Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BLEYTER
Danzaburou
Level 145
God Stats
1W - 0L
1,641 SR
Queue Stats
59W - 44L
1,569 Elo+
Party 1
Poseidon
Poseidon
Donnyvelasquezr
Poseidon
Level 124
God Stats
15W - 12L
1,562 SR
Queue Stats
44W - 52L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
KakashiHatake999
Zhong Kui
Level 24
God Stats
3W - 3L
1,448 SR
Queue Stats
3W - 9L
1,218 Elo+
Party 2
Hades
Hades
Xx_Itachi_xX999
Hades
Level 69
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 7L
1,150 Elo+
Party 2
Team Averages
Level 94
1,533 SR
1,379 Elo+

VS

Team Averages
Level 98
1,497 SR
1,422 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BeetleThrone944
Da Ji
Level 68
God Stats
8W - 6L
1,431 SR
Queue Stats
35W - 60L
1,346 Elo+
Party 3
Sol
Sol
Farva13942
Sol
Level 147
God Stats
13W - 22L
1,487 SR
Queue Stats
180W - 187L
1,434 Elo+
Solo
Maui
Maui
JAYNARD
Maui
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,295 Elo+
Party 3
Cernunnos
Cernunnos
WillettEverStop
Cernunnos
Level 148
God Stats
25W - 23L
1,569 SR
Queue Stats
252W - 273L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
4 / 0 / 16
12,328
771
11,413
8,260
3,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BLEYTER
Danzaburou
20
8 / 0 / 12
13,378
836
26,066
16,320
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
20
11 / 1 / 9
13,124
820
15,026
12,885
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
20
6 / 5 / 15
12,201
763
19,795
24,707
24,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 5 / 14
11,525
720
16,878
21,400
14,148
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 6 / 5
10,069
629
11,480
16,079
7,147
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 10 / 4
10,939
684
9,985
19,435
9,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 6 / 3
11,592
725
19,634
22,194
9,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
JAYNARD
Maui
18
0 / 5 / 10
11,248
703
5,989
22,045
26,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
WillettEverStop
Cernunnos
18
2 / 6 / 4
11,112
695
12,904
19,207
8,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
33
Kills
10
11
Deaths
33
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
16
12
L
Nu Wa
 
Nu Wa
1
6
5
0.58
W
Danzaburou
BLEYTER
Danzaburou
8
0
12
14
L
3
10
4
0.5
W
Poseidon
11
1
9
15.5
L
4
6
3
0.92
L
Maui
JAYNARD
Maui
0
5
10
1
W
Zhong Kui
6
5
15
2.7
L
Cernunnos
WillettEverStop
Cernunnos
2
6
4
0.67
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,178
Damage
59,992
83,572
Taken
98,960
56,871
Mitigated
61,303
28,652
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,413
2,534
0
1,757
8,260
3,823
2,477
2,683
5,577
59,904
0
L
Nu Wa
 
Nu Wa
11,480
3,625
0
1,949
16,079
7,147
0
10,568
5,363
35,945
0
W
Danzaburou
BLEYTER
Danzaburou
26,066
9,975
0
7,423
16,320
8,221
400
6,912
9,408
0
73,566
L
9,985
1,979
0
810
19,435
9,491
0
8,160
11,104
0
28,228
W
Poseidon
15,026
1,227
0
2,279
12,885
6,081
655
3,958
8,927
71,236
0
L
19,634
7,391
0
6,001
22,194
9,911
0
16,110
5,761
63,602
5,613
L
Maui
JAYNARD
Maui
5,989
739
0
3,185
22,045
26,234
0
14,333
7,460
20,038
0
W
Zhong Kui
19,795
1,227
146
10,397
24,707
24,598
1,160
12,327
12,380
47,660
0
L
Cernunnos
WillettEverStop
Cernunnos
12,904
6,218
0
4,413
19,207
8,520
0
13,046
5,979
0
63,750
W
16,878
903
649
6,001
21,400
14,148
239
9,200
12,200
41,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,556
Gold Earned
54,960
392
Minions Killed
308
0
Camps Cleared
0
1,614,196
Distance Traveled
1,400,030
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,328
771
86
5
0
330,488
0
L
Nu Wa
10,069
629
41
3
0
249,356
1
W
Danzaburou
13,378
836
105
7
0
333,589
4
L
Da Ji
10,939
684
35
2
0
275,741
4
W
Poseidon
13,124
820
103
6
0
334,459
3
L
Sol
11,592
725
110
7
0
265,758
1
L
Maui
11,248
703
26
2
0
334,616
0
W
Zhong Kui
12,201
763
57
4
0
297,293
1
L
Cernunnos
11,112
695
96
6
0
274,559
1
W
Hades
11,525
720
41
3
0
318,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role