Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChooChangLing
Bacchus
Level 50
God Stats
63W - 44L
1,603 SR
Queue Stats
147W - 108L
1,551 Elo+
Party 1
Thor
Thor
IAmRainGod
Thor
Level 105
God Stats
36W - 23L
1,662 SR
Queue Stats
404W - 322L
1,569 Elo+
Party 1
Charybdis
Charybdis
JohnFal77
Charybdis
Level 69
God Stats
4W - 6L
1,369 SR
Queue Stats
175W - 197L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
hyperwolf14
Baron Samedi
Level 109
God Stats
2W - 0L
2,010 SR
Queue Stats
376W - 344L
1,428 Elo+
Party 1
Team Averages
Level 91
1,629 SR
1,474 Elo+

VS

Team Averages
Level 98
1,472 SR
1,384 Elo+
Thanatos
Thanatos
Boorshaatt
Thanatos
Level 74
God Stats
6W - 8L
1,495 SR
Queue Stats
87W - 115L
1,337 Elo+
Party 2
Ymir
Ymir
INJER_DK
Ymir
Level 64
God Stats
12W - 14L
1,444 SR
Queue Stats
76W - 92L
1,313 Elo+
Party 2
Cupid
Cupid
Moroton
Cupid
Level 111
God Stats
3W - 4L
1,617 SR
Queue Stats
59W - 67L
1,469 Elo+
Solo
Sol
Sol
dingowarrior666
Sol
Level 160
God Stats
19W - 24L
1,508 SR
Queue Stats
725W - 817L
1,412 Elo+
Party 3
Chaac
Chaac
spawnofdingo666
Chaac
Level 82
God Stats
1W - 4L
1,294 SR
Queue Stats
73W - 61L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 2 / 1
11,787
589
12,536
20,540
25,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
14
4 / 1 / 5
10,446
522
7,396
16,874
20,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
14 / 0 / 5
12,176
609
18,800
13,333
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
JohnFal77
Charybdis
17
2 / 2 / 6
10,833
542
9,482
13,820
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
hyperwolf14
Baron Samedi
16
2 / 1 / 6
9,756
488
7,951
12,983
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boorshaatt
Thanatos
14
5 / 7 / 0
9,648
482
5,390
17,874
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
0 / 3 / 3
9,090
455
5,179
15,638
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
Moroton
Cupid
15
1 / 5 / 0
8,953
448
7,429
13,210
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 0
9,099
455
9,001
16,445
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
0 / 4 / 2
9,462
473
9,896
18,380
21,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
27
Kills
6
6
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
1
2.75
L
Thanatos
Boorshaatt
Thanatos
5
7
0
0.71
W
Bacchus
4
1
5
6.5
W
14
0
5
16.5
L
Ymir
0
3
3
0.5
W
Charybdis
JohnFal77
Charybdis
2
2
6
2.5
L
Cupid
Moroton
Cupid
1
5
0
0.2
L
0
8
0
0
W
Baron Samedi
hyperwolf14
Baron Samedi
2
1
6
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
36,895
77,550
Taken
81,547
63,360
Mitigated
57,381
29,093
Healing
27,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,536
2,699
8
8,480
20,540
25,102
0
1,803
17,586
0
85,581
L
Thanatos
Boorshaatt
Thanatos
5,390
913
0
9,967
17,874
8,668
0
2,677
15,197
0
51,397
W
Bacchus
7,396
1,349
0
3,728
16,874
20,302
90
5,245
11,339
36,159
2,169
W
18,800
4,407
0
7,188
13,333
6,357
84
1,855
11,264
0
99,115
L
Ymir
5,179
1,160
0
2,736
15,638
15,881
365
4,271
11,367
38,024
0
W
Charybdis
JohnFal77
Charybdis
9,482
4,858
0
7,434
13,820
5,163
1,712
1,670
12,150
0
95,593
L
Cupid
Moroton
Cupid
7,429
4,408
446
3,520
13,210
4,890
375
1,106
12,104
0
73,468
L
9,001
3,215
0
4,237
16,445
6,450
3,888
5,784
10,661
64,528
0
W
Baron Samedi
hyperwolf14
Baron Samedi
7,951
1,109
210
2,045
12,983
6,436
468
3,727
8,823
92,357
0
L
9,896
2,634
0
6,337
18,380
21,492
795
1,186
17,194
0
64,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,998
Gold Earned
46,252
611
Minions Killed
476
0
Camps Cleared
0
1,818,578
Distance Traveled
1,592,053
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,787
589
171
9
0
369,392
3
L
Thanatos
9,648
482
91
5
0
354,892
0
W
Bacchus
10,446
522
30
2
0
371,070
9
W
Thor
12,176
609
137
7
0
403,593
6
L
Ymir
9,090
455
40
2
0
367,450
0
W
Charybdis
10,833
542
136
7
0
327,819
6
L
Cupid
8,953
448
123
6
0
333,571
2
L
Sol
9,099
455
109
5
0
257,340
2
W
Baron Samedi
9,756
488
137
7
0
346,704
0
L
Chaac
9,462
473
113
6
0
278,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role