Player Matchup

Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ActualMattDamon
Poseidon
Level 107
God Stats
2W - 2L
1,505 SR
Queue Stats
138W - 156L
1,490 Elo+
Party 1
Maui
Maui
Bhussy
Maui
Level 157
God Stats
1W - 2L
1,746 SR
Queue Stats
147W - 167L
1,491 Elo+
Party 1
Team Averages
Level 136
1,584 SR
1,494 Elo+

VS

Team Averages
Level 114
1,511 SR
1,588 Elo+
Thoth
Thoth
AM_Alucard
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 41L
1,339 Elo+
Solo
Maui
Maui
SALMONWARRIOR1
Maui
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 89L
1,738 Elo+
Party 2
Pele
Pele
Secondaary
Pele
Level 88
God Stats
8W - 1L
1,532 SR
Queue Stats
201W - 119L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 4 / 0
6,599
660
7,506
8,821
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Poseidon
8
0 / 5 / 1
5,862
586
5,094
8,783
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Bhussy
Maui
10
0 / 3 / 1
6,323
632
4,622
11,366
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
2 / 1 / 6
7,467
747
6,817
4,562
1,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 5
7,650
765
3,543
12,523
10,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
8 / 1 / 3
8,578
858
15,126
11,531
4,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
W
Thoth
2
1
6
5
L
Poseidon
0
5
1
0.1
L
Maui
Bhussy
Maui
0
3
1
0.17
W
2
0
5
4.5
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,222
Damage
25,486
28,970
Taken
28,616
14,565
Mitigated
17,085
5,463
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,506
3,885
0
1,269
8,821
3,573
0
3,366
5,455
0
19,237
W
Thoth
6,817
453
0
100
4,562
1,785
378
1,159
3,311
19,728
0
L
Poseidon
5,094
1,130
0
440
8,783
2,733
0
2,801
5,982
14,179
0
L
Maui
Bhussy
Maui
4,622
1,631
0
3,754
11,366
8,259
0
4,235
7,131
10,137
0
W
3,543
786
1,676
1,870
12,523
10,362
0
4,593
7,656
14,072
0
W
15,126
4,326
0
3,071
11,531
4,938
333
4,222
6,965
20
35,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,784
Gold Earned
23,695
74
Minions Killed
104
1
Camps Cleared
8
452,351
Distance Traveled
564,150
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,599
660
27
3
1
120,341
0
W
Thoth
7,467
747
38
4
2
166,630
1
L
Poseidon
5,862
586
36
4
0
160,582
0
L
Maui
6,323
632
11
1
0
171,428
4
W
Maui
7,650
765
15
2
2
187,821
4
W
Pele
8,578
858
51
5
4
209,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role