Player Matchup

Chaac
Chaac
AdamsGhostly
Chaac
Level 86
God Stats
8W - 3L
1,819 SR
Queue Stats
45W - 27L
1,634 Elo+
Party 2
Olorun
Olorun
TurnerIceTea
Olorun
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,573 Elo+
Party 2
Maui
Maui
joeserk
Maui
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 96L
1,390 Elo+
Solo
Team Averages
Level 118
1,606 SR
1,532 Elo+

VS

Team Averages
Level 104
1,492 SR
1,638 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
LilFellaBeatBoi
Maui
Level 128
God Stats
1W - 0L
1,477 SR
Queue Stats
14W - 20L
1,370 Elo+
Solo
Cthulhu
Cthulhu
robotninjaattack
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 28L
2,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,331
595
13,535
21,129
18,268
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
13
1 / 2 / 3
8,425
602
8,405
15,476
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
joeserk
Maui
11
2 / 4 / 2
9,047
646
5,910
18,633
24,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 1 / 2
10,264
733
23,784
13,457
6,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 7
9,602
686
5,167
11,675
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 4
9,291
664
15,614
16,534
16,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
7
7
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
2
6
L
1
1
3
2.5
W
0
0
7
3.5
L
Olorun
1
2
3
1.25
L
Maui
joeserk
Maui
2
4
2
0.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,850
Damage
44,565
55,238
Taken
41,666
50,307
Mitigated
35,496
14,443
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
23,784
18,352
0
7,697
13,457
6,654
2,546
5,555
7,902
0
67,511
L
13,535
3,418
0
4,784
21,129
18,268
0
6,701
14,428
0
36,448
W
5,167
846
1,170
2,434
11,675
12,388
200
3,486
8,189
13,970
0
L
Olorun
8,405
3,000
729
6,630
15,476
7,687
294
6,892
8,584
30,902
0
L
Maui
joeserk
Maui
5,910
1,223
0
2,300
18,633
24,352
0
7,629
11,004
12,957
0
W
15,614
2,337
1,067
6,498
16,534
16,454
245
5,667
10,867
29,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
29,157
90
Minions Killed
134
1
Camps Cleared
9
771,995
Distance Traveled
772,130
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,264
733
99
7
6
257,247
2
L
Chaac
8,331
595
45
3
0
278,711
3
W
Maui
9,602
686
10
1
0
260,800
5
L
Olorun
8,425
602
41
3
1
231,967
0
L
Maui
9,047
646
4
0
0
261,317
2
W
Cthulhu
9,291
664
25
2
3
254,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role