Player Matchup

Chaac
Chaac
CreeperSmasher01
Chaac
Level 102
God Stats
73W - 84L
1,450 SR
Queue Stats
154W - 166L
1,442 Elo+
Solo
Achilles
Achilles
ELAYVEEZEE
Achilles
Level 61
God Stats
52W - 42L
1,530 SR
Queue Stats
170W - 176L
1,393 Elo+
Solo
Cernunnos
Cernunnos
GabrielMM2001
Cernunnos
Level 102
God Stats
11W - 9L
1,628 SR
Queue Stats
320W - 339L
1,401 Elo+
Solo
Da Ji
Da Ji
Justwolfeh
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,400 Elo+
Party 3
Baron Samedi
Baron Samedi
OP_RAGE_
Baron Samedi
Level 108
God Stats
1W - 2L
1,589 SR
Queue Stats
18W - 29L
1,380 Elo+
Party 3
Team Averages
Level 100
1,539 SR
1,403 Elo+

VS

Team Averages
Level 81
1,512 SR
1,437 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ArcherFour1403
Khepri
Level 69
God Stats
9W - 9L
1,518 SR
Queue Stats
146W - 178L
1,393 Elo+
Party 1
King Arthur
King Arthur
Cardjack99
King Arthur
Level 58
God Stats
19W - 22L
1,529 SR
Queue Stats
94W - 98L
1,445 Elo+
Party 2
Thor
Thor
KingSloth22
Thor
Level 68
God Stats
9W - 11L
1,614 SR
Queue Stats
171W - 196L
1,436 Elo+
Party 2
Chiron
Chiron
LUIX001
Chiron
Level 123
God Stats
7W - 6L
1,400 SR
Queue Stats
181W - 186L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,130
475
10,693
18,463
16,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ELAYVEEZEE
Achilles
12
6 / 2 / 0
8,068
538
7,629
15,054
14,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
GabrielMM2001
Cernunnos
15
1 / 2 / 5
8,671
578
7,783
10,370
3,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
11
0 / 5 / 1
6,349
423
6,306
14,529
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
OP_RAGE_
Baron Samedi
11
0 / 6 / 1
6,423
428
7,506
12,368
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 6
7,964
531
13,124
14,431
8,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 10
8,080
539
4,862
10,724
6,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Cardjack99
King Arthur
13
2 / 3 / 2
7,331
489
9,652
13,200
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 2 / 2
9,048
603
8,983
11,622
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
LUIX001
Chiron
15
2 / 1 / 1
8,424
562
5,713
8,452
3,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
20
20
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
6
3.5
W
2
2
10
3.5
W
King Arthur
Cardjack99
King Arthur
2
3
2
1
L
2
5
0
0.4
L
Achilles
ELAYVEEZEE
Achilles
6
2
0
3
L
Cernunnos
GabrielMM2001
Cernunnos
1
2
5
1.75
L
Da Ji
0
5
1
0.1
W
10
2
2
5.5
W
Chiron
LUIX001
Chiron
2
1
1
2.5
L
Baron Samedi
OP_RAGE_
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,917
Damage
42,334
70,784
Taken
58,429
44,871
Mitigated
35,272
21,381
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,124
926
232
8,164
14,431
8,844
264
4,412
10,019
54,554
0
W
4,862
314
0
4,434
10,724
6,718
267
2,344
8,380
20,259
0
W
King Arthur
Cardjack99
King Arthur
9,652
790
0
4,630
13,200
11,397
0
1,249
11,951
0
44,929
L
10,693
1,602
0
6,446
18,463
16,379
0
1,520
15,935
7,620
43,172
L
Achilles
ELAYVEEZEE
Achilles
7,629
1,138
0
3,649
15,054
14,067
0
4,386
10,619
0
24,876
L
Cernunnos
GabrielMM2001
Cernunnos
7,783
4,100
0
3,808
10,370
3,817
156
1,399
8,971
0
79,036
L
Da Ji
6,306
1,226
0
4,832
14,529
5,627
0
4,251
10,278
0
40,638
W
8,983
3,683
0
0
11,622
5,278
576
1,401
10,221
0
49,264
W
Chiron
LUIX001
Chiron
5,713
2,296
400
2,915
8,452
3,035
1,044
0
8,452
0
77,148
L
Baron Samedi
OP_RAGE_
Baron Samedi
7,506
879
515
2,131
12,368
4,981
0
6,430
5,938
43,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
40,847
374
Minions Killed
379
0
Camps Cleared
0
1,358,734
Distance Traveled
1,433,158
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,964
531
73
5
0
260,945
4
W
Khepri
8,080
539
22
1
0
295,399
1
W
King Arthur
7,331
489
68
5
0
306,870
2
L
Chaac
7,130
475
77
5
0
260,830
8
L
Achilles
8,068
538
32
2
0
313,194
5
L
Cernunnos
8,671
578
130
9
0
252,864
4
L
Da Ji
6,349
423
73
5
0
280,428
2
W
Thor
9,048
603
80
5
0
304,033
0
W
Chiron
8,424
562
136
9
0
265,911
4
L
Baron Samedi
6,423
428
62
4
0
251,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role