Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
robotninjaattack
Maui
Level 29
God Stats
12W - 0L
1,937 SR
Queue Stats
114W - 28L
2,029 Elo+
Party 1
Bacchus
Bacchus
tubamanblue
Bacchus
Level 26
God Stats
53W - 2L
1,735 SR
Queue Stats
118W - 4L
2,004 Elo+
Party 1
Team Averages
Level 70
1,724 SR
1,844 Elo+

VS

Team Averages
Level 60
1,458 SR
1,380 Elo+
Janus
Janus
Huskies4u
Janus
Level 45
God Stats
9W - 16L
1,348 SR
Queue Stats
20W - 24L
1,355 Elo+
Solo
Neith
Neith
ItsKitsune008
Neith
Level 28
God Stats
52W - 40L
1,572 SR
Queue Stats
117W - 114L
1,366 Elo+
Party 2
King Arthur
King Arthur
Patruvious
King Arthur
Level 108
God Stats
16W - 23L
1,453 SR
Queue Stats
337W - 318L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
14 / 1 / 2
9,323
932
20,008
9,661
4,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 13
8,440
844
4,612
12,211
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
tubamanblue
Bacchus
11
0 / 0 / 14
7,842
784
3,915
10,785
10,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Huskies4u
Janus
9
0 / 6 / 1
6,125
613
6,691
8,642
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,840
684
7,073
8,552
2,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Patruvious
King Arthur
9
0 / 6 / 1
6,006
601
7,862
15,042
10,406
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
1
2
15
L
Janus
Huskies4u
Janus
0
6
1
0.08
L
1
4
0
0.25
L
King Arthur
Patruvious
King Arthur
0
6
1
0.08
W
2
0
13
8.5
W
Bacchus
tubamanblue
Bacchus
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
21,626
32,657
Taken
32,236
25,624
Mitigated
15,936
17,725
Healing
954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,008
15,491
0
4,755
9,661
4,045
2,240
1,598
7,943
0
57,361
L
Janus
Huskies4u
Janus
6,691
436
0
0
8,642
2,721
0
2,101
6,541
17,141
0
L
7,073
795
0
854
8,552
2,809
0
1,838
6,714
0
22,088
L
King Arthur
Patruvious
King Arthur
7,862
1,316
0
100
15,042
10,406
0
4,698
10,344
0
18,229
W
4,612
1,066
1,878
5,939
12,211
11,000
270
2,657
9,202
10,545
0
W
Bacchus
tubamanblue
Bacchus
3,915
237
1,113
4,040
10,785
10,579
197
1,980
8,518
8,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
18,971
116
Minions Killed
78
7
Camps Cleared
1
542,330
Distance Traveled
492,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,323
932
98
10
3
154,546
1
L
Janus
6,125
613
22
2
1
127,898
0
L
Neith
6,840
684
41
4
0
167,826
0
L
King Arthur
6,006
601
15
2
0
197,191
2
W
Maui
8,440
844
9
1
2
197,158
3
W
Bacchus
7,842
784
9
1
2
190,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role