Player Matchup

Da Ji
Da Ji
AscentiaXX
Da Ji
Level 12
God Stats
5W - 4L
1,378 SR
Queue Stats
14W - 24L
1,312 Elo+
Party 1
Mulan
Mulan
Idiotopolis
Mulan
Level 84
God Stats
9W - 6L
1,624 SR
Queue Stats
55W - 60L
1,418 Elo+
Party 1
Ishtar
Ishtar
Ruskanna
Ishtar
Level 50
God Stats
27W - 31L
1,489 SR
Queue Stats
131W - 134L
1,452 Elo+
Party 1
Hel
Hel
SmallWorlds
Hel
Level 49
God Stats
139W - 143L
1,531 SR
Queue Stats
198W - 213L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
T3ntrip
Nu Wa
Level 39
God Stats
54W - 59L
1,371 SR
Queue Stats
208W - 232L
1,446 Elo+
Party 2
Team Averages
Level 47
1,478 SR
1,423 Elo+

VS

Team Averages
Level 86
1,559 SR
1,438 Elo+
Chernobog
Chernobog
 
Chernobog
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LewLou
Thanatos
Level 5
God Stats
1W - 2L
1,458 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
Lightshadow01
Nu Wa
Level 125
God Stats
2W - 3L
1,839 SR
Queue Stats
3W - 8L
1,364 Elo+
Party 3
Maui
Maui
XDhasRisen
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
5 / 5 / 9
12,061
1,005
11,236
12,180
6,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 1 / 15
13,165
1,097
30,592
20,098
27,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Ruskanna
Ishtar
18
7 / 2 / 12
12,901
1,075
17,485
10,922
4,848
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 12
12,230
1,019
15,963
13,946
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
T3ntrip
Nu Wa
18
1 / 0 / 14
11,945
995
13,365
4,417
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 8 / 2
11,525
960
18,051
33,407
19,239
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
 
Gilgamesh
15
0 / 0 / 0
9,618
802
0
615
200
Thanatos
LewLou
Thanatos
15
1 / 4 / 1
10,285
857
3,136
6,845
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 7 / 3
12,358
1,030
20,874
18,807
10,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 2 / 9
12,635
1,053
7,609
33,049
48,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
21
Kills
8
9
Deaths
21
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
8
2
0.5
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Da Ji
5
5
9
1.9
W
6
1
15
13.5
L
Thanatos
LewLou
Thanatos
1
4
1
0.38
L
4
7
3
0.79
W
Ishtar
Ruskanna
Ishtar
7
2
12
6.5
W
2
1
12
8
W
Nu Wa
T3ntrip
Nu Wa
1
0
14
8
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,641
Damage
49,670
61,563
Taken
92,723
46,994
Mitigated
81,502
31,631
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
18,051
14,069
0
1,449
33,407
19,239
0
6,329
25,958
0
44,851
L
Gilgamesh
 
Gilgamesh
0
0
0
0
615
200
0
527
0
0
0
W
Da Ji
11,236
3,965
0
1,075
12,180
6,330
0
5,352
6,276
0
20,117
W
30,592
3,863
0
10,774
20,098
27,372
0
4,016
15,914
0
48,514
L
Thanatos
LewLou
Thanatos
3,136
395
0
2,264
6,845
3,169
0
2,636
3,857
0
10,267
L
20,874
4,011
0
933
18,807
10,278
0
6,308
12,144
54,643
0
W
Ishtar
Ruskanna
Ishtar
17,485
8,320
0
1,167
10,922
4,848
0
7,809
3,113
0
40,827
W
15,963
1,574
8,620
9,524
13,946
6,637
0
8,297
5,649
49,524
0
W
Nu Wa
T3ntrip
Nu Wa
13,365
3,283
0
471
4,417
1,807
0
3,009
1,408
40,006
0
L
7,609
1,686
0
1,326
33,049
48,616
0
12,181
19,804
14,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,302
Gold Earned
56,421
267
Minions Killed
156
11
Camps Cleared
3
1,094,634
Distance Traveled
726,976
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,525
960
54
5
0
173,422
0
L
Gilgamesh
9,618
802
0
0
0
0
0
W
Da Ji
12,061
1,005
20
2
2
179,151
0
W
Mulan
13,165
1,097
37
3
2
232,022
0
L
Thanatos
10,285
857
5
0
0
93,252
2
L
Nu Wa
12,358
1,030
85
7
2
197,890
0
W
Ishtar
12,901
1,075
53
4
1
207,152
0
W
Hel
12,230
1,019
88
7
2
255,444
1
W
Nu Wa
11,945
995
69
6
4
220,865
0
L
Maui
12,635
1,053
12
1
1
262,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role