0
2
9
L
Lancelot
D0CT0RRED
Lancelot
3
6
1
0.58
L
Hachiman
0
1
2
1
W
Bacchus
DnD_King8th
Bacchus
1
3
7
1.5
L
Chang'e
HighxHaven
Chang'e
5
4
1
1.38
L
2
4
2
0.75
W
5
4
2
1.5
L
Thanatos
2
3
4
1.33
W
Thanatos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,589
Damage
42,576
75,582
Taken
71,147
38,291
Mitigated
49,699
28,929
Healing
30,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,569
569
0
1,724
7,482
3,119
0
4,116
3,366
0
23,255
W
Ishtar
14,626
8,294
0
6,169
12,271
5,564
1,309
704
11,567
0
101,292
L
Lancelot
D0CT0RRED
Lancelot
14,625
2,471
0
4,821
21,128
12,986
938
417
20,711
45
52,420
L
Hachiman
5,472
2,794
0
2,068
10,351
4,024
1,520
429
9,922
0
85,577
W
Bacchus
DnD_King8th
Bacchus
5,405
436
576
1,710
14,140
18,115
0
3,610
10,530
29,562
0
L
Chang'e
HighxHaven
Chang'e
11,243
898
694
6,936
15,802
6,678
0
1,858
13,473
76,886
0
L
6,928
3,073
0
6,304
14,441
5,414
0
996
13,445
0
74,598
W
10,583
1,611
0
7,270
21,546
14,052
312
314
21,232
0
70,737
L
Thanatos
3,321
464
0
8,106
13,860
9,189
32
1,705
12,155
0
30,768
W
Thanatos
9,393
3,074
0
12,839
15,708
8,849
0
2,544
13,164
0
71,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,562
Gold Earned
47,032
488
Minions Killed
508
0
Camps Cleared
0
1,874,726
Distance Traveled
1,746,321
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,834
360
41
2
0
207,364
1
W
Ishtar
11,519
606
179
9
0
376,431
1
L
Lancelot
9,391
494
70
4
0
394,444
5
L
Hachiman
9,577
504
130
7
0
386,205
5
W
Bacchus
8,908
469
49
3
0
380,260
9
L
Chang'e
10,220
538
108
6
0
368,218
1
L
Loki
9,358
493
133
7
0
380,087
2
W
Mulan
10,333
544
136
7
0
352,174
5
L
Thanatos
9,016
475
47
2
0
345,772
3
W
Thanatos
9,438
497
103
5
0
430,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role