Player Matchup

Freya
Freya
Kozeleben
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,554 Elo+
Party 1
Izanami
Izanami
SuperSaiyan965
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,523 Elo+
Party 1
Ymir
Ymir
umchickentenders
Ymir
Level 120
God Stats
4W - 5L
1,482 SR
Queue Stats
65W - 81L
1,382 Elo+
Party 1
Team Averages
Level 118
1,494 SR
1,486 Elo+

VS

Team Averages
Level 110
1,491 SR
1,465 Elo+
Maui
Maui
CH0PPAxTW4WN
Maui
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 157L
1,349 Elo+
Solo
Janus
Janus
InsaneBolt69
Janus
Level 104
God Stats
10W - 9L
1,492 SR
Queue Stats
168W - 243L
1,444 Elo+
Party 2
Ravana
Ravana
lordFarquad4king
Ravana
Level 127
God Stats
5W - 5L
1,483 SR
Queue Stats
224W - 168L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kozeleben
Freya
14
3 / 4 / 4
9,831
702
8,089
13,623
6,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 4
9,805
700
11,743
11,970
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 5
9,116
651
7,672
15,745
9,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,037
717
4,813
11,940
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 5 / 4
10,746
768
13,904
7,269
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 6
10,771
769
15,630
13,835
11,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
12
12
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
5
5
4
1.4
L
Freya
Kozeleben
Freya
3
4
4
1.25
L
4
3
4
2
W
6
1
6
9
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
34,347
41,338
Taken
33,044
21,627
Mitigated
25,211
5,964
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,813
566
0
1,191
11,940
10,520
250
5,366
6,574
15,639
0
W
13,904
272
0
15
7,269
3,132
1,426
3,141
4,128
54,268
0
L
Freya
Kozeleben
Freya
8,089
2,116
0
3,059
13,623
6,994
48
5,421
8,202
28,148
2,451
L
11,743
6,690
0
1,273
11,970
5,242
720
7,092
4,878
0
44,678
W
15,630
4,140
84
2,937
13,835
11,559
782
6,318
7,517
0
32,771
L
7,672
2,974
266
1,366
15,745
9,391
257
6,534
9,211
16,762
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
31,554
160
Minions Killed
150
7
Camps Cleared
5
678,375
Distance Traveled
817,015
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,037
717
16
1
0
255,178
2
W
Janus
10,746
768
85
6
4
273,030
4
L
Freya
9,831
702
62
4
4
204,816
1
L
Izanami
9,805
700
70
5
2
258,334
3
W
Ravana
10,771
769
49
4
1
288,807
3
L
Ymir
9,116
651
28
2
1
215,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role