Player Matchup

Cu Chulainn
Cu Chulainn
Arowtor
Cu Chulainn
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 173L
1,444 Elo+
Solo
Tiamat
Tiamat
INF Demacre
Tiamat
Level 160
God Stats
2W - 3L
1,486 SR
Queue Stats
147W - 141L
1,499 Elo+
Solo
Chang'e
Chang'e
SAUDx
Chang'e
Level 109
God Stats
7W - 11L
1,456 SR
Queue Stats
920W - 890L
1,569 Elo+
Solo
Ymir
Ymir
dgfeve
Ymir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 74L
1,543 Elo+
Solo
Khepri
Khepri
s1w110
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,502 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,511 Elo+

VS

Team Averages
Level 137
1,560 SR
1,549 Elo+
Cerberus
Cerberus
Cimbo-99
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,376 Elo+
Solo
Terra
Terra
Dymies
Terra
Level 160
God Stats
18W - 14L
1,694 SR
Queue Stats
754W - 574L
1,673 Elo+
Party 1
Hachiman
Hachiman
IamScythed
Hachiman
Level 157
God Stats
4W - 2L
1,600 SR
Queue Stats
485W - 430L
1,586 Elo+
Party 1
Geb
Geb
RennieQuest
Geb
Level 160
God Stats
5W - 4L
1,506 SR
Queue Stats
602W - 429L
1,652 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tuatha4
Cu Chulainn
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 57L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arowtor
Cu Chulainn
19
1 / 5 / 7
11,077
554
26,676
26,176
28,773
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
0 / 2 / 5
11,623
581
20,219
15,690
12,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SAUDx
Chang'e
20
5 / 4 / 2
12,450
623
22,553
27,185
16,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
dgfeve
Ymir
19
2 / 9 / 6
12,054
603
17,108
31,422
35,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
s1w110
Khepri
14
0 / 7 / 7
10,781
539
6,234
30,238
35,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cimbo-99
Cerberus
20
3 / 2 / 21
12,361
618
12,011
27,417
34,766
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
Dymies
Terra
20
4 / 2 / 21
12,615
631
23,299
25,084
28,607
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
IamScythed
Hachiman
20
16 / 2 / 11
14,870
744
50,085
23,321
14,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 1 / 23
12,437
622
23,974
21,354
21,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tuatha4
Cu Chulainn
18
1 / 5 / 16
11,383
569
11,417
25,291
31,847
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
8
Kills
27
27
Deaths
12
27
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Arowtor
Cu Chulainn
1
5
7
0.9
W
Cerberus
Cimbo-99
Cerberus
3
2
21
6.75
W
Terra
Dymies
Terra
4
2
21
7.25
L
Tiamat
0
2
5
1.25
W
Hachiman
IamScythed
Hachiman
16
2
11
10.75
W
3
1
23
14.5
L
Chang'e
SAUDx
Chang'e
5
4
2
1.5
W
Cu Chulainn
Tuatha4
Cu Chulainn
1
5
16
1.8
L
Ymir
dgfeve
Ymir
2
9
6
0.56
L
Khepri
s1w110
Khepri
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,790
Damage
120,786
130,711
Taken
122,467
128,273
Mitigated
131,314
52,978
Healing
76,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Arowtor
Cu Chulainn
26,676
4,061
3,425
1,183
26,176
28,773
305
13,039
12,982
226
33,052
W
Cerberus
Cimbo-99
Cerberus
12,011
631
3,930
9,094
27,417
34,766
528
16,336
11,081
28,156
0
W
Terra
Dymies
Terra
23,299
1,749
26,759
11,121
25,084
28,607
947
11,158
13,926
36,731
0
L
Tiamat
20,219
1,209
1,472
3,885
15,690
12,290
348
8,284
7,406
56,096
0
W
Hachiman
IamScythed
Hachiman
50,085
23,404
2,182
8,019
23,321
14,807
5,892
13,720
9,601
0
89,236
W
23,974
1,822
7,465
4,074
21,354
21,287
1,207
11,083
10,271
49,830
0
L
Chang'e
SAUDx
Chang'e
22,553
1,787
18,557
12,127
27,185
16,172
915
10,736
16,449
46,382
0
W
Cu Chulainn
Tuatha4
Cu Chulainn
11,417
1,470
2,379
1,242
25,291
31,847
339
14,043
11,248
1,296
27,790
L
Ymir
dgfeve
Ymir
17,108
1,144
1,867
3,809
31,422
35,072
0
13,581
17,733
36,720
0
L
Khepri
s1w110
Khepri
6,234
500
1,792
4,861
30,238
35,966
277
13,654
16,317
11,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,985
Gold Earned
63,666
195
Minions Killed
222
0
Camps Cleared
0
1,608,489
Distance Traveled
1,880,912
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,077
554
14
1
0
340,835
5
W
Cerberus
12,361
618
45
2
0
381,092
3
W
Terra
12,615
631
21
1
0
401,221
2
L
Tiamat
11,623
581
75
4
0
367,669
0
W
Hachiman
14,870
744
85
4
0
343,571
1
W
Geb
12,437
622
38
2
0
417,782
7
L
Chang'e
12,450
623
53
3
0
347,396
0
W
Cu Chulainn
11,383
569
33
2
0
337,246
0
L
Ymir
12,054
603
51
3
0
285,154
1
L
Khepri
10,781
539
2
0
0
267,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role