Player Matchup

Neith
Neith
SK Duardin
Neith
Level 28
God Stats
9W - 7L
1,445 SR
Queue Stats
24W - 20L
1,433 Elo+
Party 1
Bakasura
Bakasura
anderson2020
Bakasura
Level 152
God Stats
3W - 1L
1,760 SR
Queue Stats
153W - 165L
1,432 Elo+
Party 1
Bastet
Bastet
lessgooo2906
Bastet
Level 104
God Stats
71W - 51L
1,594 SR
Queue Stats
312W - 303L
1,402 Elo+
Solo
Cerberus
Cerberus
poba79
Cerberus
Level 155
God Stats
2W - 2L
1,320 SR
Queue Stats
72W - 93L
1,355 Elo+
Party 1
Janus
Janus
yMacaroV
Janus
Level 137
God Stats
3W - 0L
1,907 SR
Queue Stats
95W - 93L
1,477 Elo+
Party 1
Team Averages
Level 115
1,605 SR
1,420 Elo+

VS

Team Averages
Level 72
1,485 SR
1,424 Elo+
Chernobog
Chernobog
IuvLight
Chernobog
Level 49
God Stats
8W - 15L
1,328 SR
Queue Stats
97W - 91L
1,430 Elo+
Party 2
Thor
Thor
NrD Dragon
Thor
Level 88
God Stats
4W - 7L
1,405 SR
Queue Stats
465W - 504L
1,415 Elo+
Solo
Amaterasu
Amaterasu
XxSharonTheBoyxX
Amaterasu
Level 107
God Stats
1W - 6L
1,362 SR
Queue Stats
163W - 154L
1,482 Elo+
Party 2
Zhong Kui
Zhong Kui
andymode56
Zhong Kui
Level 54
God Stats
20W - 15L
1,527 SR
Queue Stats
216W - 224L
1,363 Elo+
Party 2
Maui
Maui
zZacc21
Maui
Level 64
God Stats
2W - 2L
1,802 SR
Queue Stats
126W - 120L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 1 / 0
7,759
431
2,722
6,909
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
anderson2020
Bakasura
13
2 / 3 / 0
8,079
449
5,659
16,297
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
3 / 5 / 2
9,005
500
14,951
22,923
15,831
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
poba79
Cerberus
11
0 / 2 / 0
7,154
397
4,571
11,032
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
yMacaroV
Janus
14
0 / 2 / 0
8,341
463
6,531
6,435
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IuvLight
Chernobog
14
3 / 0 / 2
8,182
455
6,188
6,185
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 3
9,333
519
6,218
15,228
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
16
4 / 2 / 1
10,163
565
15,255
18,431
17,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
andymode56
Zhong Kui
15
2 / 0 / 3
8,894
494
7,223
8,054
6,333
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maui
zZacc21
Maui
13
1 / 0 / 6
8,596
478
5,790
10,977
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
IuvLight
Chernobog
3
0
2
4
L
3
3
3
1.5
W
Neith
0
1
0
0
L
Amaterasu
4
2
1
2.25
W
Bakasura
anderson2020
Bakasura
2
3
0
0.67
L
Zhong Kui
andymode56
Zhong Kui
2
0
3
3.5
W
Bastet
3
5
2
0.8
W
Cerberus
poba79
Cerberus
0
2
0
0
W
Janus
yMacaroV
Janus
0
2
0
0
L
Maui
zZacc21
Maui
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
40,674
63,596
Taken
58,875
38,176
Mitigated
42,324
16,745
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
IuvLight
Chernobog
6,188
3,373
0
1,199
6,185
2,494
781
1,129
5,036
0
62,725
L
6,218
1,336
0
5,386
15,228
6,499
0
1,737
13,107
0
83,412
W
Neith
2,722
1,023
0
2,084
6,909
2,715
629
2,241
4,668
0
60,947
L
Amaterasu
15,255
8,373
0
8,830
18,431
17,383
0
437
17,983
0
84,291
W
Bakasura
anderson2020
Bakasura
5,659
3,601
0
3,889
16,297
7,382
0
2,344
13,953
0
60,964
L
Zhong Kui
andymode56
Zhong Kui
7,223
1,080
0
6,190
8,054
6,333
0
4,321
3,673
63,372
0
W
Bastet
14,951
4,604
0
6,636
22,923
15,831
11
1,328
21,595
264
67,840
W
Cerberus
poba79
Cerberus
4,571
325
0
3,761
11,032
9,616
0
4,267
6,765
24,771
974
W
Janus
yMacaroV
Janus
6,531
379
0
375
6,435
2,632
280
2,425
4,010
69,941
0
L
Maui
zZacc21
Maui
5,790
1,031
59
3,978
10,977
9,615
29
3,789
7,188
31,514
4,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
45,168
474
Minions Killed
563
0
Camps Cleared
0
1,718,738
Distance Traveled
1,746,256
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,182
455
102
6
0
334,821
6
L
Thor
9,333
519
126
7
0
373,756
0
W
Neith
7,759
431
110
6
0
336,634
2
L
Amaterasu
10,163
565
160
9
0
359,737
1
W
Bakasura
8,079
449
104
6
0
360,156
7
L
Zhong Kui
8,894
494
126
7
0
327,019
4
W
Bastet
9,005
500
112
6
0
328,778
5
W
Cerberus
7,154
397
42
2
0
337,635
3
W
Janus
8,341
463
106
6
0
355,535
8
L
Maui
8,596
478
49
3
0
350,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role