Player Matchup

Artemis
Artemis
BlueGlueStick
Artemis
Level 86
God Stats
1W - 0L
1,352 SR
Queue Stats
19W - 14L
1,589 Elo+
Solo
Maui
Maui
Kahoris
Maui
Level 132
God Stats
2W - 0L
1,708 SR
Queue Stats
234W - 280L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
fiingerfiire
Baron Samedi
Level 89
God Stats
2W - 2L
1,712 SR
Queue Stats
16W - 23L
1,442 Elo+
Solo
Team Averages
Level 102
1,591 SR
1,484 Elo+

VS

Team Averages
Level 115
1,342 SR
1,440 Elo+
Maui
Maui
Yellowlegs
Maui
Level 129
God Stats
1W - 2L
1,195 SR
Queue Stats
133W - 108L
1,582 Elo+
Party 1
Hachiman
Hachiman
madelynjoy
Hachiman
Level 160
God Stats
1W - 3L
1,552 SR
Queue Stats
230W - 205L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
xXJinzoeXx
Baron Samedi
Level 56
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 8L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
4 / 8 / 1
12,952
720
24,866
20,869
10,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Kahoris
Maui
16
1 / 2 / 5
12,432
691
4,886
15,531
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
fiingerfiire
Baron Samedi
16
2 / 7 / 2
11,835
658
14,401
19,325
11,462
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 8
13,583
755
12,929
33,002
43,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
madelynjoy
Hachiman
19
10 / 5 / 5
13,316
740
30,732
25,772
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xXJinzoeXx
Baron Samedi
5
0 / 1 / 1
7,280
404
0
1,106
257

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
16
17
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
8
1
0.56
W
Maui
Kahoris
Maui
1
2
5
1.75
L
6
1
8
10
W
Baron Samedi
fiingerfiire
Baron Samedi
2
7
2
0.43
L
Hachiman
madelynjoy
Hachiman
10
5
5
2.5
L
Baron Samedi
xXJinzoeXx
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,153
Damage
43,661
55,725
Taken
59,880
35,388
Mitigated
58,914
14,153
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
24,866
12,322
0
4,328
20,869
10,227
1,916
4,564
15,300
0
76,734
W
Maui
Kahoris
Maui
4,886
1,293
0
3,725
15,531
13,699
285
3,507
11,335
17,425
0
L
12,929
2,197
4,490
8,059
33,002
43,213
62
9,738
22,538
33,439
0
W
Baron Samedi
fiingerfiire
Baron Samedi
14,401
2,374
701
5,399
19,325
11,462
522
5,500
13,302
41,396
0
L
Hachiman
madelynjoy
Hachiman
30,732
14,796
0
5,418
25,772
15,444
1,168
8,901
16,415
39
85,802
L
Baron Samedi
xXJinzoeXx
Baron Samedi
0
0
0
0
1,106
257
0
0
1,106
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
34,179
182
Minions Killed
136
8
Camps Cleared
3
835,823
Distance Traveled
597,641
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,952
720
107
6
5
253,457
3
W
Maui
12,432
691
17
1
0
303,656
0
L
Maui
13,583
755
29
2
0
333,091
2
W
Baron Samedi
11,835
658
58
3
3
278,710
2
L
Hachiman
13,316
740
107
6
3
264,550
1
L
Baron Samedi
7,280
404
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role