Player Matchup

Hera
Hera
Lalaloops96
Hera
Level 82
God Stats
2W - 3L
1,637 SR
Queue Stats
25W - 19L
1,519 Elo+
Solo
Odin
Odin
ROMY22
Odin
Level 68
God Stats
1W - 1L
1,491 SR
Queue Stats
65W - 53L
1,582 Elo+
Solo
Yemoja
Yemoja
bongi707
Yemoja
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 305L
1,486 Elo+
Party 1
Thor
Thor
lJJohnl
Thor
Level 102
God Stats
2W - 4L
1,525 SR
Queue Stats
178W - 191L
1,494 Elo+
Party 1
Artemis
Artemis
tsbollaf
Artemis
Level 24
God Stats
9W - 7L
1,657 SR
Queue Stats
9W - 8L
1,615 Elo+
Party 1
Team Averages
Level 73
1,562 SR
1,539 Elo+

VS

Team Averages
Level 89
1,369 SR
1,410 Elo+
Maui
Maui
IKayH
Maui
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 84L
1,463 Elo+
Solo
Awilix
Awilix
Melissa_Jadee
Awilix
Level 130
God Stats
82W - 85L
1,570 SR
Queue Stats
222W - 224L
1,443 Elo+
Solo
Odin
Odin
Michael IRL 85
Odin
Level 17
God Stats
3W - 2L
1,241 SR
Queue Stats
4W - 7L
1,248 Elo+
Party 2
Horus
Horus
RedTheBob9088
Horus
Level 42
God Stats
3W - 3L
1,169 SR
Queue Stats
54W - 53L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
hypper1987
Baron Samedi
Level 102
God Stats
15W - 9L
1,367 SR
Queue Stats
357W - 360L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,427
948
13,517
11,601
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
ROMY22
Odin
15
0 / 1 / 5
10,023
911
11,463
9,503
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
bongi707
Yemoja
15
0 / 1 / 4
10,755
978
5,811
6,599
7,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
lJJohnl
Thor
15
4 / 5 / 0
10,470
952
14,874
14,873
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
tsbollaf
Artemis
15
1 / 5 / 1
9,884
899
12,216
18,902
10,298
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

153

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
IKayH
Maui
17
2 / 1 / 14
12,363
1,124
6,187
10,997
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
6 / 1 / 10
12,356
1,123
20,360
12,200
7,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 1 / 10
10,329
939
5,782
16,789
20,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 8
11,537
1,049
16,059
16,158
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
hypper1987
Baron Samedi
17
2 / 0 / 9
11,099
1,009
10,011
7,305
5,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
6
Kills
17
17
Deaths
6
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Maui
IKayH
Maui
2
1
14
9
L
1
5
2
0.4
W
6
1
10
11
W
1
1
10
6
L
Odin
ROMY22
Odin
0
1
5
2.5
W
6
3
8
3.33
L
Yemoja
bongi707
Yemoja
0
1
4
2
W
Baron Samedi
hypper1987
Baron Samedi
2
0
9
6.5
L
Thor
lJJohnl
Thor
4
5
0
0.8
L
Artemis
tsbollaf
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,881
Damage
58,399
61,478
Taken
63,449
43,358
Mitigated
61,099
14,628
Healing
19,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
IKayH
Maui
6,187
1,488
0
2,073
10,997
13,884
0
4,379
6,425
17,196
0
L
13,517
3,396
0
0
11,601
5,100
0
3,032
8,236
42,475
0
W
20,360
6,688
0
776
12,200
7,009
0
1,717
10,297
0
49,662
W
5,782
1,438
0
1,733
16,789
20,414
0
6,173
10,061
0
17,372
L
Odin
ROMY22
Odin
11,463
1,678
152
1,292
9,503
11,946
0
2,496
6,554
0
22,436
W
16,059
6,668
3,394
4,369
16,158
13,989
0
5,013
10,752
0
26,206
L
Yemoja
bongi707
Yemoja
5,811
1,722
9,759
2,157
6,599
7,258
0
1,735
4,613
16,086
0
W
Baron Samedi
hypper1987
Baron Samedi
10,011
822
4,185
2,524
7,305
5,803
0
2,046
5,156
37,056
0
L
Thor
lJJohnl
Thor
14,874
1,524
0
413
14,873
8,756
0
3,105
11,336
0
30,201
L
Artemis
tsbollaf
Artemis
12,216
8,453
0
855
18,902
10,298
0
5,830
12,625
0
20,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
57,684
188
Minions Killed
202
4
Camps Cleared
10
923,906
Distance Traveled
1,069,400
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,363
1,124
28
3
0
197,049
1
L
Hera
10,427
948
75
7
0
179,302
0
W
Awilix
12,356
1,123
56
5
6
239,812
1
W
Odin
10,329
939
34
3
0
213,225
1
L
Odin
10,023
911
34
3
2
222,288
0
W
Horus
11,537
1,049
29
3
3
230,924
0
L
Yemoja
10,755
978
9
1
0
162,802
0
W
Baron Samedi
11,099
1,009
55
5
1
188,390
0
L
Thor
10,470
952
42
4
2
203,570
0
L
Artemis
9,884
899
28
3
0
155,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role