Player Matchup

Anhur
Anhur
Chameleonz
Anhur
Level 40
God Stats
2W - 0L
1,731 SR
Queue Stats
43W - 7L
1,911 Elo+
Party 1
Ares
Ares
Notorious1011
Ares
Level 107
God Stats
11W - 12L
1,501 SR
Queue Stats
390W - 331L
1,630 Elo+
Party 1
Anubis
Anubis
neoroni
Anubis
Level 64
God Stats
34W - 26L
1,565 SR
Queue Stats
244W - 201L
1,637 Elo+
Party 1
Team Averages
Level 70
1,599 SR
1,726 Elo+

VS

Team Averages
Level 84
1,447 SR
1,402 Elo+
Bellona
Bellona
Critical-Cryptid
Bellona
Level 37
God Stats
0W - 3L
1,389 SR
Queue Stats
0W - 5L
1,076 Elo+
Solo
Anubis
Anubis
RiseLord7
Anubis
Level 61
God Stats
6W - 13L
1,329 SR
Queue Stats
230W - 313L
1,403 Elo+
Solo
Anhur
Anhur
xBUBx In Ur TUB
Anhur
Level 153
God Stats
5W - 1L
1,622 SR
Queue Stats
84W - 53L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
8 / 0 / 3
8,717
872
12,194
9,142
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 9
8,081
808
4,632
10,710
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
neoroni
Anubis
11
3 / 3 / 4
7,066
707
5,025
6,171
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,278
628
5,762
9,203
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
RiseLord7
Anubis
11
0 / 4 / 1
6,532
653
3,937
8,016
3,446
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 4 / 1
6,461
646
7,087
8,268
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
2
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
8
0
3
9.5
L
1
4
1
0.38
W
1
0
9
5.5
L
Anubis
RiseLord7
Anubis
0
4
1
0.13
W
Anubis
neoroni
Anubis
3
3
4
1.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
16,786
26,023
Taken
25,487
14,436
Mitigated
10,818
10,000
Healing
1,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
12,194
7,141
0
5,933
9,142
3,313
736
1,670
7,196
0
41,926
L
5,762
1,453
0
685
9,203
4,854
0
4,066
5,137
0
10,341
W
4,632
71
0
2,054
10,710
8,879
165
1,937
8,444
8,148
0
L
Anubis
RiseLord7
Anubis
3,937
220
0
376
8,016
3,446
0
3,198
4,818
24,465
0
W
Anubis
neoroni
Anubis
5,025
134
415
1,598
6,171
2,244
352
1,435
4,618
25,602
0
L
7,087
3,827
0
468
8,268
2,518
0
2,715
5,553
0
20,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,864
Gold Earned
19,271
110
Minions Killed
89
7
Camps Cleared
2
542,072
Distance Traveled
479,176
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,717
872
70
7
2
180,879
4
L
Bellona
6,278
628
12
1
0
173,525
0
W
Ares
8,081
808
6
1
2
195,521
4
L
Anubis
6,532
653
46
5
0
155,739
3
W
Anubis
7,066
707
34
3
3
165,672
0
L
Anhur
6,461
646
31
3
2
149,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role