Player Matchup

Janus
Janus
Curlysmile101
Janus
Level 143
God Stats
4W - 4L
1,542 SR
Queue Stats
392W - 368L
1,548 Elo+
Party 1
Ishtar
Ishtar
Real_Cobobby
Ishtar
Level 61
God Stats
48W - 35L
1,588 SR
Queue Stats
164W - 159L
1,552 Elo+
Party 2
Sobek
Sobek
Vv OG Shadow vV
Sobek
Level 126
God Stats
9W - 4L
1,621 SR
Queue Stats
184W - 163L
1,560 Elo+
Party 1
Maui
Maui
b1_A-Wiggins22
Maui
Level 64
God Stats
2W - 3L
1,368 SR
Queue Stats
203W - 188L
1,552 Elo+
Party 2
Kali
Kali
l Fire Fist Ace
Kali
Level 154
God Stats
6W - 8L
1,507 SR
Queue Stats
433W - 403L
1,539 Elo+
Party 1
Team Averages
Level 110
1,525 SR
1,550 Elo+

VS

Team Averages
Level 131
1,476 SR
1,503 Elo+
Maui
Maui
 
Maui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DerpTaxzy
Tsukuyomi
Level 158
God Stats
8W - 5L
1,738 SR
Queue Stats
353W - 339L
1,513 Elo+
Party 3
Skadi
Skadi
Yoderr_
Skadi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Loki
Loki
zeper20
Loki
Level 160
God Stats
0W - 1L
1,141 SR
Queue Stats
191W - 181L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,339
623
11,117
6,319
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
12
0 / 2 / 2
6,714
448
6,700
9,026
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 3
8,713
581
8,470
16,117
15,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 1 / 5
8,209
547
3,311
8,446
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 8
8,827
588
8,338
16,536
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 3 / 3
7,715
514
4,443
12,758
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Freya
 
Freya
11
1 / 5 / 2
6,986
466
4,720
12,455
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
DerpTaxzy
Tsukuyomi
13
6 / 4 / 1
8,711
581
10,806
14,058
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Yoderr_
Skadi
12
1 / 4 / 2
7,559
504
6,139
10,256
3,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
zeper20
Loki
12
1 / 4 / 1
7,571
505
6,418
12,029
6,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
20
Kills
11
11
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
3
3
1.17
L
Freya
 
Freya
1
5
2
0.4
W
8
2
4
5
L
Tsukuyomi
DerpTaxzy
Tsukuyomi
6
4
1
1.63
W
Ishtar
0
2
2
0.5
W
4
3
3
1.83
L
Skadi
Yoderr_
Skadi
1
4
2
0.5
W
3
1
5
5.5
W
5
3
8
3
L
Loki
zeper20
Loki
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
32,526
56,444
Taken
61,556
35,625
Mitigated
33,236
17,517
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,443
1,389
0
2,072
12,758
12,275
0
4,795
7,940
25,971
1,619
L
Freya
 
Freya
4,720
1,352
0
4,051
12,455
5,028
0
4,185
8,230
43,075
0
W
11,117
1,360
0
1,098
6,319
2,748
450
2,334
3,799
72,063
0
L
Tsukuyomi
DerpTaxzy
Tsukuyomi
10,806
3,422
0
4,421
14,058
5,746
0
5,139
8,734
0
44,943
W
Ishtar
6,700
5,363
0
1,170
9,026
3,171
1,155
1,344
7,682
0
48,209
W
8,470
1,309
0
7,305
16,117
15,714
0
258
15,859
52,006
0
L
Skadi
Yoderr_
Skadi
6,139
2,328
0
670
10,256
3,891
907
2,415
7,841
0
56,489
W
3,311
911
0
2,178
8,446
6,758
261
1,639
6,709
35,829
6,945
W
8,338
4,577
0
5,766
16,536
7,234
42
2,676
13,616
0
51,064
L
Loki
zeper20
Loki
6,418
1,857
0
1,380
12,029
6,296
0
4,982
6,525
0
52,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
38,542
465
Minions Killed
408
0
Camps Cleared
0
1,411,910
Distance Traveled
1,346,890
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,715
514
45
3
0
272,932
1
L
Freya
6,986
466
86
6
0
252,761
4
W
Janus
9,339
623
120
8
0
294,385
3
L
Tsukuyomi
8,711
581
83
6
0
297,579
2
W
Ishtar
6,714
448
96
6
0
260,362
0
W
Sobek
8,713
581
113
8
0
246,335
0
L
Skadi
7,559
504
105
7
0
242,842
5
W
Maui
8,209
547
58
4
0
282,185
1
W
Kali
8,827
588
78
5
0
328,643
1
L
Loki
7,571
505
89
6
0
280,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role